|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef NET_BASE_INT128_H_ | 
|  | #define NET_BASE_INT128_H_ | 
|  |  | 
|  | #include <stdint.h> | 
|  |  | 
|  | #include <iosfwd> | 
|  |  | 
|  | #include "net/base/net_export.h" | 
|  |  | 
|  | struct uint128_pod; | 
|  |  | 
|  | // An unsigned 128-bit integer type. Thread-compatible. | 
|  | class uint128 { | 
|  | public: | 
|  | uint128();  // Sets to 0, but don't trust on this behavior. | 
|  | uint128(uint64_t top, uint64_t bottom); | 
|  | uint128(int bottom); | 
|  | uint128(uint32_t bottom);  // Top 96 bits = 0 | 
|  | uint128(uint64_t bottom);  // hi_ = 0 | 
|  | uint128(const uint128 &val); | 
|  | uint128(const uint128_pod &val); | 
|  |  | 
|  | void Initialize(uint64_t top, uint64_t bottom); | 
|  |  | 
|  | uint128& operator=(const uint128& b); | 
|  |  | 
|  | // Arithmetic operators. | 
|  | // TODO: division, etc. | 
|  | uint128& operator+=(const uint128& b); | 
|  | uint128& operator-=(const uint128& b); | 
|  | uint128& operator*=(const uint128& b); | 
|  | uint128 operator++(int); | 
|  | uint128 operator--(int); | 
|  | uint128& operator<<=(int); | 
|  | uint128& operator>>=(int); | 
|  | uint128& operator&=(const uint128& b); | 
|  | uint128& operator|=(const uint128& b); | 
|  | uint128& operator^=(const uint128& b); | 
|  | uint128& operator++(); | 
|  | uint128& operator--(); | 
|  |  | 
|  | friend uint64_t Uint128Low64(const uint128& v); | 
|  | friend uint64_t Uint128High64(const uint128& v); | 
|  |  | 
|  | // We add "std::" to avoid including all of port.h. | 
|  | friend NET_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& o, | 
|  | const uint128& b); | 
|  |  | 
|  | private: | 
|  | // Little-endian memory order optimizations can benefit from | 
|  | // having lo_ first, hi_ last. | 
|  | // See util/endian/endian.h and Load128/Store128 for storing a uint128. | 
|  | uint64_t lo_; | 
|  | uint64_t hi_; | 
|  |  | 
|  | // Not implemented, just declared for catching automatic type conversions. | 
|  | uint128(uint8_t); | 
|  | uint128(uint16_t); | 
|  | uint128(float v); | 
|  | uint128(double v); | 
|  | }; | 
|  |  | 
|  | // This is a POD form of uint128 which can be used for static variables which | 
|  | // need to be operated on as uint128. | 
|  | struct uint128_pod { | 
|  | // Note: The ordering of fields is different than 'class uint128' but the | 
|  | // same as its 2-arg constructor.  This enables more obvious initialization | 
|  | // of static instances, which is the primary reason for this struct in the | 
|  | // first place.  This does not seem to defeat any optimizations wrt | 
|  | // operations involving this struct. | 
|  | uint64_t hi; | 
|  | uint64_t lo; | 
|  | }; | 
|  |  | 
|  | NET_EXPORT_PRIVATE extern const uint128_pod kuint128max; | 
|  |  | 
|  | // allow uint128 to be logged | 
|  | NET_EXPORT_PRIVATE extern std::ostream& operator<<(std::ostream& o, | 
|  | const uint128& b); | 
|  |  | 
|  | // Methods to access low and high pieces of 128-bit value. | 
|  | // Defined externally from uint128 to facilitate conversion | 
|  | // to native 128-bit types when compilers support them. | 
|  | inline uint64_t Uint128Low64(const uint128& v) { | 
|  | return v.lo_; | 
|  | } | 
|  | inline uint64_t Uint128High64(const uint128& v) { | 
|  | return v.hi_; | 
|  | } | 
|  |  | 
|  | // TODO: perhaps it would be nice to have int128, a signed 128-bit type? | 
|  |  | 
|  | // -------------------------------------------------------------------------- | 
|  | //                      Implementation details follow | 
|  | // -------------------------------------------------------------------------- | 
|  | inline bool operator==(const uint128& lhs, const uint128& rhs) { | 
|  | return (Uint128Low64(lhs) == Uint128Low64(rhs) && | 
|  | Uint128High64(lhs) == Uint128High64(rhs)); | 
|  | } | 
|  | inline bool operator!=(const uint128& lhs, const uint128& rhs) { | 
|  | return !(lhs == rhs); | 
|  | } | 
|  | inline uint128& uint128::operator=(const uint128& b) { | 
|  | lo_ = b.lo_; | 
|  | hi_ = b.hi_; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | inline uint128::uint128(): lo_(0), hi_(0) { } | 
|  | inline uint128::uint128(uint64_t top, uint64_t bottom) | 
|  | : lo_(bottom), hi_(top) {} | 
|  | inline uint128::uint128(const uint128 &v) : lo_(v.lo_), hi_(v.hi_) { } | 
|  | inline uint128::uint128(const uint128_pod &v) : lo_(v.lo), hi_(v.hi) { } | 
|  | inline uint128::uint128(uint64_t bottom) : lo_(bottom), hi_(0) {} | 
|  | inline uint128::uint128(uint32_t bottom) : lo_(bottom), hi_(0) {} | 
|  | inline uint128::uint128(int bottom) : lo_(bottom), hi_(0) { | 
|  | if (bottom < 0) { | 
|  | --hi_; | 
|  | } | 
|  | } | 
|  | inline void uint128::Initialize(uint64_t top, uint64_t bottom) { | 
|  | hi_ = top; | 
|  | lo_ = bottom; | 
|  | } | 
|  |  | 
|  | // Comparison operators. | 
|  |  | 
|  | #define CMP128(op)                                                \ | 
|  | inline bool operator op(const uint128& lhs, const uint128& rhs) { \ | 
|  | return (Uint128High64(lhs) == Uint128High64(rhs)) ?             \ | 
|  | (Uint128Low64(lhs) op Uint128Low64(rhs)) :                  \ | 
|  | (Uint128High64(lhs) op Uint128High64(rhs));                 \ | 
|  | } | 
|  |  | 
|  | CMP128(<) | 
|  | CMP128(>) | 
|  | CMP128(>=) | 
|  | CMP128(<=) | 
|  |  | 
|  | #undef CMP128 | 
|  |  | 
|  | // Unary operators | 
|  |  | 
|  | inline uint128 operator-(const uint128& val) { | 
|  | const uint64_t hi_flip = ~Uint128High64(val); | 
|  | const uint64_t lo_flip = ~Uint128Low64(val); | 
|  | const uint64_t lo_add = lo_flip + 1; | 
|  | if (lo_add < lo_flip) { | 
|  | return uint128(hi_flip + 1, lo_add); | 
|  | } | 
|  | return uint128(hi_flip, lo_add); | 
|  | } | 
|  |  | 
|  | inline bool operator!(const uint128& val) { | 
|  | return !Uint128High64(val) && !Uint128Low64(val); | 
|  | } | 
|  |  | 
|  | // Logical operators. | 
|  |  | 
|  | inline uint128 operator~(const uint128& val) { | 
|  | return uint128(~Uint128High64(val), ~Uint128Low64(val)); | 
|  | } | 
|  |  | 
|  | #define LOGIC128(op)                                                 \ | 
|  | inline uint128 operator op(const uint128& lhs, const uint128& rhs) { \ | 
|  | return uint128(Uint128High64(lhs) op Uint128High64(rhs),           \ | 
|  | Uint128Low64(lhs) op Uint128Low64(rhs));            \ | 
|  | } | 
|  |  | 
|  | LOGIC128(|) | 
|  | LOGIC128(&) | 
|  | LOGIC128(^) | 
|  |  | 
|  | #undef LOGIC128 | 
|  |  | 
|  | #define LOGICASSIGN128(op)                                   \ | 
|  | inline uint128& uint128::operator op(const uint128& other) { \ | 
|  | hi_ op other.hi_;                                          \ | 
|  | lo_ op other.lo_;                                          \ | 
|  | return *this;                                              \ | 
|  | } | 
|  |  | 
|  | LOGICASSIGN128(|=) | 
|  | LOGICASSIGN128(&=) | 
|  | LOGICASSIGN128(^=) | 
|  |  | 
|  | #undef LOGICASSIGN128 | 
|  |  | 
|  | // Shift operators. | 
|  |  | 
|  | inline uint128 operator<<(const uint128& val, int amount) { | 
|  | // uint64_t shifts of >= 64 are undefined, so we will need some | 
|  | // special-casing. | 
|  | if (amount < 64) { | 
|  | if (amount == 0) { | 
|  | return val; | 
|  | } | 
|  | uint64_t new_hi = | 
|  | (Uint128High64(val) << amount) | (Uint128Low64(val) >> (64 - amount)); | 
|  | uint64_t new_lo = Uint128Low64(val) << amount; | 
|  | return uint128(new_hi, new_lo); | 
|  | } else if (amount < 128) { | 
|  | return uint128(Uint128Low64(val) << (amount - 64), 0); | 
|  | } else { | 
|  | return uint128(0, 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | inline uint128 operator>>(const uint128& val, int amount) { | 
|  | // uint64_t shifts of >= 64 are undefined, so we will need some | 
|  | // special-casing. | 
|  | if (amount < 64) { | 
|  | if (amount == 0) { | 
|  | return val; | 
|  | } | 
|  | uint64_t new_hi = Uint128High64(val) >> amount; | 
|  | uint64_t new_lo = | 
|  | (Uint128Low64(val) >> amount) | (Uint128High64(val) << (64 - amount)); | 
|  | return uint128(new_hi, new_lo); | 
|  | } else if (amount < 128) { | 
|  | return uint128(0, Uint128High64(val) >> (amount - 64)); | 
|  | } else { | 
|  | return uint128(0, 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | inline uint128& uint128::operator<<=(int amount) { | 
|  | // uint64_t shifts of >= 64 are undefined, so we will need some | 
|  | // special-casing. | 
|  | if (amount < 64) { | 
|  | if (amount != 0) { | 
|  | hi_ = (hi_ << amount) | (lo_ >> (64 - amount)); | 
|  | lo_ = lo_ << amount; | 
|  | } | 
|  | } else if (amount < 128) { | 
|  | hi_ = lo_ << (amount - 64); | 
|  | lo_ = 0; | 
|  | } else { | 
|  | hi_ = 0; | 
|  | lo_ = 0; | 
|  | } | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | inline uint128& uint128::operator>>=(int amount) { | 
|  | // uint64_t shifts of >= 64 are undefined, so we will need some | 
|  | // special-casing. | 
|  | if (amount < 64) { | 
|  | if (amount != 0) { | 
|  | lo_ = (lo_ >> amount) | (hi_ << (64 - amount)); | 
|  | hi_ = hi_ >> amount; | 
|  | } | 
|  | } else if (amount < 128) { | 
|  | hi_ = 0; | 
|  | lo_ = hi_ >> (amount - 64); | 
|  | } else { | 
|  | hi_ = 0; | 
|  | lo_ = 0; | 
|  | } | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | inline uint128 operator+(const uint128& lhs, const uint128& rhs) { | 
|  | return uint128(lhs) += rhs; | 
|  | } | 
|  |  | 
|  | inline uint128 operator-(const uint128& lhs, const uint128& rhs) { | 
|  | return uint128(lhs) -= rhs; | 
|  | } | 
|  |  | 
|  | inline uint128 operator*(const uint128& lhs, const uint128& rhs) { | 
|  | return uint128(lhs) *= rhs; | 
|  | } | 
|  |  | 
|  | inline uint128& uint128::operator+=(const uint128& b) { | 
|  | hi_ += b.hi_; | 
|  | uint64_t lolo = lo_ + b.lo_; | 
|  | if (lolo < lo_) | 
|  | ++hi_; | 
|  | lo_ = lolo; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | inline uint128& uint128::operator-=(const uint128& b) { | 
|  | hi_ -= b.hi_; | 
|  | if (b.lo_ > lo_) | 
|  | --hi_; | 
|  | lo_ -= b.lo_; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | inline uint128& uint128::operator*=(const uint128& b) { | 
|  | uint64_t a96 = hi_ >> 32; | 
|  | uint64_t a64 = hi_ & 0xffffffffu; | 
|  | uint64_t a32 = lo_ >> 32; | 
|  | uint64_t a00 = lo_ & 0xffffffffu; | 
|  | uint64_t b96 = b.hi_ >> 32; | 
|  | uint64_t b64 = b.hi_ & 0xffffffffu; | 
|  | uint64_t b32 = b.lo_ >> 32; | 
|  | uint64_t b00 = b.lo_ & 0xffffffffu; | 
|  | // multiply [a96 .. a00] x [b96 .. b00] | 
|  | // terms higher than c96 disappear off the high side | 
|  | // terms c96 and c64 are safe to ignore carry bit | 
|  | uint64_t c96 = a96 * b00 + a64 * b32 + a32 * b64 + a00 * b96; | 
|  | uint64_t c64 = a64 * b00 + a32 * b32 + a00 * b64; | 
|  | this->hi_ = (c96 << 32) + c64; | 
|  | this->lo_ = 0; | 
|  | // add terms after this one at a time to capture carry | 
|  | *this += uint128(a32 * b00) << 32; | 
|  | *this += uint128(a00 * b32) << 32; | 
|  | *this += a00 * b00; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | inline uint128 uint128::operator++(int) { | 
|  | uint128 tmp(*this); | 
|  | *this += 1; | 
|  | return tmp; | 
|  | } | 
|  |  | 
|  | inline uint128 uint128::operator--(int) { | 
|  | uint128 tmp(*this); | 
|  | *this -= 1; | 
|  | return tmp; | 
|  | } | 
|  |  | 
|  | inline uint128& uint128::operator++() { | 
|  | *this += 1; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | inline uint128& uint128::operator--() { | 
|  | *this -= 1; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | #endif  // NET_BASE_INT128_H_ |