blob: 4322affdbca4491c5ea770ef08540a4a4e9b0d58 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/render_text_win.h"
#include <algorithm>
#include "base/i18n/break_iterator.h"
#include "base/i18n/rtl.h"
#include "base/logging.h"
#include "base/string_split.h"
#include "base/string_util.h"
#include "base/threading/thread_restrictions.h"
#include "base/utf_string_conversions.h"
#include "base/win/registry.h"
#include "base/win/windows_version.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/font_smoothing_win.h"
#include "ui/gfx/platform_font_win.h"
namespace gfx {
namespace {
// The maximum supported number of Uniscribe runs; a SCRIPT_ITEM is 8 bytes.
// TODO(msw): Review memory use/failure? Max string length? Alternate approach?
const int kGuessItems = 100;
const int kMaxItems = 10000;
// The maximum supported number of Uniscribe glyphs; a glyph is 1 word.
// TODO(msw): Review memory use/failure? Max string length? Alternate approach?
const int kMaxGlyphs = 100000;
// Callback to |EnumEnhMetaFile()| to intercept font creation.
int CALLBACK MetaFileEnumProc(HDC hdc,
HANDLETABLE* table,
CONST ENHMETARECORD* record,
int table_entries,
LPARAM log_font) {
if (record->iType == EMR_EXTCREATEFONTINDIRECTW) {
const EMREXTCREATEFONTINDIRECTW* create_font_record =
reinterpret_cast<const EMREXTCREATEFONTINDIRECTW*>(record);
*reinterpret_cast<LOGFONT*>(log_font) = create_font_record->elfw.elfLogFont;
}
return 1;
}
// Finds a fallback font to use to render the specified |text| with respect to
// an initial |font|. Returns the resulting font via out param |result|. Returns
// |true| if a fallback font was found.
// Adapted from WebKit's |FontCache::GetFontDataForCharacters()|.
bool ChooseFallbackFont(HDC hdc,
const Font& font,
const wchar_t* text,
int text_length,
Font* result) {
// Use a meta file to intercept the fallback font chosen by Uniscribe.
HDC meta_file_dc = CreateEnhMetaFile(hdc, NULL, NULL, NULL);
if (!meta_file_dc)
return false;
SelectObject(meta_file_dc, font.GetNativeFont());
SCRIPT_STRING_ANALYSIS script_analysis;
HRESULT hresult =
ScriptStringAnalyse(meta_file_dc, text, text_length, 0, -1,
SSA_METAFILE | SSA_FALLBACK | SSA_GLYPHS | SSA_LINK,
0, NULL, NULL, NULL, NULL, NULL, &script_analysis);
if (SUCCEEDED(hresult)) {
hresult = ScriptStringOut(script_analysis, 0, 0, 0, NULL, 0, 0, FALSE);
ScriptStringFree(&script_analysis);
}
bool found_fallback = false;
HENHMETAFILE meta_file = CloseEnhMetaFile(meta_file_dc);
if (SUCCEEDED(hresult)) {
LOGFONT log_font;
log_font.lfFaceName[0] = 0;
EnumEnhMetaFile(0, meta_file, MetaFileEnumProc, &log_font, NULL);
if (log_font.lfFaceName[0]) {
*result = Font(UTF16ToUTF8(log_font.lfFaceName), font.GetFontSize());
found_fallback = true;
}
}
DeleteEnhMetaFile(meta_file);
return found_fallback;
}
// Queries the Registry to get a mapping from font filenames to font names.
void QueryFontsFromRegistry(std::map<std::string, std::string>* map) {
const wchar_t* kFonts =
L"Software\\Microsoft\\Windows NT\\CurrentVersion\\Fonts";
base::win::RegistryValueIterator it(HKEY_LOCAL_MACHINE, kFonts);
for (; it.Valid(); ++it) {
const std::string filename = StringToLowerASCII(WideToUTF8(it.Value()));
(*map)[filename] = WideToUTF8(it.Name());
}
}
// Fills |font_names| with a list of font families found in the font file at
// |filename|. Takes in a |font_map| from font filename to font families, which
// is filled-in by querying the registry, if empty.
void GetFontNamesFromFilename(const std::string& filename,
std::map<std::string, std::string>* font_map,
std::vector<std::string>* font_names) {
if (font_map->empty())
QueryFontsFromRegistry(font_map);
std::map<std::string, std::string>::const_iterator it =
font_map->find(StringToLowerASCII(filename));
if (it == font_map->end())
return;
// The family string is in the format "FamilyFoo & FamilyBar (TrueType)".
