| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_AURA_EVENT_H_ |
| #define UI_AURA_EVENT_H_ |
| |
| #include "base/basictypes.h" |
| #include "base/compiler_specific.h" |
| #include "base/event_types.h" |
| #include "base/logging.h" |
| #include "base/time.h" |
| #include "ui/aura/aura_export.h" |
| #include "ui/base/dragdrop/os_exchange_data.h" |
| #include "ui/base/events.h" |
| #include "ui/base/gestures/gesture_types.h" |
| #include "ui/base/keycodes/keyboard_codes.h" |
| #include "ui/gfx/point.h" |
| |
| namespace ui { |
| class Transform; |
| } |
| |
| namespace aura { |
| |
| class Window; |
| |
| class AURA_EXPORT Event { |
| public: |
| virtual ~Event(); |
| |
| // For testing. |
| class TestApi { |
| public: |
| explicit TestApi(Event* event) : event_(event) {} |
| |
| void set_time_stamp(const base::TimeDelta& time_stamp) { |
| event_->time_stamp_ = time_stamp; |
| } |
| |
| private: |
| TestApi(); |
| Event* event_; |
| }; |
| |
| const base::NativeEvent& native_event() const { return native_event_; } |
| ui::EventType type() const { return type_; } |
| // time_stamp represents time since machine was booted. |
| const base::TimeDelta& time_stamp() const { return time_stamp_; } |
| int flags() const { return flags_; } |
| |
| // This is only intended to be used externally by classes that are modifying |
| // events in EventFilter::PreHandleKeyEvent(). |
| void set_flags(int flags) { flags_ = flags; } |
| |
| // The following methods return true if the respective keys were pressed at |
| // the time the event was created. |
| bool IsShiftDown() const { return (flags_ & ui::EF_SHIFT_DOWN) != 0; } |
| bool IsControlDown() const { return (flags_ & ui::EF_CONTROL_DOWN) != 0; } |
| bool IsCapsLockDown() const { return (flags_ & ui::EF_CAPS_LOCK_DOWN) != 0; } |
| bool IsAltDown() const { return (flags_ & ui::EF_ALT_DOWN) != 0; } |
| |
| // Returns true if the event has a valid |native_event_|. |
| bool HasNativeEvent() const; |
| |
| protected: |
| Event(ui::EventType type, int flags); |
| Event(const base::NativeEvent& native_event, ui::EventType type, int flags); |
| Event(const Event& copy); |
| void set_type(ui::EventType type) { type_ = type; } |
| void set_delete_native_event(bool delete_native_event) { |
| delete_native_event_ = delete_native_event; |
| } |
| void set_time_stamp(base::TimeDelta time_stamp) { time_stamp_ = time_stamp; } |
| |
| private: |
| void operator=(const Event&); |
| |
| // Safely initializes the native event members of this class. |
| void Init(); |
| void InitWithNativeEvent(const base::NativeEvent& native_event); |
| |
| base::NativeEvent native_event_; |
| ui::EventType type_; |
| base::TimeDelta time_stamp_; |
| int flags_; |
| bool delete_native_event_; |
| }; |
| |
| class AURA_EXPORT LocatedEvent : public Event { |
| public: |
| // For testing. |
| class TestApi : public Event::TestApi { |
| public: |
| explicit TestApi(LocatedEvent* located_event) |
| : Event::TestApi(located_event), |
| located_event_(located_event) {} |
| |
| void set_location(const gfx::Point& location) { |
| located_event_->location_ = location; |
| } |
| |
| private: |
| TestApi(); |
| LocatedEvent* located_event_; |
| }; |
| |
| virtual ~LocatedEvent(); |
| |
| int x() const { return location_.x(); } |
| int y() const { return location_.y(); } |
| gfx::Point location() const { return location_; } |
| gfx::Point root_location() const { return root_location_; } |
| |
| // Applies |root_transform| to the event. |
| // This is applied to both |location_| and |root_location_|. |
| virtual void UpdateForRootTransform(const ui::Transform& root_transform); |
| |
| protected: |
| explicit LocatedEvent(const base::NativeEvent& native_event); |
| |
| // Create a new LocatedEvent which is identical to the provided model. |
| // If source / target windows are provided, the model location will be |
| // converted from |source| coordinate system to |target| coordinate system. |
| LocatedEvent(const LocatedEvent& model, Window* source, Window* target); |
| |
| // Used for synthetic events in testing. |
| LocatedEvent(ui::EventType type, |
| const gfx::Point& location, |
| const gfx::Point& root_location, |
| int flags); |
| |
| gfx::Point location_; |
| |
| gfx::Point root_location_; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(LocatedEvent); |
| }; |
| |
| class AURA_EXPORT MouseEvent : public LocatedEvent { |
| public: |
| explicit MouseEvent(const base::NativeEvent& native_event); |
| |
| // Create a new MouseEvent based on the provided model. |
| // Uses the provided |type| and |flags| for the new event. |
