| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ | 
 | #define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ | 
 |  | 
 | #include <string> | 
 |  | 
 | #include "base/macros.h" | 
 | #include "base/memory/ref_counted.h" | 
 | #include "base/memory/scoped_ptr.h" | 
 | #include "base/time/time.h" | 
 | #include "base/timer/timer.h" | 
 | #include "net/base/host_port_pair.h" | 
 | #include "net/dns/host_resolver.h" | 
 | #include "net/dns/single_request_host_resolver.h" | 
 | #include "net/socket/client_socket_pool.h" | 
 | #include "net/socket/client_socket_pool_base.h" | 
 | #include "net/socket/connection_attempts.h" | 
 |  | 
 | namespace net { | 
 |  | 
 | class ClientSocketFactory; | 
 |  | 
 | typedef base::Callback<int(const AddressList&, const BoundNetLog& net_log)> | 
 | OnHostResolutionCallback; | 
 |  | 
 | class NET_EXPORT_PRIVATE TransportSocketParams | 
 |     : public base::RefCounted<TransportSocketParams> { | 
 |  public: | 
 |   // CombineConnectAndWrite currently translates to using TCP FastOpen. | 
 |   // TCP FastOpen should not be used if the first write to the socket may | 
 |   // be non-idempotent, as the underlying socket could retransmit the data | 
 |   // on failure of the first transmission. | 
 |   // NOTE: Currently, COMBINE_CONNECT_AND_WRITE_DESIRED is used if the data in | 
 |   // the write is known to be idempotent, and COMBINE_CONNECT_AND_WRITE_DEFAULT | 
 |   // is used as a default for other cases (including non-idempotent writes). | 
 |   enum CombineConnectAndWritePolicy { | 
 |     COMBINE_CONNECT_AND_WRITE_DEFAULT,    // Default policy, implemented in | 
 |                                           // TransportSocketParams constructor. | 
 |     COMBINE_CONNECT_AND_WRITE_DESIRED,    // Combine if supported by socket. | 
 |     COMBINE_CONNECT_AND_WRITE_PROHIBITED  // Do not combine. | 
 |   }; | 
 |  | 
 |   // |host_resolution_callback| will be invoked after the the hostname is | 
 |   // resolved.  If |host_resolution_callback| does not return OK, then the | 
 |   // connection will be aborted with that value. |combine_connect_and_write| | 
 |   // defines the policy for use of TCP FastOpen on this socket. | 
 |   TransportSocketParams( | 
 |       const HostPortPair& host_port_pair, | 
 |       bool disable_resolver_cache, | 
 |       const OnHostResolutionCallback& host_resolution_callback, | 
 |       CombineConnectAndWritePolicy combine_connect_and_write); | 
 |  | 
 |   const HostResolver::RequestInfo& destination() const { return destination_; } | 
 |   const OnHostResolutionCallback& host_resolution_callback() const { | 
 |     return host_resolution_callback_; | 
 |   } | 
 |  | 
 |   CombineConnectAndWritePolicy combine_connect_and_write() const { | 
 |     return combine_connect_and_write_; | 
 |   } | 
 |  | 
 |  private: | 
 |   friend class base::RefCounted<TransportSocketParams>; | 
 |   ~TransportSocketParams(); | 
 |  | 
 |   HostResolver::RequestInfo destination_; | 
 |   const OnHostResolutionCallback host_resolution_callback_; | 
 |   CombineConnectAndWritePolicy combine_connect_and_write_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(TransportSocketParams); | 
 | }; | 
 |  | 
 | // Common data and logic shared between TransportConnectJob and | 
 | // WebSocketTransportConnectJob. | 
 | class NET_EXPORT_PRIVATE TransportConnectJobHelper { | 
 |  public: | 
 |   enum State { | 
 |     STATE_RESOLVE_HOST, | 
 |     STATE_RESOLVE_HOST_COMPLETE, | 
 |     STATE_TRANSPORT_CONNECT, | 
 |     STATE_TRANSPORT_CONNECT_COMPLETE, | 
 |     STATE_NONE, | 
 |   }; | 
 |  | 
 |   // For recording the connection time in the appropriate bucket. | 
 |   enum ConnectionLatencyHistogram { | 
 |     CONNECTION_LATENCY_UNKNOWN, | 
 |     CONNECTION_LATENCY_IPV4_WINS_RACE, | 
 |     CONNECTION_LATENCY_IPV4_NO_RACE, | 
 |     CONNECTION_LATENCY_IPV6_RACEABLE, | 