// Split by '&' and strip off the trailing parenthesized experession.
base::SplitString(it->second, '&', font_names);
if (!font_names->empty()) {
const size_t index = font_names->back().find('(');
if (index != std::string::npos) {
font_names->back().resize(index);
TrimWhitespace(font_names->back(), TRIM_TRAILING, &font_names->back());
}
}
}
// Returns true if |text| contains only ASCII digits.
bool ContainsOnlyDigits(const std::string& text) {
return text.find_first_not_of("0123456789") == string16::npos;
}
// Parses the font's name and filename out of a SystemLink entry string, setting
// |font_name| and |filename| respectively. If a field is not present or could
// not be parsed, the corresponding param will be cleared.
void ParseFontLinkEntry(const std::string& entry,
std::string* filename,
std::string* font_name) {
// Each entry is comma separated, having the font filename as the first value
// followed optionally by the font family name and a pair of integer scaling
// factors. See: http://msdn.microsoft.com/en-us/goglobal/bb688134.aspx
// TODO(asvitkine): Should we support these scaling factors?
std::vector<std::string> parts;
base::SplitString(entry, ',', &parts);
filename->clear();
font_name->clear();
if (parts.size() > 0)
*filename = parts[0];
// The second entry may be the font name or the first scaling factor, if the
// entry does not contain a font name. If it contains only digits, assume it
// is a scaling factor.
if (parts.size() > 1 && !ContainsOnlyDigits(parts[1]))
*font_name = parts[1];
}
// Appends a Font with the given |name| and |size| to |fonts| unless the last
// entry is already a font with that name.
void AppendFont(const std::string& name, int size, std::vector<Font>* fonts) {
if (fonts->empty() || fonts->back().GetFontName() != name)
fonts->push_back(Font(name, size));
}
// Queries the Registry to get a list of linked fonts for |font|.
void QueryLinkedFontsFromRegistry(const Font& font,
std::map<std::string, std::string>* font_map,
std::vector<Font>* linked_fonts) {
base::ThreadRestrictions::ScopedAllowIO allow_io;
const wchar_t* kSystemLink =
L"Software\\Microsoft\\Windows NT\\CurrentVersion\\FontLink\\SystemLink";
base::win::RegKey key;
if (FAILED(key.Open(HKEY_LOCAL_MACHINE, kSystemLink, KEY_READ)))
return;
const std::wstring original_font_name = UTF8ToWide(font.GetFontName());
std::vector<std::wstring> values;
if (FAILED(key.ReadValues(original_font_name.c_str(), &values))) {
key.Close();
return;
}
std::string filename;
std::string font_name;
for (size_t i = 0; i < values.size(); ++i) {
ParseFontLinkEntry(WideToUTF8(values[i]), &filename, &font_name);
// If the font name is present, add that directly, otherwise add the
// font names corresponding to the filename.
if (!font_name.empty()) {
AppendFont(font_name, font.GetFontSize(), linked_fonts);
} else if (!filename.empty()) {
std::vector<std::string> font_names;
GetFontNamesFromFilename(filename, font_map, &font_names);
for (size_t i = 0; i < font_names.size(); ++i)
AppendFont(font_names[i], font.GetFontSize(), linked_fonts);
}
}
key.Close();
}
// Changes |font| to have the specified |font_size| (or |font_height| on Windows
// XP) and |font_style| if it is not the case already. Only considers bold and
// italic styles, since the underlined style has no effect on glyph shaping.
void DeriveFontIfNecessary(int font_size,
int font_height,
int font_style,
Font* font) {
const int kStyleMask = (Font::BOLD | Font::ITALIC);
const int target_style = (font_style & kStyleMask);
// On Windows XP, the font must be resized using |font_height| instead of
// |font_size| to match GDI behavior.
if (base::win::GetVersion() < base::win::VERSION_VISTA) {
PlatformFontWin* platform_font =
static_cast<PlatformFontWin*>(font->platform_font());
*font = platform_font->DeriveFontWithHeight(font_height, target_style);
return;
}
const int current_style = (font->GetStyle() & kStyleMask);
const int current_size = font->GetFontSize();
if (current_style != target_style || current_size != font_size)
*font = font->DeriveFont(font_size - current_size, font_style);
}
// Returns true if |c| is a Unicode BiDi control character.