| // If source / target windows are provided, the model location will be |
| // converted from |source| coordinate system to |target| coordinate system. |
| MouseEvent(const MouseEvent& model, Window* source, Window* target); |
| MouseEvent(const MouseEvent& model, |
| Window* source, |
| Window* target, |
| ui::EventType type, |
| int flags); |
| |
| // Used for synthetic events in testing and by the gesture recognizer. |
| MouseEvent(ui::EventType type, |
| const gfx::Point& location, |
| const gfx::Point& root_location, |
| int flags); |
| |
| // Compares two mouse down events and returns true if the second one should |
| // be considered a repeat of the first. |
| static bool IsRepeatedClickEvent( |
| const MouseEvent& event1, |
| const MouseEvent& event2); |
| |
| // Get the click count. Can be 1, 2 or 3 for mousedown messages, 0 otherwise. |
| int GetClickCount() const; |
| |
| // Set the click count for a mousedown message. Can be 1, 2 or 3. |
| void SetClickCount(int click_count); |
| |
| private: |
| gfx::Point root_location_; |
| |
| static MouseEvent* last_click_event_; |
| // Returns the repeat count based on the previous mouse click, if it is |
| // recent enough and within a small enough distance. |
| static int GetRepeatCount(const MouseEvent& click_event); |
| |
| DISALLOW_COPY_AND_ASSIGN(MouseEvent); |
| }; |
| |
| class AURA_EXPORT TouchEvent : public LocatedEvent, |
| public ui::TouchEvent { |
| public: |
| explicit TouchEvent(const base::NativeEvent& native_event); |
| |
| // Create a new TouchEvent which is identical to the provided model. |
| // If source / target windows are provided, the model location will be |
| // converted from |source| coordinate system to |target| coordinate system. |
| TouchEvent(const TouchEvent& model, Window* source, Window* target); |
| |
| TouchEvent(ui::EventType type, |
| const gfx::Point& root_location, |
| int touch_id, |
| base::TimeDelta time_stamp); |
| |
| virtual ~TouchEvent(); |
| |
| int touch_id() const { return touch_id_; } |
| float radius_x() const { return radius_x_; } |
| float radius_y() const { return radius_y_; } |
| float rotation_angle() const { return rotation_angle_; } |
| float force() const { return force_; } |
| |
| // Used for unit tests. |
| void set_radius_x(const float r) { radius_x_ = r; } |
| void set_radius_y(const float r) { radius_y_ = r; } |
| |
| // Overridden from LocatedEvent. |
| virtual void UpdateForRootTransform( |
| const ui::Transform& root_transform) OVERRIDE; |
| |
| // Overridden from ui::TouchEvent. |
| virtual ui::EventType GetEventType() const OVERRIDE; |
| virtual gfx::Point GetLocation() const OVERRIDE; |
| virtual int GetTouchId() const OVERRIDE; |
| virtual int GetEventFlags() const OVERRIDE; |
| virtual base::TimeDelta GetTimestamp() const OVERRIDE; |
| virtual float RadiusX() const OVERRIDE; |
| virtual float RadiusY() const OVERRIDE; |
| virtual float RotationAngle() const OVERRIDE; |
| virtual float Force() const OVERRIDE; |
| |
| private: |
| // The identity (typically finger) of the touch starting at 0 and incrementing |
| // for each separable additional touch that the hardware can detect. |
| const int touch_id_; |
| |
| // Radius of the X (major) axis of the touch ellipse. 0.0 if unknown. |
| float radius_x_; |
| |
| // Radius of the Y (minor) axis of the touch ellipse. 0.0 if unknown. |
| float radius_y_; |
| |
| // Angle of the major axis away from the X axis. Default 0.0. |
| const float rotation_angle_; |
| |
| // Force (pressure) of the touch. Normalized to be [0, 1]. Default to be 0.0. |
| const float force_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TouchEvent); |
| }; |
| |
| class AURA_EXPORT KeyEvent : public Event { |
| public: |
| KeyEvent(const base::NativeEvent& native_event, bool is_char); |
| |
| // Used for synthetic events in testing. |
| KeyEvent(ui::EventType type, |
| ui::KeyboardCode key_code, |
| int flags); |
| |
| // These setters allow an I18N virtual keyboard to fabricate a keyboard event |
| // which does not have a corresponding ui::KeyboardCode (example: U+00E1 Latin |
| // small letter A with acute, U+0410 Cyrillic capital letter A.) |
| // GetCharacter() and GetUnmodifiedCharacter() return the character. |
| void set_character(uint16 character) { character_ = character; } |
| void set_unmodified_character(uint16 unmodified_character) { |
| unmodified_character_ = unmodified_character; |
| } |
| |
| // Gets the character generated by this key event. It only supports Unicode |
| // BMP characters. |
| uint16 GetCharacter() const; |
| |
| // Gets the character generated by this key event ignoring concurrently-held |