 |     CONNECTION_LATENCY_IPV6_SOLO, | 
 |   }; | 
 |  | 
 |   TransportConnectJobHelper(const scoped_refptr<TransportSocketParams>& params, | 
 |                             ClientSocketFactory* client_socket_factory, | 
 |                             HostResolver* host_resolver, | 
 |                             LoadTimingInfo::ConnectTiming* connect_timing); | 
 |   ~TransportConnectJobHelper(); | 
 |  | 
 |   ClientSocketFactory* client_socket_factory() { | 
 |     return client_socket_factory_; | 
 |   } | 
 |  | 
 |   const AddressList& addresses() const { return addresses_; } | 
 |   State next_state() const { return next_state_; } | 
 |   void set_next_state(State next_state) { next_state_ = next_state; } | 
 |   CompletionCallback on_io_complete() const { return on_io_complete_; } | 
 |   const TransportSocketParams* params() { return params_.get(); } | 
 |  | 
 |   int DoResolveHost(RequestPriority priority, const BoundNetLog& net_log); | 
 |   int DoResolveHostComplete(int result, const BoundNetLog& net_log); | 
 |  | 
 |   template <class T> | 
 |   int DoConnectInternal(T* job); | 
 |  | 
 |   template <class T> | 
 |   void SetOnIOComplete(T* job); | 
 |  | 
 |   template <class T> | 
 |   void OnIOComplete(T* job, int result); | 
 |  | 
 |   // Record the histograms Net.DNS_Resolution_And_TCP_Connection_Latency2 and | 
 |   // Net.TCP_Connection_Latency and return the connect duration. | 
 |   base::TimeDelta HistogramDuration(ConnectionLatencyHistogram race_result); | 
 |  | 
 |   static const int kIPv6FallbackTimerInMs; | 
 |  | 
 |  private: | 
 |   template <class T> | 
 |   int DoLoop(T* job, int result); | 
 |  | 
 |   scoped_refptr<TransportSocketParams> params_; | 
 |   ClientSocketFactory* const client_socket_factory_; | 
 |   SingleRequestHostResolver resolver_; | 
 |   AddressList addresses_; | 
 |   State next_state_; | 
 |   CompletionCallback on_io_complete_; | 
 |   LoadTimingInfo::ConnectTiming* connect_timing_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(TransportConnectJobHelper); | 
 | }; | 
 |  | 
 | // TransportConnectJob handles the host resolution necessary for socket creation | 
 | // and the transport (likely TCP) connect. TransportConnectJob also has fallback | 
 | // logic for IPv6 connect() timeouts (which may happen due to networks / routers | 
 | // with broken IPv6 support). Those timeouts take 20s, so rather than make the | 
 | // user wait 20s for the timeout to fire, we use a fallback timer | 
 | // (kIPv6FallbackTimerInMs) and start a connect() to a IPv4 address if the timer | 
 | // fires. Then we race the IPv4 connect() against the IPv6 connect() (which has | 
 | // a headstart) and return the one that completes first to the socket pool. | 
 | class NET_EXPORT_PRIVATE TransportConnectJob : public ConnectJob { | 
 |  public: | 
 |   TransportConnectJob(const std::string& group_name, | 
 |                       RequestPriority priority, | 
 |                       ClientSocketPool::RespectLimits respect_limits, | 
 |                       const scoped_refptr<TransportSocketParams>& params, | 
 |                       base::TimeDelta timeout_duration, | 
 |                       ClientSocketFactory* client_socket_factory, | 
 |                       HostResolver* host_resolver, | 
 |                       Delegate* delegate, | 
 |                       NetLog* net_log); | 
 |   ~TransportConnectJob() override; | 
 |  | 
 |   // ConnectJob methods. | 
 |   LoadState GetLoadState() const override; | 
 |   void GetAdditionalErrorState(ClientSocketHandle* handle) override; | 
 |  | 
 |   // Rolls |addrlist| forward until the first IPv4 address, if any. | 
 |   // WARNING: this method should only be used to implement the prefer-IPv4 hack. | 
 |   static void MakeAddressListStartWithIPv4(AddressList* addrlist); | 
 |  | 
 |  private: | 
 |   enum ConnectInterval { | 