bool IsUnicodeBidiControlCharacter(char16 c) {
return c == base::i18n::kRightToLeftMark ||
c == base::i18n::kLeftToRightMark ||
c == base::i18n::kLeftToRightEmbeddingMark ||
c == base::i18n::kRightToLeftEmbeddingMark ||
c == base::i18n::kPopDirectionalFormatting ||
c == base::i18n::kLeftToRightOverride ||
c == base::i18n::kRightToLeftOverride;
}
} // namespace
namespace internal {
TextRun::TextRun()
: foreground(0),
font_style(0),
strike(false),
diagonal_strike(false),
underline(false),
width(0),
preceding_run_widths(0),
glyph_count(0),
script_cache(NULL) {
memset(&script_analysis, 0, sizeof(script_analysis));
memset(&abc_widths, 0, sizeof(abc_widths));
}
TextRun::~TextRun() {
ScriptFreeCache(&script_cache);
}
// Returns the X coordinate of the leading or |trailing| edge of the glyph
// starting at |index|, relative to the left of the text (not the view).
int GetGlyphXBoundary(internal::TextRun* run, size_t index, bool trailing) {
DCHECK_GE(index, run->range.start());
DCHECK_LT(index, run->range.end() + (trailing ? 0 : 1));
int x = 0;
HRESULT hr = ScriptCPtoX(
index - run->range.start(),
trailing,
run->range.length(),
run->glyph_count,
run->logical_clusters.get(),
run->visible_attributes.get(),
run->advance_widths.get(),
&run->script_analysis,
&x);
DCHECK(SUCCEEDED(hr));
return run->preceding_run_widths + x;
}
} // namespace internal
// static
HDC RenderTextWin::cached_hdc_ = NULL;
// static
std::map<std::string, std::vector<Font> > RenderTextWin::cached_linked_fonts_;
// static
std::map<std::string, std::string> RenderTextWin::cached_system_fonts_;
// static
std::map<std::string, Font> RenderTextWin::successful_substitute_fonts_;
RenderTextWin::RenderTextWin()
: RenderText(),
common_baseline_(0),
needs_layout_(false) {
memset(&script_control_, 0, sizeof(script_control_));
memset(&script_state_, 0, sizeof(script_state_));
MoveCursorTo(EdgeSelectionModel(CURSOR_LEFT));
}
RenderTextWin::~RenderTextWin() {
}
base::i18n::TextDirection RenderTextWin::GetTextDirection() {
EnsureLayout();
return (script_state_.uBidiLevel == 0) ?
base::i18n::LEFT_TO_RIGHT : base::i18n::RIGHT_TO_LEFT;
}
Size RenderTextWin::GetStringSize() {
EnsureLayout();
return string_size_;
}
int RenderTextWin::GetBaseline() {
EnsureLayout();
return common_baseline_;
}
SelectionModel RenderTextWin::FindCursorPosition(const Point& point) {
if (text().empty())
return SelectionModel();
EnsureLayout();
// Find the run that contains the point and adjust the argument location.
Point p(ToTextPoint(point));
size_t run_index = GetRunContainingPoint(p);
if (run_index == runs_.size())
return EdgeSelectionModel((p.x() < 0) ? CURSOR_LEFT : CURSOR_RIGHT);
internal::TextRun* run = runs_[run_index];
int position = 0, trailing = 0;
HRESULT hr = ScriptXtoCP(p.x() - run->preceding_run_widths,
run->range.length(),
run->glyph_count,
run->logical_clusters.get(),
run->visible_attributes.get(),
run->advance_widths.get(),
&(run->script_analysis),
&position,
&trailing);
DCHECK(SUCCEEDED(hr));
DCHECK_GE(trailing, 0);
position += run->range.start();
size_t cursor = position + trailing;
DCHECK_LE(cursor, text().length());
return SelectionModel(cursor, trailing ? CURSOR_BACKWARD : CURSOR_FORWARD);
}
std::vector<RenderText::FontSpan> RenderTextWin::GetFontSpansForTesting() {
EnsureLayout();
std::vector<RenderText::FontSpan> spans;
for (size_t i = 0; i < runs_.size(); ++i)
spans.push_back(RenderText::FontSpan(runs_[i]->font, runs_[i]->range));
return spans;
}
SelectionModel RenderTextWin::AdjacentCharSelectionModel(
const SelectionModel& selection,
VisualCursorDirection direction) {
DCHECK(!needs_layout_);
internal::TextRun* run;
size_t run_index = GetRunContainingCaret(selection);
if (run_index >= runs_.size()) {
// The cursor is not in any run: we're at the visual and logical edge.