| // modifiers (except shift). |
| uint16 GetUnmodifiedCharacter() const; |
| |
| // Returns the copy of this key event. Used in NativeWebKeyboardEvent. |
| KeyEvent* Copy(); |
| |
| ui::KeyboardCode key_code() const { return key_code_; } |
| bool is_char() const { return is_char_; } |
| |
| // This is only intended to be used externally by classes that are modifying |
| // events in EventFilter::PreHandleKeyEvent(). set_character() should also be |
| // called. |
| void set_key_code(ui::KeyboardCode key_code) { key_code_ = key_code; } |
| |
| private: |
| ui::KeyboardCode key_code_; |
| // True if this is a translated character event (vs. a raw key down). Both |
| // share the same type: ui::ET_KEY_PRESSED. |
| bool is_char_; |
| |
| uint16 character_; |
| uint16 unmodified_character_; |
| }; |
| |
| // A key event which is translated by an input method (IME). |
| // For example, if an IME receives a KeyEvent(ui::VKEY_SPACE), and it does not |
| // consume the key, the IME usually generates and dispatches a |
| // TranslatedKeyEvent(ui::VKEY_SPACE) event. If the IME receives a KeyEvent and |
| // it does consume the event, it might dispatch a |
| // TranslatedKeyEvent(ui::VKEY_PROCESSKEY) event as defined in the DOM spec. |
| class AURA_EXPORT TranslatedKeyEvent : public aura::KeyEvent { |
| public: |
| TranslatedKeyEvent(const base::NativeEvent& native_event, bool is_char); |
| |
| // Used for synthetic events such as a VKEY_PROCESSKEY key event. |
| TranslatedKeyEvent(bool is_press, |
| ui::KeyboardCode key_code, |
| int flags); |
| |
| // Changes the type() of the object from ET_TRANSLATED_KEY_* to ET_KEY_* so |
| // that RenderWidgetHostViewAura and NativeWidgetAura could handle the event. |
| void ConvertToKeyEvent(); |
| }; |
| |
| class AURA_EXPORT DropTargetEvent : public LocatedEvent { |
| public: |
| DropTargetEvent(const ui::OSExchangeData& data, |
| const gfx::Point& location, |
| const gfx::Point& root_location, |
| int source_operations) |
| : LocatedEvent(ui::ET_DROP_TARGET_EVENT, location, root_location, 0), |
| data_(data), |
| source_operations_(source_operations) { |
| } |
| |
| const ui::OSExchangeData& data() const { return data_; } |
| int source_operations() const { return source_operations_; } |
| |
| private: |
| // Data associated with the drag/drop session. |
| const ui::OSExchangeData& data_; |
| |
| // Bitmask of supported ui::DragDropTypes::DragOperation by the source. |
| int source_operations_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DropTargetEvent); |
| }; |
| |
| class AURA_EXPORT ScrollEvent : public MouseEvent { |
| public: |
| explicit ScrollEvent(const base::NativeEvent& native_event); |
| ScrollEvent(const ScrollEvent& model, |
| Window* source, |
| Window* target, |
| ui::EventType type, |
| int flags) |
| : MouseEvent(model, source, target, type, flags), |
| x_offset_(model.x_offset_), |
| y_offset_(model.y_offset_) { |
| } |
| |
| float x_offset() const { return x_offset_; } |
| float y_offset() const { return y_offset_; } |
| |
| private: |
| float x_offset_; |
| float y_offset_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ScrollEvent); |
| }; |
| |
| class AURA_EXPORT GestureEvent : public LocatedEvent, |
| public ui::GestureEvent { |
| public: |
| GestureEvent(ui::EventType type, |
| int x, |
| int y, |
| int flags, |
| base::Time time_stamp, |
| const ui::GestureEventDetails& details, |
| unsigned int touch_ids_bitfield); |
| |
| // Create a new GestureEvent which is identical to the provided model. |
| // If source / target windows are provided, the model location will be |
| // converted from |source| coordinate system to |target| coordinate system. |
| GestureEvent(const GestureEvent& model, Window* source, Window* target); |
| |
| virtual ~GestureEvent(); |
| |
| const ui::GestureEventDetails& details() const { return details_; } |
| |
| // Returns the lowest touch-id of any of the touches which make up this |
| // gesture. |
| // If there are no touches associated with this gesture, returns -1. |
| virtual int GetLowestTouchId() const OVERRIDE; |
| |
| private: |
| ui::GestureEventDetails details_; |
| |
| // The set of indices of ones in the binary representation of |
| // touch_ids_bitfield_ is the set of touch_ids associate with this gesture. |
| // This value is stored as a bitfield because the number of touch ids varies, |
| // but we currently don't need more than 32 touches at a time. |
| const unsigned int touch_ids_bitfield_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GestureEvent); |
| }; |
| |
| } // namespace aura |
| |
| #endif // UI_AURA_EVENT_H_ |