 |     CONNECT_INTERVAL_LE_10MS, | 
 |     CONNECT_INTERVAL_LE_20MS, | 
 |     CONNECT_INTERVAL_GT_20MS, | 
 |   }; | 
 |  | 
 |   friend class TransportConnectJobHelper; | 
 |  | 
 |   int DoResolveHost(); | 
 |   int DoResolveHostComplete(int result); | 
 |   int DoTransportConnect(); | 
 |   int DoTransportConnectComplete(int result); | 
 |  | 
 |   // Not part of the state machine. | 
 |   void DoIPv6FallbackTransportConnect(); | 
 |   void DoIPv6FallbackTransportConnectComplete(int result); | 
 |  | 
 |   // Begins the host resolution and the TCP connect.  Returns OK on success | 
 |   // and ERR_IO_PENDING if it cannot immediately service the request. | 
 |   // Otherwise, it returns a net error code. | 
 |   int ConnectInternal() override; | 
 |  | 
 |   void CopyConnectionAttemptsFromSockets(); | 
 |  | 
 |   TransportConnectJobHelper helper_; | 
 |  | 
 |   scoped_ptr<StreamSocket> transport_socket_; | 
 |  | 
 |   scoped_ptr<StreamSocket> fallback_transport_socket_; | 
 |   scoped_ptr<AddressList> fallback_addresses_; | 
 |   base::TimeTicks fallback_connect_start_time_; | 
 |   base::OneShotTimer fallback_timer_; | 
 |  | 
 |   // Track the interval between this connect and previous connect. | 
 |   ConnectInterval interval_between_connects_; | 
 |  | 
 |   int resolve_result_; | 
 |  | 
 |   // Used in the failure case to save connection attempts made on the main and | 
 |   // fallback sockets and pass them on in |GetAdditionalErrorState|. (In the | 
 |   // success case, connection attempts are passed through the returned socket; | 
 |   // attempts are copied from the other socket, if one exists, into it before | 
 |   // it is returned.) | 
 |   ConnectionAttempts connection_attempts_; | 
 |   ConnectionAttempts fallback_connection_attempts_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(TransportConnectJob); | 
 | }; | 
 |  | 
 | class NET_EXPORT_PRIVATE TransportClientSocketPool : public ClientSocketPool { | 
 |  public: | 
 |   typedef TransportSocketParams SocketParams; | 
 |  | 
 |   TransportClientSocketPool( | 
 |       int max_sockets, | 
 |       int max_sockets_per_group, | 
 |       HostResolver* host_resolver, | 
 |       ClientSocketFactory* client_socket_factory, | 
 |       NetLog* net_log); | 
 |  | 
 |   ~TransportClientSocketPool() override; | 
 |  | 
 |   // ClientSocketPool implementation. | 
 |   int RequestSocket(const std::string& group_name, | 
 |                     const void* resolve_info, | 
 |                     RequestPriority priority, | 
 |                     RespectLimits respect_limits, | 
 |                     ClientSocketHandle* handle, | 
 |                     const CompletionCallback& callback, | 
 |                     const BoundNetLog& net_log) override; | 
 |   void RequestSockets(const std::string& group_name, | 
 |                       const void* params, | 
 |                       int num_sockets, | 
 |                       const BoundNetLog& net_log) override; | 
 |   void CancelRequest(const std::string& group_name, | 
 |                      ClientSocketHandle* handle) override; | 
 |   void ReleaseSocket(const std::string& group_name, | 
 |                      scoped_ptr<StreamSocket> socket, | 
 |                      int id) override; | 
 |   void FlushWithError(int error) override; | 
 |   void CloseIdleSockets() override; | 
 |   int IdleSocketCount() const override; | 
 |   int IdleSocketCountInGroup(const std::string& group_name) const override; | 
 |   LoadState GetLoadState(const std::string& group_name, | 
 |                          const ClientSocketHandle* handle) const override; | 
 |   scoped_ptr<base::DictionaryValue> GetInfoAsValue( | 
 |       const std::string& name, | 
 |       const std::string& type, | 
 |       bool include_nested_pools) const override; | 
 |   base::TimeDelta ConnectionTimeout() const override; | 