SelectionModel edge = EdgeSelectionModel(direction);
if (edge.caret_pos() == selection.caret_pos())
return edge;
int visual_index = (direction == CURSOR_RIGHT) ? 0 : runs_.size() - 1;
run = runs_[visual_to_logical_[visual_index]];
} else {
// If the cursor is moving within the current run, just move it by one
// grapheme in the appropriate direction.
run = runs_[run_index];
size_t caret = selection.caret_pos();
bool forward_motion =
run->script_analysis.fRTL == (direction == CURSOR_LEFT);
if (forward_motion) {
if (caret < run->range.end()) {
caret = IndexOfAdjacentGrapheme(caret, CURSOR_FORWARD);
return SelectionModel(caret, CURSOR_BACKWARD);
}
} else {
if (caret > run->range.start()) {
caret = IndexOfAdjacentGrapheme(caret, CURSOR_BACKWARD);
return SelectionModel(caret, CURSOR_FORWARD);
}
}
// The cursor is at the edge of a run; move to the visually adjacent run.
int visual_index = logical_to_visual_[run_index];
visual_index += (direction == CURSOR_LEFT) ? -1 : 1;
if (visual_index < 0 || visual_index >= static_cast<int>(runs_.size()))
return EdgeSelectionModel(direction);
run = runs_[visual_to_logical_[visual_index]];
}
bool forward_motion = run->script_analysis.fRTL == (direction == CURSOR_LEFT);
return forward_motion ? FirstSelectionModelInsideRun(run) :
LastSelectionModelInsideRun(run);
}
// TODO(msw): Implement word breaking for Windows.
SelectionModel RenderTextWin::AdjacentWordSelectionModel(
const SelectionModel& selection,
VisualCursorDirection direction) {
base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD);
bool success = iter.Init();
DCHECK(success);
if (!success)
return selection;
size_t pos;
if (direction == CURSOR_RIGHT) {
pos = std::min(selection.caret_pos() + 1, text().length());
while (iter.Advance()) {
pos = iter.pos();
if (iter.IsWord() && pos > selection.caret_pos())
break;
}
} else { // direction == CURSOR_LEFT
// Notes: We always iterate words from the beginning.
// This is probably fast enough for our usage, but we may
// want to modify WordIterator so that it can start from the
// middle of string and advance backwards.
pos = std::max<int>(selection.caret_pos() - 1, 0);
while (iter.Advance()) {
if (iter.IsWord()) {
size_t begin = iter.pos() - iter.GetString().length();
if (begin == selection.caret_pos()) {
// The cursor is at the beginning of a word.
// Move to previous word.
break;
} else if (iter.pos() >= selection.caret_pos()) {
// The cursor is in the middle or at the end of a word.
// Move to the top of current word.
pos = begin;
break;
} else {
pos = iter.pos() - iter.GetString().length();
}
}
}
}
return SelectionModel(pos, CURSOR_FORWARD);
}
void RenderTextWin::SetSelectionModel(const SelectionModel& model) {
RenderText::SetSelectionModel(model);
// TODO(xji): The styles are applied to text inside ItemizeLogicalText(). So,
// we need to update layout here in order for the styles, such as selection
// foreground, to be picked up. Eventually, we should separate styles from
// layout by applying foreground, strike, and underline styles during
// DrawVisualText as what RenderTextLinux does.
ResetLayout();
}
void RenderTextWin::GetGlyphBounds(size_t index,
ui::Range* xspan,
int* height) {
size_t run_index =
GetRunContainingCaret(SelectionModel(index, CURSOR_FORWARD));
DCHECK_LT(run_index, runs_.size());
internal::TextRun* run = runs_[run_index];
xspan->set_start(GetGlyphXBoundary(run, index, false));
xspan->set_end(GetGlyphXBoundary(run, index, true));
*height = run->font.GetHeight();
}
std::vector<Rect> RenderTextWin::GetSubstringBounds(ui::Range range) {
DCHECK(!needs_layout_);
DCHECK(ui::Range(0, text().length()).Contains(range));
Point display_offset(GetUpdatedDisplayOffset());
HRESULT hr = 0;
std::vector<Rect> bounds;
if (range.is_empty())
return bounds;
// Add a Rect for each run/selection intersection.
// TODO(msw): The bounds should probably not always be leading the range ends.
for (size_t i = 0; i < runs_.size(); ++i) {
internal::TextRun* run = runs_[visual_to_logical_[i]];
ui::Range intersection = run->range.Intersect(range);
if (intersection.IsValid()) {
DCHECK(!intersection.is_reversed());
ui::Range range(GetGlyphXBoundary(run, intersection.start(), false),
GetGlyphXBoundary(run, intersection.end(), false));
Rect rect(range.GetMin(), 0, range.length(), run->font.GetHeight());
// Center the rect vertically in the display area.
rect.Offset(0, (display_rect().height() - rect.height()) / 2);
rect.set_origin(ToViewPoint(rect.origin()));
// Union this with the last rect if they're adjacent.
if (!bounds.empty() && rect.SharesEdgeWith(bounds.back())) {
rect = rect.Union(bounds.back());
bounds.pop_back();
}
bounds.push_back(rect);
}
}
return bounds;
}
bool RenderTextWin::IsCursorablePosition(size_t position) {
if (position == 0 || position == text().length())
return true;
EnsureLayout();
size_t run_index =
GetRunContainingCaret(SelectionModel(position, CURSOR_FORWARD));
if (run_index >= runs_.size())
return false;
internal::TextRun* run = runs_[run_index];
size_t start = run->range.start();
if (position == start)
return true;
return run->logical_clusters[position - start] !=
run->logical_clusters[position - start - 1];
}
void RenderTextWin::ResetLayout() {
// Layout is performed lazily as needed for drawing/metrics.
needs_layout_ = true;
}
void RenderTextWin::EnsureLayout() {
if (!needs_layout_)
return;
// TODO(msw): Skip complex processing if ScriptIsComplex returns false.
ItemizeLogicalText();
if (!runs_.empty())
LayoutVisualText();
needs_layout_ = false;
}
void RenderTextWin::DrawVisualText(Canvas* canvas) {
DCHECK(!needs_layout_);
Point offset(GetOriginForDrawing());
// Skia will draw glyphs with respect to the baseline.
offset.Offset(0, common_baseline_);
SkScalar x = SkIntToScalar(offset.x());
SkScalar y = SkIntToScalar(offset.y());
std::vector<SkPoint> pos;
internal::SkiaTextRenderer renderer(canvas);
ApplyFadeEffects(&renderer);
ApplyTextShadows(&renderer);
bool smoothing_enabled;
bool cleartype_enabled;
GetCachedFontSmoothingSettings(&smoothing_enabled, &cleartype_enabled);
// Note that |cleartype_enabled| corresponds to Skia's |enable_lcd_text|.
renderer.SetFontSmoothingSettings(
smoothing_enabled, cleartype_enabled && !background_is_transparent());
for (size_t i = 0; i < runs_.size(); ++i) {
// Get the run specified by the visual-to-logical map.
internal::TextRun* run = runs_[visual_to_logical_[i]];
if (run->glyph_count == 0)
continue;
// Based on WebCore::skiaDrawText.
pos.resize(run->glyph_count);
SkScalar glyph_x = x;
for (int glyph = 0; glyph < run->glyph_count; glyph++) {
pos[glyph].set(glyph_x + run->offsets[glyph].du,
y + run->offsets[glyph].dv);
glyph_x += SkIntToScalar(run->advance_widths[glyph]);
}
renderer.SetTextSize(run->font.GetFontSize());
renderer.SetFontFamilyWithStyle(run->font.GetFontName(), run->font_style);
renderer.SetForegroundColor(run->foreground);
renderer.DrawPosText(&pos[0], run->glyphs.get(), run->glyph_count);
// TODO(oshima|msw): Consider refactoring StyleRange into Style
// class and StyleRange containing Style, and use Style class in
// TextRun class. This may conflict with msw's comment in
// TextRun, so please consult with msw when refactoring.
StyleRange style;
style.strike = run->strike;
style.diagonal_strike = run->diagonal_strike;
style.underline = run->underline;
renderer.DrawDecorations(x, y, run->width, style);
x = glyph_x;
}
}
void RenderTextWin::ItemizeLogicalText() {
runs_.clear();
string_size_ = Size(0, GetFont().GetHeight());
common_baseline_ = 0;
// Use the first strong character direction as the base text direction.
// TODO(msw): Use the application text direction instead of LTR by default?
script_state_.uBidiLevel =
(base::i18n::GetFirstStrongCharacterDirection(text()) ==
base::i18n::RIGHT_TO_LEFT) ? 1 : 0;
if (text().empty())
return;
const wchar_t* raw_text = text().c_str();
const int text_length = text().length();
HRESULT hr = E_OUTOFMEMORY;
int script_items_count = 0;
std::vector<SCRIPT_ITEM> script_items;
for (size_t n = kGuessItems; hr == E_OUTOFMEMORY && n < kMaxItems; n *= 2) {
// Derive the array of Uniscribe script items from the logical text.
// ScriptItemize always adds a terminal array item so that the length of the
// last item can be derived from the terminal SCRIPT_ITEM::iCharPos.
script_items.resize(n);
hr = ScriptItemize(raw_text,
text_length,
n - 1,
&script_control_,
&script_state_,
&script_items[0],
&script_items_count);
}
DCHECK(SUCCEEDED(hr));
if (script_items_count <= 0)
return;
// Build the list of runs, merge font/underline styles.
// TODO(msw): Only break for font changes, not color etc. See TextRun comment.
StyleRanges styles(style_ranges());
ApplyCompositionAndSelectionStyles(&styles);
StyleRanges::const_iterator style = styles.begin();
SCRIPT_ITEM* script_item = &script_items[0];
for (int run_break = 0; run_break < text_length;) {
internal::TextRun* run = new internal::TextRun();
run->range.set_start(run_break);
run->font = GetFont();
run->font_style = style->font_style;
DeriveFontIfNecessary(run->font.GetFontSize(), run->font.GetHeight(),
run->font_style, &run->font);
run->foreground = style->foreground;
run->strike = style->strike;
run->diagonal_strike = style->diagonal_strike;
run->underline = style->underline;
run->script_analysis = script_item->a;
// Find the range end and advance the structures as needed.
int script_item_end = (script_item + 1)->iCharPos;
int style_range_end = style->range.end();
run_break = std::min(script_item_end, style_range_end);
if (script_item_end <= style_range_end)
script_item++;
if (script_item_end >= style_range_end)
style++;
run->range.set_end(run_break);
runs_.push_back(run);
}
}
void RenderTextWin::LayoutVisualText() {
DCHECK(!runs_.empty());
if (!cached_hdc_)
cached_hdc_ = CreateCompatibleDC(NULL);
HRESULT hr = E_FAIL;
string_size_.set_height(0);
for (size_t i = 0; i < runs_.size(); ++i) {
internal::TextRun* run = runs_[i];
const size_t run_length = run->range.length();
const wchar_t* run_text = &(text()[run->range.start()]);
bool tried_cached_font = false;
bool tried_fallback = false;
size_t linked_font_index = 0;
const std::vector<Font>* linked_fonts = NULL;
Font original_font = run->font;
// Keep track of the font that is able to display the greatest number of
// characters for which ScriptShape() returned S_OK. This font will be used
// in the case where no font is able to display the entire run.
int best_partial_font_missing_char_count = INT_MAX;
Font best_partial_font = run->font;
bool using_best_partial_font = false;
// Select the font desired for glyph generation.
SelectObject(cached_hdc_, run->font.GetNativeFont());
run->logical_clusters.reset(new WORD[run_length]);
run->glyph_count = 0;
// Max glyph guess: http://msdn.microsoft.com/en-us/library/dd368564.aspx
size_t max_glyphs = static_cast<size_t>(1.5 * run_length + 16);
while (max_glyphs < kMaxGlyphs) {
run->glyphs.reset(new WORD[max_glyphs]);
run->visible_attributes.reset(new SCRIPT_VISATTR[max_glyphs]);
hr = ScriptShape(cached_hdc_,
&run->script_cache,
run_text,
run_length,
max_glyphs,
&(run->script_analysis),
run->glyphs.get(),
run->logical_clusters.get(),
run->visible_attributes.get(),
&(run->glyph_count));
if (hr == E_OUTOFMEMORY) {
max_glyphs *= 2;
continue;
}
bool glyphs_missing = false;
if (hr == USP_E_SCRIPT_NOT_IN_FONT) {
glyphs_missing = true;
} else if (hr == S_OK) {
// If |hr| is S_OK, there could still be missing glyphs in the output,
// see: http://msdn.microsoft.com/en-us/library/windows/desktop/dd368564.aspx
const int missing_count = CountCharsWithMissingGlyphs(run);
// Track the font that produced the least missing glyphs.
if (missing_count < best_partial_font_missing_char_count) {
best_partial_font_missing_char_count = missing_count;
best_partial_font = run->font;
}
glyphs_missing = (missing_count != 0);
}
// Skip font substitution if there are no missing glyphs or if the font
// with the least missing glyphs is being used as a last resort.
if (!glyphs_missing || using_best_partial_font) {
// Save the successful fallback font that was chosen.
if (tried_fallback && !using_best_partial_font)
successful_substitute_fonts_[original_font.GetFontName()] = run->font;
break;
}
// First, try the cached font from previous runs, if any.
if (!tried_cached_font) {
tried_cached_font = true;
std::map<std::string, Font>::const_iterator it =
successful_substitute_fonts_.find(original_font.GetFontName());
if (it != successful_substitute_fonts_.end()) {
ApplySubstituteFont(run, it->second);
continue;
}
}
// If there are missing glyphs, first try finding a fallback font using a
// meta file, if it hasn't yet been attempted for this run.
// TODO(msw|asvitkine): Support RenderText's font_list()?
// TODO(msw|asvitkine): Cache previous successful replacement fonts?
if (!tried_fallback) {
tried_fallback = true;
Font fallback_font;
if (ChooseFallbackFont(cached_hdc_, run->font, run_text, run_length,
&fallback_font)) {
ApplySubstituteFont(run, fallback_font);
continue;
}
}
// The meta file approach did not yield a replacement font, try to find
// one using font linking. First time through, get the linked fonts list.
if (linked_fonts == NULL) {
// First, try to get the list for the original font.
linked_fonts = GetLinkedFonts(original_font);
// If there are no linked fonts for the original font, try querying the
// ones for the Uniscribe fallback font. This may happen if the first
// font is a custom font that has no linked fonts in the Registry.
//
// Note: One possibility would be to always merge both lists of fonts,
// but it is not clear whether there are any real world scenarios
// where this would actually help.
if (linked_fonts->empty())
linked_fonts = GetLinkedFonts(run->font);
}
// None of the fallback fonts were able to display the entire run.
if (linked_font_index == linked_fonts->size()) {
// If a font was able to partially display the run, use that now.
if (best_partial_font_missing_char_count != INT_MAX) {
ApplySubstituteFont(run, best_partial_font);
using_best_partial_font = true;
continue;
}
// If no font was able to partially display the run, replace all glyphs
// with |wgDefault| to ensure they don't hold garbage values.
SCRIPT_FONTPROPERTIES properties;
memset(&properties, 0, sizeof(properties));
properties.cBytes = sizeof(properties);
ScriptGetFontProperties(cached_hdc_, &run->script_cache, &properties);
for (int i = 0; i < run->glyph_count; ++i)
run->glyphs[i] = properties.wgDefault;
// TODO(msw): Don't use SCRIPT_UNDEFINED. Apparently Uniscribe can
// crash on certain surrogate pairs with SCRIPT_UNDEFINED.
// See https://bugzilla.mozilla.org/show_bug.cgi?id=341500
// And http://maxradi.us/documents/uniscribe/
run->script_analysis.eScript = SCRIPT_UNDEFINED;
// Reset |hr| to 0 to not trigger the DCHECK() below when a font is
// not found that can display the text. This is expected behavior
// under Windows XP without additional language packs installed and
// may also happen on newer versions when trying to display text in
// an obscure script that the system doesn't have the right font for.
hr = 0;
break;
}
// Try the next linked font.
ApplySubstituteFont(run, linked_fonts->at(linked_font_index++));
}
DCHECK(SUCCEEDED(hr));
string_size_.set_height(std::max(string_size_.height(),
run->font.GetHeight()));
common_baseline_ = std::max(common_baseline_, run->font.GetBaseline());
if (run->glyph_count > 0) {
run->advance_widths.reset(new int[run->glyph_count]);
run->offsets.reset(new GOFFSET[run->glyph_count]);
hr = ScriptPlace(cached_hdc_,
&run->script_cache,
run->glyphs.get(),
run->glyph_count,
run->visible_attributes.get(),
&(run->script_analysis),
run->advance_widths.get(),
run->offsets.get(),
&(run->abc_widths));
DCHECK(SUCCEEDED(hr));
}
}
// Build the array of bidirectional embedding levels.
scoped_array<BYTE> levels(new BYTE[runs_.size()]);
for (size_t i = 0; i < runs_.size(); ++i)
levels[i] = runs_[i]->script_analysis.s.uBidiLevel;
// Get the maps between visual and logical run indices.
visual_to_logical_.reset(new int[runs_.size()]);
logical_to_visual_.reset(new int[runs_.size()]);
hr = ScriptLayout(runs_.size(),
levels.get(),
visual_to_logical_.get(),
logical_to_visual_.get());
DCHECK(SUCCEEDED(hr));
// Precalculate run width information.
size_t preceding_run_widths = 0;
for (size_t i = 0; i < runs_.size(); ++i) {
internal::TextRun* run = runs_[visual_to_logical_[i]];
run->preceding_run_widths = preceding_run_widths;
const ABC& abc = run->abc_widths;
run->width = abc.abcA + abc.abcB + abc.abcC;
preceding_run_widths += run->width;
}
string_size_.set_width(preceding_run_widths);
}
void RenderTextWin::ApplySubstituteFont(internal::TextRun* run,
const Font& font) {
const int font_size = run->font.GetFontSize();
const int font_height = run->font.GetHeight();
run->font = font;
DeriveFontIfNecessary(font_size, font_height, run->font_style, &run->font);
ScriptFreeCache(&run->script_cache);
SelectObject(cached_hdc_, run->font.GetNativeFont());
}
int RenderTextWin::CountCharsWithMissingGlyphs(internal::TextRun* run) const {
int chars_not_missing_glyphs = 0;
SCRIPT_FONTPROPERTIES properties;
memset(&properties, 0, sizeof(properties));
properties.cBytes = sizeof(properties);
ScriptGetFontProperties(cached_hdc_, &run->script_cache, &properties);
const wchar_t* run_text = &(text()[run->range.start()]);
for (size_t char_index = 0; char_index < run->range.length(); ++char_index) {
const int glyph_index = run->logical_clusters[char_index];
DCHECK_GE(glyph_index, 0);
DCHECK_LT(glyph_index, run->glyph_count);
if (run->glyphs[glyph_index] == properties.wgDefault)
continue;
// Windows Vista sometimes returns glyphs equal to wgBlank (instead of
// wgDefault), with fZeroWidth set. Treat such cases as having missing
// glyphs if the corresponding character is not whitespace.
// See: http://crbug.com/125629
if (run->glyphs[glyph_index] == properties.wgBlank &&
run->visible_attributes[glyph_index].fZeroWidth &&
!IsWhitespace(run_text[char_index]) &&
!IsUnicodeBidiControlCharacter(run_text[char_index])) {
continue;
}
++chars_not_missing_glyphs;
}
DCHECK_LE(chars_not_missing_glyphs, static_cast<int>(run->range.length()));
return run->range.length() - chars_not_missing_glyphs;
}
const std::vector<Font>* RenderTextWin::GetLinkedFonts(const Font& font) const {
const std::string& font_name = font.GetFontName();
std::map<std::string, std::vector<Font> >::const_iterator it =
cached_linked_fonts_.find(font_name);
if (it != cached_linked_fonts_.end())
return &it->second;
cached_linked_fonts_[font_name] = std::vector<Font>();
std::vector<Font>* linked_fonts = &cached_linked_fonts_[font_name];
QueryLinkedFontsFromRegistry(font, &cached_system_fonts_, linked_fonts);
return linked_fonts;
}
size_t RenderTextWin::GetRunContainingCaret(const SelectionModel& caret) const {
DCHECK(!needs_layout_);
size_t position = caret.caret_pos();
LogicalCursorDirection affinity = caret.caret_affinity();
size_t run = 0;
for (; run < runs_.size(); ++run)
if (RangeContainsCaret(runs_[run]->range, position, affinity))
break;
return run;
}
size_t RenderTextWin::GetRunContainingPoint(const Point& point) const {
DCHECK(!needs_layout_);
// Find the text run containing the argument point (assumed already offset).
size_t run = 0;
for (; run < runs_.size(); ++run)
if (runs_[run]->preceding_run_widths <= point.x() &&
runs_[run]->preceding_run_widths + runs_[run]->width > point.x())
break;
return run;
}
SelectionModel RenderTextWin::FirstSelectionModelInsideRun(
const internal::TextRun* run) {
size_t cursor = IndexOfAdjacentGrapheme(run->range.start(), CURSOR_FORWARD);
return SelectionModel(cursor, CURSOR_BACKWARD);
}
SelectionModel RenderTextWin::LastSelectionModelInsideRun(
const internal::TextRun* run) {
size_t caret = IndexOfAdjacentGrapheme(run->range.end(), CURSOR_BACKWARD);
return SelectionModel(caret, CURSOR_FORWARD);
}
RenderText* RenderText::CreateInstance() {
return new RenderTextWin;
}
} // namespace gfx