 |  | 
 |   // HigherLayeredPool implementation. | 
 |   bool IsStalled() const override; | 
 |   void AddHigherLayeredPool(HigherLayeredPool* higher_pool) override; | 
 |   void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool) override; | 
 |  | 
 |  protected: | 
 |   // Methods shared with WebSocketTransportClientSocketPool | 
 |   void NetLogTcpClientSocketPoolRequestedSocket( | 
 |       const BoundNetLog& net_log, | 
 |       const scoped_refptr<TransportSocketParams>* casted_params); | 
 |  | 
 |  private: | 
 |   typedef ClientSocketPoolBase<TransportSocketParams> PoolBase; | 
 |  | 
 |   class TransportConnectJobFactory | 
 |       : public PoolBase::ConnectJobFactory { | 
 |    public: | 
 |     TransportConnectJobFactory(ClientSocketFactory* client_socket_factory, | 
 |                          HostResolver* host_resolver, | 
 |                          NetLog* net_log) | 
 |         : client_socket_factory_(client_socket_factory), | 
 |           host_resolver_(host_resolver), | 
 |           net_log_(net_log) {} | 
 |  | 
 |     ~TransportConnectJobFactory() override {} | 
 |  | 
 |     // ClientSocketPoolBase::ConnectJobFactory methods. | 
 |  | 
 |     scoped_ptr<ConnectJob> NewConnectJob( | 
 |         const std::string& group_name, | 
 |         const PoolBase::Request& request, | 
 |         ConnectJob::Delegate* delegate) const override; | 
 |  | 
 |     base::TimeDelta ConnectionTimeout() const override; | 
 |  | 
 |    private: | 
 |     ClientSocketFactory* const client_socket_factory_; | 
 |     HostResolver* const host_resolver_; | 
 |     NetLog* net_log_; | 
 |  | 
 |     DISALLOW_COPY_AND_ASSIGN(TransportConnectJobFactory); | 
 |   }; | 
 |  | 
 |   PoolBase base_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(TransportClientSocketPool); | 
 | }; | 
 |  | 
 | template <class T> | 
 | int TransportConnectJobHelper::DoConnectInternal(T* job) { | 
 |   next_state_ = STATE_RESOLVE_HOST; | 
 |   return this->DoLoop(job, OK); | 
 | } | 
 |  | 
 | template <class T> | 
 | void TransportConnectJobHelper::SetOnIOComplete(T* job) { | 
 |   // These usages of base::Unretained() are safe because IO callbacks are | 
 |   // guaranteed not to be called after the object is destroyed. | 
 |   on_io_complete_ = base::Bind(&TransportConnectJobHelper::OnIOComplete<T>, | 
 |                                base::Unretained(this), | 
 |                                base::Unretained(job)); | 
 | } | 
 |  | 
 | template <class T> | 
 | void TransportConnectJobHelper::OnIOComplete(T* job, int result) { | 
 |   result = this->DoLoop(job, result); | 
 |   if (result != ERR_IO_PENDING) | 
 |     job->NotifyDelegateOfCompletion(result);  // Deletes |job| and |this| | 
 | } | 
 |  | 
 | template <class T> | 
 | int TransportConnectJobHelper::DoLoop(T* job, int result) { | 
 |   DCHECK_NE(next_state_, STATE_NONE); | 
 |  | 
 |   int rv = result; | 
 |   do { | 
 |     State state = next_state_; | 
 |     next_state_ = STATE_NONE; | 
 |     switch (state) { | 
 |       case STATE_RESOLVE_HOST: | 
 |         DCHECK_EQ(OK, rv); | 
 |         rv = job->DoResolveHost(); | 
 |         break; | 
 |       case STATE_RESOLVE_HOST_COMPLETE: | 
 |         rv = job->DoResolveHostComplete(rv); | 
 |         break; | 
 |       case STATE_TRANSPORT_CONNECT: | 
 |         DCHECK_EQ(OK, rv); | 
 |         rv = job->DoTransportConnect(); | 
 |         break; | 
 |       case STATE_TRANSPORT_CONNECT_COMPLETE: | 
 |         rv = job->DoTransportConnectComplete(rv); | 
 |         break; | 
 |       default: | 
 |         NOTREACHED(); | 
 |         rv = ERR_FAILED; | 
 |         break; | 
 |     } | 
 |   } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE); | 
 |  | 
 |   return rv; | 
 | } | 
 |  | 
 | }  // namespace net | 
 |  | 
 | #endif  // NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ |