blob: ea70f0756e90a2abe9ef5f1c68ec0d5def123bb3 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "platform/graphics/gpu/WebGLImageConversion.h"
#include "platform/CheckedInt.h"
#include "platform/graphics/ImageObserver.h"
#include "platform/graphics/cpu/arm/WebGLImageConversionNEON.h"
#include "platform/graphics/cpu/x86/WebGLImageConversionSSE.h"
#include "platform/graphics/skia/SkiaUtils.h"
#include "platform/image-decoders/ImageDecoder.h"
#include "third_party/skia/include/core/SkImage.h"
#include "wtf/PtrUtil.h"
#include <memory>
namespace blink {
namespace {
const float maxInt8Value = INT8_MAX;
const float maxUInt8Value = UINT8_MAX;
const float maxInt16Value = INT16_MAX;
const float maxUInt16Value = UINT16_MAX;
const double maxInt32Value = INT32_MAX;
const double maxUInt32Value = UINT32_MAX;
int8_t ClampMin(int8_t value)
{
const static int8_t minInt8Value = INT8_MIN + 1;
return value < minInt8Value ? minInt8Value : value;
}
int16_t ClampMin(int16_t value)
{
const static int16_t minInt16Value = INT16_MIN + 1;
return value < minInt16Value ? minInt16Value : value;
}
int32_t ClampMin(int32_t value)
{
const static int32_t minInt32Value = INT32_MIN + 1;
return value < minInt32Value ? minInt32Value : value;
}
WebGLImageConversion::DataFormat getDataFormat(GLenum destinationFormat, GLenum destinationType)
{
WebGLImageConversion::DataFormat dstFormat = WebGLImageConversion::DataFormatRGBA8;
switch (destinationType) {
case GL_BYTE:
switch (destinationFormat) {
case GL_RED:
case GL_RED_INTEGER:
dstFormat = WebGLImageConversion::DataFormatR8_S;
break;
case GL_RG:
case GL_RG_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRG8_S;
break;
case GL_RGB:
case GL_RGB_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRGB8_S;
break;
case GL_RGBA:
case GL_RGBA_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRGBA8_S;
break;
default:
ASSERT_NOT_REACHED();
}
break;
case GL_UNSIGNED_BYTE:
switch (destinationFormat) {
case GL_RGB:
case GL_RGB_INTEGER:
case GL_SRGB_EXT:
dstFormat = WebGLImageConversion::DataFormatRGB8;
break;
case GL_RGBA:
case GL_RGBA_INTEGER:
case GL_SRGB_ALPHA_EXT:
dstFormat = WebGLImageConversion::DataFormatRGBA8;
break;
case GL_ALPHA:
dstFormat = WebGLImageConversion::DataFormatA8;
break;
case GL_LUMINANCE:
case GL_RED:
case GL_RED_INTEGER:
dstFormat = WebGLImageConversion::DataFormatR8;
break;
case GL_RG:
case GL_RG_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRG8;
break;
case GL_LUMINANCE_ALPHA:
dstFormat = WebGLImageConversion::DataFormatRA8;
break;
default:
ASSERT_NOT_REACHED();
}
break;
case GL_SHORT:
switch (destinationFormat) {
case GL_RED_INTEGER:
dstFormat = WebGLImageConversion::DataFormatR16_S;
break;
case GL_RG_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRG16_S;
break;
case GL_RGB_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRGB16_S;
case GL_RGBA_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRGBA16_S;
default:
ASSERT_NOT_REACHED();
}
break;
case GL_UNSIGNED_SHORT:
switch (destinationFormat) {
case GL_RED_INTEGER:
dstFormat = WebGLImageConversion::DataFormatR16;
break;
case GL_DEPTH_COMPONENT:
dstFormat = WebGLImageConversion::DataFormatD16;
break;
case GL_RG_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRG16;
break;
case GL_RGB_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRGB16;
break;
case GL_RGBA_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRGBA16;
break;
default:
ASSERT_NOT_REACHED();
}
break;
case GL_INT:
switch (destinationFormat) {
case GL_RED_INTEGER:
dstFormat = WebGLImageConversion::DataFormatR32_S;
break;
case GL_RG_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRG32_S;
break;
case GL_RGB_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRGB32_S;
break;
case GL_RGBA_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRGBA32_S;
break;
default:
ASSERT_NOT_REACHED();
}
break;
case GL_UNSIGNED_INT:
switch (destinationFormat) {
case GL_RED_INTEGER:
dstFormat = WebGLImageConversion::DataFormatR32;
break;
case GL_DEPTH_COMPONENT:
dstFormat = WebGLImageConversion::DataFormatD32;
break;
case GL_RG_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRG32;
break;
case GL_RGB_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRGB32;
break;
case GL_RGBA_INTEGER:
dstFormat = WebGLImageConversion::DataFormatRGBA32;
break;
default:
ASSERT_NOT_REACHED();
}
break;
case GL_HALF_FLOAT_OES: // OES_texture_half_float
case GL_HALF_FLOAT:
switch (destinationFormat) {
case GL_RGBA:
dstFormat = WebGLImageConversion::DataFormatRGBA16F;
break;
case GL_RGB:
dstFormat = WebGLImageConversion::DataFormatRGB16F;
break;
case GL_RG:
dstFormat = WebGLImageConversion::DataFormatRG16F;
break;
case GL_ALPHA:
dstFormat = WebGLImageConversion::DataFormatA16F;
break;
case GL_LUMINANCE:
case GL_RED:
dstFormat = WebGLImageConversion::DataFormatR16F;
break;
case GL_LUMINANCE_ALPHA:
dstFormat = WebGLImageConversion::DataFormatRA16F;
break;
default:
ASSERT_NOT_REACHED();
}
break;
case GL_FLOAT: // OES_texture_float
switch (destinationFormat) {
case GL_RGBA:
dstFormat = WebGLImageConversion::DataFormatRGBA32F;
break;
case GL_RGB:
dstFormat = WebGLImageConversion::DataFormatRGB32F;
break;
case GL_RG:
dstFormat = WebGLImageConversion::DataFormatRG32F;
break;
case GL_ALPHA:
dstFormat = WebGLImageConversion::DataFormatA32F;
break;
case GL_LUMINANCE:
case GL_RED:
dstFormat = WebGLImageConversion::DataFormatR32F;
break;
case GL_DEPTH_COMPONENT:
dstFormat = WebGLImageConversion::DataFormatD32F;
break;
case GL_LUMINANCE_ALPHA:
dstFormat = WebGLImageConversion::DataFormatRA32F;
break;
default:
ASSERT_NOT_REACHED();
}
break;
case GL_UNSIGNED_SHORT_4_4_4_4:
dstFormat = WebGLImageConversion::DataFormatRGBA4444;
break;
case GL_UNSIGNED_SHORT_5_5_5_1:
dstFormat = WebGLImageConversion::DataFormatRGBA5551;
break;
case GL_UNSIGNED_SHORT_5_6_5:
dstFormat = WebGLImageConversion::DataFormatRGB565;
break;
case GL_UNSIGNED_INT_5_9_9_9_REV:
dstFormat = WebGLImageConversion::DataFormatRGB5999;
break;
case GL_UNSIGNED_INT_24_8:
dstFormat = WebGLImageConversion::DataFormatDS24_8;
break;
case GL_UNSIGNED_INT_10F_11F_11F_REV:
dstFormat = WebGLImageConversion::DataFormatRGB10F11F11F;
break;
case GL_UNSIGNED_INT_2_10_10_10_REV:
dstFormat = WebGLImageConversion::DataFormatRGBA2_10_10_10;
break;
default:
ASSERT_NOT_REACHED();
}
return dstFormat;
}
// Following Float to Half-Float converion code is from the implementation of ftp://www.fox-toolkit.org/pub/fasthalffloatconversion.pdf,
// "Fast Half Float Conversions" by Jeroen van der Zijp, November 2008 (Revised September 2010).
// Specially, the basetable[512] and shifttable[512] are generated as follows:
/*
unsigned short basetable[512];
unsigned char shifttable[512];
void generatetables(){
unsigned int i;
int e;
for (i = 0; i < 256; ++i){
e = i - 127;
if (e < -24){ // Very small numbers map to zero
basetable[i | 0x000] = 0x0000;
basetable[i | 0x100] = 0x8000;
shifttable[i | 0x000] = 24;
shifttable[i | 0x100] = 24;
}
else if (e < -14) { // Small numbers map to denorms
basetable[i | 0x000] = (0x0400>>(-e-14));
basetable[i | 0x100] = (0x0400>>(-e-14)) | 0x8000;
shifttable[i | 0x000] = -e-1;
shifttable[i | 0x100] = -e-1;
}
else if (e <= 15){ // Normal numbers just lose precision
basetable[i | 0x000] = ((e+15)<<10);
basetable[i| 0x100] = ((e+15)<<10) | 0x8000;
shifttable[i|0x000] = 13;
shifttable[i|0x100] = 13;
}
else if (e<128){ // Large numbers map to Infinity
basetable[i|0x000] = 0x7C00;
basetable[i|0x100] = 0xFC00;
shifttable[i|0x000] = 24;
shifttable[i|0x100] = 24;
}
else { // Infinity and NaN's stay Infinity and NaN's
basetable[i|0x000] = 0x7C00;
basetable[i|0x100] = 0xFC00;
shifttable[i|0x000] = 13;
shifttable[i|0x100] = 13;
}
}
}
*/
unsigned short baseTable[512] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 8, 16, 32, 64, 128, 256,
512, 1024, 2048, 3072, 4096, 5120, 6144, 7168, 8192, 9216, 10240, 11264, 12288, 13312, 14336, 15360,
16384, 17408, 18432, 19456, 20480, 21504, 22528, 23552, 24576, 25600, 26624, 27648, 28672, 29696, 30720, 31744,
31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
32768, 32768, 32768, 32768, 32768, 32768, 32768, 32769, 32770, 32772, 32776, 32784, 32800, 32832, 32896, 33024,
33280, 33792, 34816, 35840, 36864, 37888, 38912, 39936, 40960, 41984, 43008, 44032, 45056, 46080, 47104, 48128,
49152, 50176, 51200, 52224, 53248, 54272, 55296, 56320, 57344, 58368, 59392, 60416, 61440, 62464, 63488, 64512,
64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512
};
unsigned char shiftTable[512] = {
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15,
14, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 13,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15,
14, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 13
};
unsigned short convertFloatToHalfFloat(float f)
{
unsigned temp = *(reinterpret_cast<unsigned *>(&f));
unsigned signexp = (temp >> 23) & 0x1ff;
return baseTable[signexp] + ((temp & 0x007fffff) >> shiftTable[signexp]);
}
/* BEGIN CODE SHARED WITH MOZILLA FIREFOX */
// The following packing and unpacking routines are expressed in terms of function templates and inline functions to achieve generality and speedup.
// Explicit template specializations correspond to the cases that would occur.
// Some code are merged back from Mozilla code in http://mxr.mozilla.org/mozilla-central/source/content/canvas/src/WebGLTexelConversions.h
//----------------------------------------------------------------------
// Pixel unpacking routines.
template<int format, typename SourceType, typename DstType>
void unpack(const SourceType*, DstType*, unsigned)
{
ASSERT_NOT_REACHED();
}
template<> void unpack<WebGLImageConversion::DataFormatARGB8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[1];
destination[1] = source[2];
destination[2] = source[3];
destination[3] = source[0];
source += 4;
destination += 4;
}
}
template<> void unpack<WebGLImageConversion::DataFormatABGR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[3];
destination[1] = source[2];
destination[2] = source[1];
destination[3] = source[0];
source += 4;
destination += 4;
}
}
template<> void unpack<WebGLImageConversion::DataFormatBGRA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
const uint32_t* source32 = reinterpret_cast_ptr<const uint32_t*>(source);
uint32_t* destination32 = reinterpret_cast_ptr<uint32_t*>(destination);
#if CPU(X86) || CPU(X86_64)
SIMD::unpackOneRowOfBGRA8LittleToRGBA8(source32, destination32, pixelsPerRow);
#endif
for (unsigned i = 0; i < pixelsPerRow; ++i) {
uint32_t bgra = source32[i];
#if CPU(BIG_ENDIAN)
uint32_t brMask = 0xff00ff00;
uint32_t gaMask = 0x00ff00ff;
#else
uint32_t brMask = 0x00ff00ff;
uint32_t gaMask = 0xff00ff00;
#endif
uint32_t rgba = (((bgra >> 16) | (bgra << 16)) & brMask) | (bgra & gaMask);
destination32[i] = rgba;
}
}
template<> void unpack<WebGLImageConversion::DataFormatRGBA5551, uint16_t, uint8_t>(const uint16_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
#if CPU(X86) || CPU(X86_64)
SIMD::unpackOneRowOfRGBA5551LittleToRGBA8(source, destination, pixelsPerRow);
#endif
#if HAVE(ARM_NEON_INTRINSICS)
SIMD::unpackOneRowOfRGBA5551ToRGBA8(source, destination, pixelsPerRow);
#endif
for (unsigned i = 0; i < pixelsPerRow; ++i) {
uint16_t packedValue = source[0];
uint8_t r = packedValue >> 11;
uint8_t g = (packedValue >> 6) & 0x1F;
uint8_t b = (packedValue >> 1) & 0x1F;
destination[0] = (r << 3) | (r & 0x7);
destination[1] = (g << 3) | (g & 0x7);
destination[2] = (b << 3) | (b & 0x7);
destination[3] = (packedValue & 0x1) ? 0xFF : 0x0;
source += 1;
destination += 4;
}
}
template<> void unpack<WebGLImageConversion::DataFormatRGBA4444, uint16_t, uint8_t>(const uint16_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
#if CPU(X86) || CPU(X86_64)
SIMD::unpackOneRowOfRGBA4444LittleToRGBA8(source, destination, pixelsPerRow);
#endif
#if HAVE(ARM_NEON_INTRINSICS)
SIMD::unpackOneRowOfRGBA4444ToRGBA8(source, destination, pixelsPerRow);
#endif
for (unsigned i = 0; i < pixelsPerRow; ++i) {
uint16_t packedValue = source[0];
uint8_t r = packedValue >> 12;
uint8_t g = (packedValue >> 8) & 0x0F;
uint8_t b = (packedValue >> 4) & 0x0F;
uint8_t a = packedValue & 0x0F;
destination[0] = r << 4 | r;
destination[1] = g << 4 | g;
destination[2] = b << 4 | b;
destination[3] = a << 4 | a;
source += 1;
destination += 4;
}
}
template<> void unpack<WebGLImageConversion::DataFormatRA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[0];
destination[1] = source[0];
destination[2] = source[0];
destination[3] = source[1];
source += 2;
destination += 4;
}
}
template<> void unpack<WebGLImageConversion::DataFormatAR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[1];
destination[1] = source[1];
destination[2] = source[1];
destination[3] = source[0];
source += 2;
destination += 4;
}
}
template<> void unpack<WebGLImageConversion::DataFormatRGBA8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow)
{
const float scaleFactor = 1.0f / 255.0f;
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[0] * scaleFactor;
destination[1] = source[1] * scaleFactor;
destination[2] = source[2] * scaleFactor;
destination[3] = source[3] * scaleFactor;
source += 4;
destination += 4;
}
}
template<> void unpack<WebGLImageConversion::DataFormatBGRA8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow)
{
const float scaleFactor = 1.0f / 255.0f;
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[2] * scaleFactor;
destination[1] = source[1] * scaleFactor;
destination[2] = source[0] * scaleFactor;
destination[3] = source[3] * scaleFactor;
source += 4;
destination += 4;
}
}
template<> void unpack<WebGLImageConversion::DataFormatABGR8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow)
{
const float scaleFactor = 1.0f / 255.0f;
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[3] * scaleFactor;
destination[1] = source[2] * scaleFactor;
destination[2] = source[1] * scaleFactor;
destination[3] = source[0] * scaleFactor;
source += 4;
destination += 4;
}
}
template<> void unpack<WebGLImageConversion::DataFormatARGB8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow)
{
const float scaleFactor = 1.0f / 255.0f;
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[1] * scaleFactor;
destination[1] = source[2] * scaleFactor;
destination[2] = source[3] * scaleFactor;
destination[3] = source[0] * scaleFactor;
source += 4;
destination += 4;
}
}
template<> void unpack<WebGLImageConversion::DataFormatRA32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[0];
destination[1] = source[0];
destination[2] = source[0];
destination[3] = source[1];
source += 2;
destination += 4;
}
}
template<> void unpack<WebGLImageConversion::DataFormatRGBA2_10_10_10, uint32_t, float>(const uint32_t* source, float* destination, unsigned pixelsPerRow)
{
static const float rgbScaleFactor = 1.0f / 1023.0f;
static const float alphaScaleFactor = 1.0f / 3.0f;
for (unsigned i = 0; i < pixelsPerRow; ++i) {
uint32_t packedValue = source[0];
destination[0] = static_cast<float>(packedValue & 0x3FF) * rgbScaleFactor;
destination[1] = static_cast<float>((packedValue >> 10) & 0x3FF) * rgbScaleFactor;
destination[2] = static_cast<float>((packedValue >> 20) & 0x3FF) * rgbScaleFactor;
destination[3] = static_cast<float>(packedValue >> 30) * alphaScaleFactor;
source += 1;
destination += 4;
}
}
//----------------------------------------------------------------------
// Pixel packing routines.
//
template<int format, int alphaOp, typename SourceType, typename DstType>
void pack(const SourceType*, DstType*, unsigned)
{
ASSERT_NOT_REACHED();
}
template<> void pack<WebGLImageConversion::DataFormatA8, WebGLImageConversion::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[3];
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatR8, WebGLImageConversion::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[0];
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatR8, WebGLImageConversion::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] / 255.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
destination[0] = sourceR;
source += 4;
destination += 1;
}
}
// FIXME: this routine is lossy and must be removed.
template<> void pack<WebGLImageConversion::DataFormatR8, WebGLImageConversion::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
#if CPU(X86) || CPU(X86_64)
SIMD::packOneRowOfRGBA8LittleToR8(source, destination, pixelsPerRow);
#endif
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
destination[0] = sourceR;
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatRA8, WebGLImageConversion::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[0];
destination[1] = source[3];
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRA8, WebGLImageConversion::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] / 255.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
destination[0] = sourceR;
destination[1] = source[3];
source += 4;
destination += 2;
}
}
// FIXME: this routine is lossy and must be removed.
template<> void pack<WebGLImageConversion::DataFormatRA8, WebGLImageConversion::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
#if CPU(X86) || CPU(X86_64)
SIMD::packOneRowOfRGBA8LittleToRA8(source, destination, pixelsPerRow);
#endif
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
destination[0] = sourceR;
destination[1] = source[3];
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGB8, WebGLImageConversion::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[0];
destination[1] = source[1];
destination[2] = source[2];
source += 4;
destination += 3;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGB8, WebGLImageConversion::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] / 255.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
destination[0] = sourceR;
destination[1] = sourceG;
destination[2] = sourceB;
source += 4;
destination += 3;
}
}
// FIXME: this routine is lossy and must be removed.
template<> void pack<WebGLImageConversion::DataFormatRGB8, WebGLImageConversion::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
destination[0] = sourceR;
destination[1] = sourceG;
destination[2] = sourceB;
source += 4;
destination += 3;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA8, WebGLImageConversion::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] / 255.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
destination[0] = sourceR;
destination[1] = sourceG;
destination[2] = sourceB;
destination[3] = source[3];
source += 4;
destination += 4;
}
}
// FIXME: this routine is lossy and must be removed.
template<> void pack<WebGLImageConversion::DataFormatRGBA8, WebGLImageConversion::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
#if CPU(X86) || CPU(X86_64)
SIMD::packOneRowOfRGBA8LittleToRGBA8(source, destination, pixelsPerRow);
#else
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
destination[0] = sourceR;
destination[1] = sourceG;
destination[2] = sourceB;
destination[3] = source[3];
source += 4;
destination += 4;
}
#endif
}
template<> void pack<WebGLImageConversion::DataFormatRGBA4444, WebGLImageConversion::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
{
#if HAVE(ARM_NEON_INTRINSICS)
SIMD::packOneRowOfRGBA8ToUnsignedShort4444(source, destination, pixelsPerRow);
#endif
for (unsigned i = 0; i < pixelsPerRow; ++i) {
*destination = (((source[0] & 0xF0) << 8)
| ((source[1] & 0xF0) << 4)
| (source[2] & 0xF0)
| (source[3] >> 4));
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA4444, WebGLImageConversion::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] / 255.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
*destination = (((sourceR & 0xF0) << 8)
| ((sourceG & 0xF0) << 4)
| (sourceB & 0xF0)
| (source[3] >> 4));
source += 4;
destination += 1;
}
}
// FIXME: this routine is lossy and must be removed.
template<> void pack<WebGLImageConversion::DataFormatRGBA4444, WebGLImageConversion::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
*destination = (((sourceR & 0xF0) << 8)
| ((sourceG & 0xF0) << 4)
| (sourceB & 0xF0)
| (source[3] >> 4));
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA5551, WebGLImageConversion::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
{
#if HAVE(ARM_NEON_INTRINSICS)
SIMD::packOneRowOfRGBA8ToUnsignedShort5551(source, destination, pixelsPerRow);
#endif
for (unsigned i = 0; i < pixelsPerRow; ++i) {
*destination = (((source[0] & 0xF8) << 8)
| ((source[1] & 0xF8) << 3)
| ((source[2] & 0xF8) >> 2)
| (source[3] >> 7));
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA5551, WebGLImageConversion::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] / 255.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
*destination = (((sourceR & 0xF8) << 8)
| ((sourceG & 0xF8) << 3)
| ((sourceB & 0xF8) >> 2)
| (source[3] >> 7));
source += 4;
destination += 1;
}
}
// FIXME: this routine is lossy and must be removed.
template<> void pack<WebGLImageConversion::DataFormatRGBA5551, WebGLImageConversion::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
*destination = (((sourceR & 0xF8) << 8)
| ((sourceG & 0xF8) << 3)
| ((sourceB & 0xF8) >> 2)
| (source[3] >> 7));
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGB565, WebGLImageConversion::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
{
#if HAVE(ARM_NEON_INTRINSICS)
SIMD::packOneRowOfRGBA8ToUnsignedShort565(source, destination, pixelsPerRow);
#endif
for (unsigned i = 0; i < pixelsPerRow; ++i) {
*destination = (((source[0] & 0xF8) << 8)
| ((source[1] & 0xFC) << 3)
| ((source[2] & 0xF8) >> 3));
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGB565, WebGLImageConversion::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] / 255.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
*destination = (((sourceR & 0xF8) << 8)
| ((sourceG & 0xFC) << 3)
| ((sourceB & 0xF8) >> 3));
source += 4;
destination += 1;
}
}
// FIXME: this routine is lossy and must be removed.
template<> void pack<WebGLImageConversion::DataFormatRGB565, WebGLImageConversion::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
*destination = (((sourceR & 0xF8) << 8)
| ((sourceG & 0xFC) << 3)
| ((sourceB & 0xF8) >> 3));
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGB32F, WebGLImageConversion::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[0];
destination[1] = source[1];
destination[2] = source[2];
source += 4;
destination += 3;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGB32F, WebGLImageConversion::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3];
destination[0] = source[0] * scaleFactor;
destination[1] = source[1] * scaleFactor;
destination[2] = source[2] * scaleFactor;
source += 4;
destination += 3;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGB32F, WebGLImageConversion::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
destination[0] = source[0] * scaleFactor;
destination[1] = source[1] * scaleFactor;
destination[2] = source[2] * scaleFactor;
source += 4;
destination += 3;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA32F, WebGLImageConversion::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3];
destination[0] = source[0] * scaleFactor;
destination[1] = source[1] * scaleFactor;
destination[2] = source[2] * scaleFactor;
destination[3] = source[3];
source += 4;
destination += 4;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA32F, WebGLImageConversion::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
destination[0] = source[0] * scaleFactor;
destination[1] = source[1] * scaleFactor;
destination[2] = source[2] * scaleFactor;
destination[3] = source[3];
source += 4;
destination += 4;
}
}
template<> void pack<WebGLImageConversion::DataFormatA32F, WebGLImageConversion::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[3];
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatR32F, WebGLImageConversion::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[0];
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatR32F, WebGLImageConversion::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3];
destination[0] = source[0] * scaleFactor;
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatR32F, WebGLImageConversion::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
destination[0] = source[0] * scaleFactor;
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatRA32F, WebGLImageConversion::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[0];
destination[1] = source[3];
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRA32F, WebGLImageConversion::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3];
destination[0] = source[0] * scaleFactor;
destination[1] = source[3];
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRA32F, WebGLImageConversion::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
destination[0] = source[0] * scaleFactor;
destination[1] = source[3];
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA16F, WebGLImageConversion::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = convertFloatToHalfFloat(source[0]);
destination[1] = convertFloatToHalfFloat(source[1]);
destination[2] = convertFloatToHalfFloat(source[2]);
destination[3] = convertFloatToHalfFloat(source[3]);
source += 4;
destination += 4;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA16F, WebGLImageConversion::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3];
destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor);
destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor);
destination[3] = convertFloatToHalfFloat(source[3]);
source += 4;
destination += 4;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA16F, WebGLImageConversion::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor);
destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor);
destination[3] = convertFloatToHalfFloat(source[3]);
source += 4;
destination += 4;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGB16F, WebGLImageConversion::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = convertFloatToHalfFloat(source[0]);
destination[1] = convertFloatToHalfFloat(source[1]);
destination[2] = convertFloatToHalfFloat(source[2]);
source += 4;
destination += 3;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGB16F, WebGLImageConversion::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3];
destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor);
destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor);
source += 4;
destination += 3;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGB16F, WebGLImageConversion::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor);
destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor);
source += 4;
destination += 3;
}
}
template<> void pack<WebGLImageConversion::DataFormatRA16F, WebGLImageConversion::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = convertFloatToHalfFloat(source[0]);
destination[1] = convertFloatToHalfFloat(source[3]);
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRA16F, WebGLImageConversion::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3];
destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
destination[1] = convertFloatToHalfFloat(source[3]);
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRA16F, WebGLImageConversion::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
destination[1] = convertFloatToHalfFloat(source[3]);
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatR16F, WebGLImageConversion::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = convertFloatToHalfFloat(source[0]);
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatR16F, WebGLImageConversion::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3];
destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatR16F, WebGLImageConversion::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatA16F, WebGLImageConversion::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = convertFloatToHalfFloat(source[3]);
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA8_S, WebGLImageConversion::AlphaDoPremultiply, int8_t, int8_t>(const int8_t* source, int8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[3] = ClampMin(source[3]);
float scaleFactor = static_cast<float>(destination[3]) / maxInt8Value;
destination[0] = static_cast<int8_t>(static_cast<float>(ClampMin(source[0])) * scaleFactor);
destination[1] = static_cast<int8_t>(static_cast<float>(ClampMin(source[1])) * scaleFactor);
destination[2] = static_cast<int8_t>(static_cast<float>(ClampMin(source[2])) * scaleFactor);
source += 4;
destination += 4;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA16, WebGLImageConversion::AlphaDoPremultiply, uint16_t, uint16_t>(const uint16_t* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = static_cast<float>(source[3]) / maxUInt16Value;
destination[0] = static_cast<uint16_t>(static_cast<float>(source[0]) * scaleFactor);
destination[1] = static_cast<uint16_t>(static_cast<float>(source[1]) * scaleFactor);
destination[2] = static_cast<uint16_t>(static_cast<float>(source[2]) * scaleFactor);
destination[3] = source[3];
source += 4;
destination += 4;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA16_S, WebGLImageConversion::AlphaDoPremultiply, int16_t, int16_t>(const int16_t* source, int16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[3] = ClampMin(source[3]);
float scaleFactor = static_cast<float>(destination[3]) / maxInt16Value;
destination[0] = static_cast<int16_t>(static_cast<float>(ClampMin(source[0])) * scaleFactor);
destination[1] = static_cast<int16_t>(static_cast<float>(ClampMin(source[1])) * scaleFactor);
destination[2] = static_cast<int16_t>(static_cast<float>(ClampMin(source[2])) * scaleFactor);
source += 4;
destination += 4;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA32, WebGLImageConversion::AlphaDoPremultiply, uint32_t, uint32_t>(const uint32_t* source, uint32_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
double scaleFactor = static_cast<double>(source[3]) / maxUInt32Value;
destination[0] = static_cast<uint32_t>(static_cast<double>(source[0]) * scaleFactor);
destination[1] = static_cast<uint32_t>(static_cast<double>(source[1]) * scaleFactor);
destination[2] = static_cast<uint32_t>(static_cast<double>(source[2]) * scaleFactor);
destination[3] = source[3];
source += 4;
destination += 4;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA32_S, WebGLImageConversion::AlphaDoPremultiply, int32_t, int32_t>(const int32_t* source, int32_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[3] = ClampMin(source[3]);
double scaleFactor = static_cast<double>(destination[3]) / maxInt32Value;
destination[0] = static_cast<int32_t>(static_cast<double>(ClampMin(source[0])) * scaleFactor);
destination[1] = static_cast<int32_t>(static_cast<double>(ClampMin(source[1])) * scaleFactor);
destination[2] = static_cast<int32_t>(static_cast<double>(ClampMin(source[2])) * scaleFactor);
source += 4;
destination += 4;
}
}
template<> void pack<WebGLImageConversion::DataFormatRGBA2_10_10_10, WebGLImageConversion::AlphaDoPremultiply, float, uint32_t>(const float* source, uint32_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
uint32_t r = static_cast<uint32_t>(source[0] * source[3] * 1023.0f);
uint32_t g = static_cast<uint32_t>(source[1] * source[3] * 1023.0f);
uint32_t b = static_cast<uint32_t>(source[2] * source[3] * 1023.0f);
uint32_t a = static_cast<uint32_t>(source[3] * 3.0f);
destination[0] = (a << 30) | (b << 20) | (g << 10) | r;
source += 4;
destination += 1;
}
}
template<> void pack<WebGLImageConversion::DataFormatRG8, WebGLImageConversion::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[0];
destination[1] = source[1];
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRG8, WebGLImageConversion::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = static_cast<float>(source[3]) / maxUInt8Value;
destination[0] = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
destination[1] = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
source += 4;
destination += 2;
}
}
// FIXME: this routine is lossy and must be removed.
template<> void pack<WebGLImageConversion::DataFormatRG8, WebGLImageConversion::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? maxUInt8Value / static_cast<float>(source[3]) : 1.0f;
destination[0] = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
destination[1] = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRG16F, WebGLImageConversion::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = convertFloatToHalfFloat(source[0]);
destination[1] = convertFloatToHalfFloat(source[1]);
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRG16F, WebGLImageConversion::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3];
destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor);
source += 4;
destination += 2;
}
}
// FIXME: this routine is lossy and must be removed.
template<> void pack<WebGLImageConversion::DataFormatRG16F, WebGLImageConversion::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor);
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRG32F, WebGLImageConversion::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
destination[0] = source[0];
destination[1] = source[1];
source += 4;
destination += 2;
}
}
template<> void pack<WebGLImageConversion::DataFormatRG32F, WebGLImageConversion::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3];
destination[0] = source[0] * scaleFactor;
destination[1] = source[1] * scaleFactor;
source += 4;
destination += 2;
}
}
// FIXME: this routine is lossy and must be removed.
template<> void pack<WebGLImageConversion::DataFormatRG32F, WebGLImageConversion::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
{
for (unsigned i = 0; i < pixelsPerRow; ++i) {
float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
destination[0] = source[0] * scaleFactor;
destination[1] = source[1] * scaleFactor;
source += 4;
destination += 2;
}
}
bool HasAlpha(int format)
{
return format == WebGLImageConversion::DataFormatA8
|| format == WebGLImageConversion::DataFormatA16F
|| format == WebGLImageConversion::DataFormatA32F
|| format == WebGLImageConversion::DataFormatRA8
|| format == WebGLImageConversion::DataFormatAR8
|| format == WebGLImageConversion::DataFormatRA16F
|| format == WebGLImageConversion::DataFormatRA32F
|| format == WebGLImageConversion::DataFormatRGBA8
|| format == WebGLImageConversion::DataFormatBGRA8
|| format == WebGLImageConversion::DataFormatARGB8
|| format == WebGLImageConversion::DataFormatABGR8
|| format == WebGLImageConversion::DataFormatRGBA16F
|| format == WebGLImageConversion::DataFormatRGBA32F
|| format == WebGLImageConversion::DataFormatRGBA4444
|| format == WebGLImageConversion::DataFormatRGBA5551
|| format == WebGLImageConversion::DataFormatRGBA8_S
|| format == WebGLImageConversion::DataFormatRGBA16
|| format == WebGLImageConversion::DataFormatRGBA16_S
|| format == WebGLImageConversion::DataFormatRGBA32
|| format == WebGLImageConversion::DataFormatRGBA32_S
|| format == WebGLImageConversion::DataFormatRGBA2_10_10_10;
}
bool HasColor(int format)
{
return format == WebGLImageConversion::DataFormatRGBA8
|| format == WebGLImageConversion::DataFormatRGBA16F
|| format == WebGLImageConversion::DataFormatRGBA32F
|| format == WebGLImageConversion::DataFormatRGB8
|| format == WebGLImageConversion::DataFormatRGB16F
|| format == WebGLImageConversion::DataFormatRGB32F
|| format == WebGLImageConversion::DataFormatBGR8
|| format == WebGLImageConversion::DataFormatBGRA8
|| format == WebGLImageConversion::DataFormatARGB8
|| format == WebGLImageConversion::DataFormatABGR8
|| format == WebGLImageConversion::DataFormatRGBA5551
|| format == WebGLImageConversion::DataFormatRGBA4444
|| format == WebGLImageConversion::DataFormatRGB565
|| format == WebGLImageConversion::DataFormatR8
|| format == WebGLImageConversion::DataFormatR16F
|| format == WebGLImageConversion::DataFormatR32F
|| format == WebGLImageConversion::DataFormatRA8
|| format == WebGLImageConversion::DataFormatRA16F
|| format == WebGLImageConversion::DataFormatRA32F
|| format == WebGLImageConversion::DataFormatAR8
|| format == WebGLImageConversion::DataFormatRGBA8_S
|| format == WebGLImageConversion::DataFormatRGBA16
|| format == WebGLImageConversion::DataFormatRGBA16_S
|| format == WebGLImageConversion::DataFormatRGBA32
|| format == WebGLImageConversion::DataFormatRGBA32_S
|| format == WebGLImageConversion::DataFormatRGBA2_10_10_10
|| format == WebGLImageConversion::DataFormatRGB8_S
|| format == WebGLImageConversion::DataFormatRGB16
|| format == WebGLImageConversion::DataFormatRGB16_S
|| format == WebGLImageConversion::DataFormatRGB32
|| format == WebGLImageConversion::DataFormatRGB32_S
|| format == WebGLImageConversion::DataFormatRGB10F11F11F
|| format == WebGLImageConversion::DataFormatRGB5999
|| format == WebGLImageConversion::DataFormatRG8
|| format == WebGLImageConversion::DataFormatRG8_S
|| format == WebGLImageConversion::DataFormatRG16
|| format == WebGLImageConversion::DataFormatRG16_S
|| format == WebGLImageConversion::DataFormatRG32
|| format == WebGLImageConversion::DataFormatRG32_S
|| format == WebGLImageConversion::DataFormatRG16F
|| format == WebGLImageConversion::DataFormatRG32F
|| format == WebGLImageConversion::DataFormatR8_S
|| format == WebGLImageConversion::DataFormatR16
|| format == WebGLImageConversion::DataFormatR16_S
|| format == WebGLImageConversion::DataFormatR32
|| format == WebGLImageConversion::DataFormatR32_S;
}
template<int Format>
struct IsInt8Format {
STATIC_ONLY(IsInt8Format);
static const bool Value =
Format == WebGLImageConversion::DataFormatRGBA8_S
|| Format == WebGLImageConversion::DataFormatRGB8_S
|| Format == WebGLImageConversion::DataFormatRG8_S
|| Format == WebGLImageConversion::DataFormatR8_S;
};
template<int Format>
struct IsInt16Format {
STATIC_ONLY(IsInt16Format);
static const bool Value =
Format == WebGLImageConversion::DataFormatRGBA16_S
|| Format == WebGLImageConversion::DataFormatRGB16_S
|| Format == WebGLImageConversion::DataFormatRG16_S
|| Format == WebGLImageConversion::DataFormatR16_S;
};
template<int Format>
struct IsInt32Format {
STATIC_ONLY(IsInt32Format);
static const bool Value =
Format == WebGLImageConversion::DataFormatRGBA32_S
|| Format == WebGLImageConversion::DataFormatRGB32_S
|| Format == WebGLImageConversion::DataFormatRG32_S
|| Format == WebGLImageConversion::DataFormatR32_S;
};
template<int Format>
struct IsUInt8Format {
STATIC_ONLY(IsUInt8Format);
static const bool Value =
Format == WebGLImageConversion::DataFormatRGBA8
|| Format == WebGLImageConversion::DataFormatRGB8
|| Format == WebGLImageConversion::DataFormatRG8
|| Format == WebGLImageConversion::DataFormatR8
|| Format == WebGLImageConversion::DataFormatBGRA8
|| Format == WebGLImageConversion::DataFormatBGR8
|| Format == WebGLImageConversion::DataFormatARGB8
|| Format == WebGLImageConversion::DataFormatABGR8
|| Format == WebGLImageConversion::DataFormatRA8
|| Format == WebGLImageConversion::DataFormatAR8
|| Format == WebGLImageConversion::DataFormatA8;
};
template<int Format>
struct IsUInt16Format {
STATIC_ONLY(IsUInt16Format);
static const bool Value =
Format == WebGLImageConversion::DataFormatRGBA16
|| Format == WebGLImageConversion::DataFormatRGB16
|| Format == WebGLImageConversion::DataFormatRG16
|| Format == WebGLImageConversion::DataFormatR16;
};
template<int Format>
struct IsUInt32Format {
STATIC_ONLY(IsUInt32Format);
static const bool Value =
Format == WebGLImageConversion::DataFormatRGBA32
|| Format == WebGLImageConversion::DataFormatRGB32
|| Format == WebGLImageConversion::DataFormatRG32
|| Format == WebGLImageConversion::DataFormatR32;
};
template<int Format>
struct IsFloatFormat {
STATIC_ONLY(IsFloatFormat);
static const bool Value =
Format == WebGLImageConversion::DataFormatRGBA32F
|| Format == WebGLImageConversion::DataFormatRGB32F
|| Format == WebGLImageConversion::DataFormatRA32F
|| Format == WebGLImageConversion::DataFormatR32F
|| Format == WebGLImageConversion::DataFormatA32F
|| Format == WebGLImageConversion::DataFormatRG32F;
};
template<int Format>
struct IsHalfFloatFormat {
STATIC_ONLY(IsHalfFloatFormat);
static const bool Value =
Format == WebGLImageConversion::DataFormatRGBA16F
|| Format == WebGLImageConversion::DataFormatRGB16F
|| Format == WebGLImageConversion::DataFormatRA16F
|| Format == WebGLImageConversion::DataFormatR16F
|| Format == WebGLImageConversion::DataFormatA16F
|| Format == WebGLImageConversion::DataFormatRG16F;
};
template<int Format>
struct Is32bppFormat {
STATIC_ONLY(Is32bppFormat);
static const bool Value =
Format == WebGLImageConversion::DataFormatRGBA2_10_10_10
|| Format == WebGLImageConversion::DataFormatRGB5999
|| Format == WebGLImageConversion::DataFormatRGB10F11F11F;
};
template<int Format>
struct Is16bppFormat {
STATIC_ONLY(Is16bppFormat);
static const bool Value =
Format == WebGLImageConversion::DataFormatRGBA5551
|| Format == WebGLImageConversion::DataFormatRGBA4444
|| Format == WebGLImageConversion::DataFormatRGB565;
};
template<int Format,
bool IsInt8Format = IsInt8Format<Format>::Value,
bool IsUInt8Format = IsUInt8Format<Format>::Value,
bool IsInt16Format = IsInt16Format<Format>::Value,
bool IsUInt16Format = IsUInt16Format<Format>::Value,
bool IsInt32Format = IsInt32Format<Format>::Value,
bool IsUInt32Format = IsUInt32Format<Format>::Value,
bool IsFloat = IsFloatFormat<Format>::Value,
bool IsHalfFloat = IsHalfFloatFormat<Format>::Value,
bool Is16bpp = Is16bppFormat<Format>::Value,
bool Is32bpp = Is32bppFormat<Format>::Value>
struct DataTypeForFormat {
STATIC_ONLY(DataTypeForFormat);
typedef double Type; // Use a type that's not used in unpack/pack.
};
template<int Format>
struct DataTypeForFormat<Format, true, false, false, false, false, false, false, false, false, false> {
STATIC_ONLY(DataTypeForFormat);
typedef int8_t Type;
};
template<int Format>
struct DataTypeForFormat<Format, false, true, false, false, false, false, false, false, false, false> {
STATIC_ONLY(DataTypeForFormat);
typedef uint8_t Type;
};
template<int Format>
struct DataTypeForFormat<Format, false, false, true, false, false, false, false, false, false, false> {
STATIC_ONLY(DataTypeForFormat);
typedef int16_t Type;
};
template<int Format>
struct DataTypeForFormat<Format, false, false, false, true, false, false, false, false, false, false> {
STATIC_ONLY(DataTypeForFormat);
typedef uint16_t Type;
};
template<int Format>
struct DataTypeForFormat<Format, false, false, false, false, true, false, false, false, false, false> {
STATIC_ONLY(DataTypeForFormat);
typedef int32_t Type;
};
template<int Format>
struct DataTypeForFormat<Format, false, false, false, false, false, true, false, false, false, false> {
STATIC_ONLY(DataTypeForFormat);
typedef uint32_t Type;
};
template<int Format>
struct DataTypeForFormat<Format, false, false, false, false, false, false, true, false, false, false> {
STATIC_ONLY(DataTypeForFormat);
typedef float Type;
};
template<int Format>
struct DataTypeForFormat<Format, false, false, false, false, false, false, false, true, false, false> {
STATIC_ONLY(DataTypeForFormat);
typedef uint16_t Type;
};
template<int Format>
struct DataTypeForFormat<Format, false, false, false, false, false, false, false, false, true, false> {
STATIC_ONLY(DataTypeForFormat);
typedef uint16_t Type;
};
template<int Format>
struct DataTypeForFormat<Format, false, false, false, false, false, false, false, false, false, true> {
STATIC_ONLY(DataTypeForFormat);
typedef uint32_t Type;
};
template<int Format>
struct UsesFloatIntermediateFormat {
STATIC_ONLY(UsesFloatIntermediateFormat);
static const bool Value =
IsFloatFormat<Format>::Value
|| IsHalfFloatFormat<Format>::Value
|| Format == WebGLImageConversion::DataFormatRGBA2_10_10_10
|| Format == WebGLImageConversion::DataFormatRGB10F11F11F
|| Format == WebGLImageConversion::DataFormatRGB5999;
};
template<int Format>
struct IntermediateFormat {
STATIC_ONLY(IntermediateFormat);
static const int Value =
UsesFloatIntermediateFormat<Format>::Value ? WebGLImageConversion::DataFormatRGBA32F
: IsInt32Format<Format>::Value ? WebGLImageConversion::DataFormatRGBA32_S
: IsUInt32Format<Format>::Value ? WebGLImageConversion::DataFormatRGBA32
: IsInt16Format<Format>::Value ? WebGLImageConversion::DataFormatRGBA16_S
: (IsUInt16Format<Format>::Value || Is32bppFormat<Format>::Value) ? WebGLImageConversion::DataFormatRGBA16
: IsInt8Format<Format>::Value ? WebGLImageConversion::DataFormatRGBA8_S : WebGLImageConversion::DataFormatRGBA8;
};
unsigned TexelBytesForFormat(WebGLImageConversion::DataFormat format)
{
switch (format) {
case WebGLImageConversion::DataFormatR8:
case WebGLImageConversion::DataFormatR8_S:
case WebGLImageConversion::DataFormatA8:
return 1;
case WebGLImageConversion::DataFormatRG8:
case WebGLImageConversion::DataFormatRG8_S:
case WebGLImageConversion::DataFormatRA8:
case WebGLImageConversion::DataFormatAR8:
case WebGLImageConversion::DataFormatRGBA5551:
case WebGLImageConversion::DataFormatRGBA4444:
case WebGLImageConversion::DataFormatRGB565:
case WebGLImageConversion::DataFormatA16F:
case WebGLImageConversion::DataFormatR16:
case WebGLImageConversion::DataFormatR16_S:
case WebGLImageConversion::DataFormatR16F:
case WebGLImageConversion::DataFormatD16:
return 2;
case WebGLImageConversion::DataFormatRGB8:
case WebGLImageConversion::DataFormatRGB8_S:
case WebGLImageConversion::DataFormatBGR8:
return 3;
case WebGLImageConversion::DataFormatRGBA8:
case WebGLImageConversion::DataFormatRGBA8_S:
case WebGLImageConversion::DataFormatARGB8:
case WebGLImageConversion::DataFormatABGR8:
case WebGLImageConversion::DataFormatBGRA8:
case WebGLImageConversion::DataFormatR32:
case WebGLImageConversion::DataFormatR32_S:
case WebGLImageConversion::DataFormatR32F:
case WebGLImageConversion::DataFormatA32F:
case WebGLImageConversion::DataFormatRA16F:
case WebGLImageConversion::DataFormatRGBA2_10_10_10:
case WebGLImageConversion::DataFormatRGB10F11F11F:
case WebGLImageConversion::DataFormatRGB5999:
case WebGLImageConversion::DataFormatRG16:
case WebGLImageConversion::DataFormatRG16_S:
case WebGLImageConversion::DataFormatRG16F:
case WebGLImageConversion::DataFormatD32:
case WebGLImageConversion::DataFormatD32F:
case WebGLImageConversion::DataFormatDS24_8:
return 4;
case WebGLImageConversion::DataFormatRGB16:
case WebGLImageConversion::DataFormatRGB16_S:
case WebGLImageConversion::DataFormatRGB16F:
return 6;
case WebGLImageConversion::DataFormatRGBA16:
case WebGLImageConversion::DataFormatRGBA16_S:
case WebGLImageConversion::DataFormatRA32F:
case WebGLImageConversion::DataFormatRGBA16F:
case WebGLImageConversion::DataFormatRG32:
case WebGLImageConversion::DataFormatRG32_S:
case WebGLImageConversion::DataFormatRG32F:
return 8;
case WebGLImageConversion::DataFormatRGB32:
case WebGLImageConversion::DataFormatRGB32_S:
case WebGLImageConversion::DataFormatRGB32F:
return 12;
case WebGLImageConversion::DataFormatRGBA32:
case WebGLImageConversion::DataFormatRGBA32_S:
case WebGLImageConversion::DataFormatRGBA32F:
return 16;
default:
return 0;
}
}
/* END CODE SHARED WITH MOZILLA FIREFOX */
class FormatConverter {
STACK_ALLOCATED();
public:
FormatConverter(unsigned width, unsigned height,
const void* srcStart, void* dstStart, int srcStride, int dstStride)
: m_width(width), m_height(height), m_srcStart(srcStart), m_dstStart(dstStart), m_srcStride(srcStride), m_dstStride(dstStride), m_success(false)
{
const unsigned MaxNumberOfComponents = 4;
const unsigned MaxBytesPerComponent = 4;
m_unpackedIntermediateSrcData = wrapArrayUnique(new uint8_t[m_width * MaxNumberOfComponents *MaxBytesPerComponent]);
ASSERT(m_unpackedIntermediateSrcData.get());
}
void convert(WebGLImageConversion::DataFormat srcFormat, WebGLImageConversion::DataFormat dstFormat, WebGLImageConversion::AlphaOp);
bool Success() const { return m_success; }
private:
template<WebGLImageConversion::DataFormat SrcFormat>
void convert(WebGLImageConversion::DataFormat dstFormat, WebGLImageConversion::AlphaOp);
template<WebGLImageConversion::DataFormat SrcFormat, WebGLImageConversion::DataFormat DstFormat>
void convert(WebGLImageConversion::AlphaOp);
template<WebGLImageConversion::DataFormat SrcFormat, WebGLImageConversion::DataFormat DstFormat, WebGLImageConversion::AlphaOp alphaOp>
void convert();
const unsigned m_width, m_height;
const void* const m_srcStart;
void* const m_dstStart;
const int m_srcStride, m_dstStride;
bool m_success;
std::unique_ptr<uint8_t[]> m_unpackedIntermediateSrcData;
};
void FormatConverter::convert(WebGLImageConversion::DataFormat srcFormat, WebGLImageConversion::DataFormat dstFormat, WebGLImageConversion::AlphaOp alphaOp)
{
#define FORMATCONVERTER_CASE_SRCFORMAT(SrcFormat) \
case SrcFormat: \
return convert<SrcFormat>(dstFormat, alphaOp);
switch (srcFormat) {
FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatRA8)
FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatRA32F)
FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatRGBA8)
FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatARGB8)
FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatABGR8)
FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatAR8)
FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatBGRA8)
FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatRGBA5551)
FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatRGBA4444)
FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatRGBA32F)
FORMATCONVERTER_CASE_SRCFORMAT(WebGLImageConversion::DataFormatRGBA2_10_10_10)
default:
ASSERT_NOT_REACHED();
}
#undef FORMATCONVERTER_CASE_SRCFORMAT
}
template<WebGLImageConversion::DataFormat SrcFormat>
void FormatConverter::convert(WebGLImageConversion::DataFormat dstFormat, WebGLImageConversion::AlphaOp alphaOp)
{
#define FORMATCONVERTER_CASE_DSTFORMAT(DstFormat) \
case DstFormat: \
return convert<SrcFormat, DstFormat>(alphaOp);
switch (dstFormat) {
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatR8)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatR16F)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatR32F)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatA8)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatA16F)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatA32F)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRA8)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRA16F)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRA32F)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGB8)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGB565)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGB16F)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGB32F)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA8)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA5551)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA4444)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA16F)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA32F)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA8_S)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA16)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA16_S)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA32)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA32_S)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRGBA2_10_10_10)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRG8)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRG16F)
FORMATCONVERTER_CASE_DSTFORMAT(WebGLImageConversion::DataFormatRG32F)
default:
ASSERT_NOT_REACHED();
}
#undef FORMATCONVERTER_CASE_DSTFORMAT
}
template<WebGLImageConversion::DataFormat SrcFormat, WebGLImageConversion::DataFormat DstFormat>
void FormatConverter::convert(WebGLImageConversion::AlphaOp alphaOp)
{
#define FORMATCONVERTER_CASE_ALPHAOP(alphaOp) \
case alphaOp: \
return convert<SrcFormat, DstFormat, alphaOp>();
switch (alphaOp) {
FORMATCONVERTER_CASE_ALPHAOP(WebGLImageConversion::AlphaDoNothing)
FORMATCONVERTER_CASE_ALPHAOP(WebGLImageConversion::AlphaDoPremultiply)
FORMATCONVERTER_CASE_ALPHAOP(WebGLImageConversion::AlphaDoUnmultiply)
default:
ASSERT_NOT_REACHED();
}
#undef FORMATCONVERTER_CASE_ALPHAOP
}
template<int Format>
struct SupportsConversionFromDomElements {
STATIC_ONLY(SupportsConversionFromDomElements);
static const bool Value =
Format == WebGLImageConversion::DataFormatRGBA8
|| Format == WebGLImageConversion::DataFormatRGB8
|| Format == WebGLImageConversion::DataFormatRG8
|| Format == WebGLImageConversion::DataFormatRA8
|| Format == WebGLImageConversion::DataFormatR8
|| Format == WebGLImageConversion::DataFormatRGBA32F
|| Format == WebGLImageConversion::DataFormatRGB32F
|| Format == WebGLImageConversion::DataFormatRG32F
|| Format == WebGLImageConversion::DataFormatRA32F
|| Format == WebGLImageConversion::DataFormatR32F
|| Format == WebGLImageConversion::DataFormatRGBA16F
|| Format == WebGLImageConversion::DataFormatRGB16F
|| Format == WebGLImageConversion::DataFormatRG16F
|| Format == WebGLImageConversion::DataFormatRA16F
|| Format == WebGLImageConversion::DataFormatR16F
|| Format == WebGLImageConversion::DataFormatRGBA5551
|| Format == WebGLImageConversion::DataFormatRGBA4444
|| Format == WebGLImageConversion::DataFormatRGB565;
};
template<WebGLImageConversion::DataFormat SrcFormat, WebGLImageConversion::DataFormat DstFormat, WebGLImageConversion::AlphaOp alphaOp>
void FormatConverter::convert()
{
// Many instantiations of this template function will never be entered, so we try
// to return immediately in these cases to avoid the compiler to generate useless code.
if (SrcFormat == DstFormat && alphaOp == WebGLImageConversion::AlphaDoNothing) {
ASSERT_NOT_REACHED();
return;
}
if (!IsFloatFormat<DstFormat>::Value && IsFloatFormat<SrcFormat>::Value) {
ASSERT_NOT_REACHED();
return;
}
// Only textures uploaded from DOM elements or ImageData can allow DstFormat != SrcFormat.
const bool srcFormatComesFromDOMElementOrImageData = WebGLImageConversion::srcFormatComeFromDOMElementOrImageData(SrcFormat);
if (!srcFormatComesFromDOMElementOrImageData && SrcFormat != DstFormat) {
ASSERT_NOT_REACHED();
return;
}
// Likewise, only textures uploaded from DOM elements or ImageData can possibly have to be unpremultiplied.
if (!srcFormatComesFromDOMElementOrImageData && alphaOp == WebGLImageConversion::AlphaDoUnmultiply) {
ASSERT_NOT_REACHED();
return;
}
if (srcFormatComesFromDOMElementOrImageData && alphaOp == WebGLImageConversion::AlphaDoUnmultiply && !SupportsConversionFromDomElements<DstFormat>::Value) {
ASSERT_NOT_REACHED();
return;
}
if ((!HasAlpha(SrcFormat) || !HasColor(SrcFormat) || !HasColor(DstFormat)) && alphaOp != WebGLImageConversion::AlphaDoNothing) {
ASSERT_NOT_REACHED();
return;
}
// If converting DOM element data to UNSIGNED_INT_5_9_9_9_REV or UNSIGNED_INT_10F_11F_11F_REV,
// we should always switch to FLOAT instead to avoid unpack/pack to these two types.
if (srcFormatComesFromDOMElementOrImageData && SrcFormat != DstFormat
&& (DstFormat == WebGLImageConversion::DataFormatRGB5999 || DstFormat == WebGLImageConversion::DataFormatRGB10F11F11F)) {
ASSERT_NOT_REACHED();
return;
}
typedef typename DataTypeForFormat<SrcFormat>::Type SrcType;
typedef typename DataTypeForFormat<DstFormat>::Type DstType;
const int IntermFormat = IntermediateFormat<DstFormat>::Value;
typedef typename DataTypeForFormat<IntermFormat>::Type IntermType;
const ptrdiff_t srcStrideInElements = m_srcStride / sizeof(SrcType);
const ptrdiff_t dstStrideInElements = m_dstStride / sizeof(DstType);
const bool trivialUnpack = SrcFormat == IntermFormat;
const bool trivialPack = DstFormat == IntermFormat && alphaOp == WebGLImageConversion::AlphaDoNothing;
ASSERT(!trivialUnpack || !trivialPack);
const SrcType *srcRowStart = static_cast<const SrcType*>(m_srcStart);
DstType* dstRowStart = static_cast<DstType*>(m_dstStart);
if (trivialUnpack) {
for (size_t i = 0; i < m_height; ++i) {
pack<DstFormat, alphaOp>(srcRowStart, dstRowStart, m_width);
srcRowStart += srcStrideInElements;
dstRowStart += dstStrideInElements;
}
} else if (trivialPack) {
for (size_t i = 0; i < m_height; ++i) {
unpack<SrcFormat>(srcRowStart, dstRowStart, m_width);
srcRowStart += srcStrideInElements;
dstRowStart += dstStrideInElements;
}
} else {
for (size_t i = 0; i < m_height; ++i) {
unpack<SrcFormat>(srcRowStart, reinterpret_cast<IntermType*>(m_unpackedIntermediateSrcData.get()), m_width);
pack<DstFormat, alphaOp>(reinterpret_cast<IntermType*>(m_unpackedIntermediateSrcData.get()), dstRowStart, m_width);
srcRowStart += srcStrideInElements;
dstRowStart += dstStrideInElements;
}
}
m_success = true;
return;
}
bool frameIsValid(const SkBitmap& frameBitmap)
{
return !frameBitmap.isNull()
&& !frameBitmap.empty()
&& frameBitmap.isImmutable()
&& frameBitmap.colorType() == kN32_SkColorType;
}
} // anonymous namespace
WebGLImageConversion::PixelStoreParams::PixelStoreParams()
: alignment(4)
, rowLength(0)
, imageHeight(0)
, skipPixels(0)
, skipRows(0)
, skipImages(0)
{
}
bool WebGLImageConversion::computeFormatAndTypeParameters(GLenum format, GLenum type, unsigned* componentsPerPixel, unsigned* bytesPerComponent)
{
switch (format) {
case GL_ALPHA:
case GL_LUMINANCE:
case GL_RED:
case GL_RED_INTEGER:
case GL_DEPTH_COMPONENT:
case GL_DEPTH_STENCIL: // Treat it as one component.
*componentsPerPixel = 1;
break;
case GL_LUMINANCE_ALPHA:
case GL_RG:
case GL_RG_INTEGER:
*componentsPerPixel = 2;
break;
case GL_RGB:
case GL_RGB_INTEGER:
case GL_SRGB_EXT: // GL_EXT_sRGB
*componentsPerPixel = 3;
break;
case GL_RGBA:
case GL_RGBA_INTEGER:
case GL_BGRA_EXT: // GL_EXT_texture_format_BGRA8888
case GL_SRGB_ALPHA_EXT: // GL_EXT_sRGB
*componentsPerPixel = 4;
break;
default:
return false;
}
switch (type) {
case GL_BYTE:
*bytesPerComponent = sizeof(GLbyte);
break;
case GL_UNSIGNED_BYTE:
*bytesPerComponent = sizeof(GLubyte);
break;
case GL_SHORT:
*bytesPerComponent = sizeof(GLshort);
break;
case GL_UNSIGNED_SHORT:
*bytesPerComponent = sizeof(GLushort);
break;
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_5_5_5_1:
*componentsPerPixel = 1;
*bytesPerComponent = sizeof(GLushort);
break;
case GL_INT:
*bytesPerComponent = sizeof(GLint);
break;
case GL_UNSIGNED_INT:
*bytesPerComponent = sizeof(GLuint);
break;
case GL_UNSIGNED_INT_24_8_OES:
case GL_UNSIGNED_INT_10F_11F_11F_REV:
case GL_UNSIGNED_INT_5_9_9_9_REV:
case GL_UNSIGNED_INT_2_10_10_10_REV:
*componentsPerPixel = 1;
*bytesPerComponent = sizeof(GLuint);
break;
case GL_FLOAT: // OES_texture_float
*bytesPerComponent = sizeof(GLfloat);
break;
case GL_HALF_FLOAT:
case GL_HALF_FLOAT_OES: // OES_texture_half_float
*bytesPerComponent = sizeof(GLushort);
break;
default:
return false;
}
return true;
}
GLenum WebGLImageConversion::computeImageSizeInBytes(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, const PixelStoreParams& params, unsigned* imageSizeInBytes, unsigned* paddingInBytes, unsigned* skipSizeInBytes)
{
ASSERT(imageSizeInBytes);
ASSERT(params.alignment == 1 || params.alignment == 2 || params.alignment == 4 || params.alignment == 8);
ASSERT(params.rowLength >= 0 && params.imageHeight >= 0);
ASSERT(params.skipPixels >= 0 && params.skipRows >= 0 && params.skipImages >= 0);
if (width < 0 || height < 0 || depth < 0)
return GL_INVALID_VALUE;
if (!width || !height || !depth) {
*imageSizeInBytes = 0;
if (paddingInBytes)
*paddingInBytes = 0;
if (skipSizeInBytes)
*skipSizeInBytes = 0;
return GL_NO_ERROR;
}
int rowLength = params.rowLength > 0 ? params.rowLength : width;
int imageHeight = params.imageHeight > 0 ? params.imageHeight : height;
unsigned bytesPerComponent, componentsPerPixel;
if (!computeFormatAndTypeParameters(format, type, &bytesPerComponent, &componentsPerPixel))
return GL_INVALID_ENUM;
unsigned bytesPerGroup = bytesPerComponent * componentsPerPixel;
CheckedInt<uint32_t> checkedValue = static_cast<uint32_t>(rowLength);
checkedValue *= bytesPerGroup;
if (!checkedValue.isValid())
return GL_INVALID_VALUE;
unsigned lastRowSize;
if (params.rowLength > 0 && params.rowLength != width) {
CheckedInt<uint32_t> tmp = width;
tmp *= bytesPerGroup;
if (!tmp.isValid())
return GL_INVALID_VALUE;
lastRowSize = tmp.value();
} else {
lastRowSize = checkedValue.value();
}
unsigned padding = 0;
unsigned residual = checkedValue.value() % params.alignment;
if (residual) {
padding = params.alignment - residual;
checkedValue += padding;
}
if (!checkedValue.isValid())
return GL_INVALID_VALUE;
unsigned paddedRowSize = checkedValue.value();
CheckedInt<uint32_t> rows = imageHeight;
rows *= (depth - 1);
// Last image is not affected by IMAGE_HEIGHT parameter.
rows += height;
if (!rows.isValid())
return GL_INVALID_VALUE;
checkedValue *= (rows.value() - 1);
// Last row is not affected by ROW_LENGTH parameter.
checkedValue += lastRowSize;
if (!checkedValue.isValid())
return GL_INVALID_VALUE;
*imageSizeInBytes = checkedValue.value();
if (paddingInBytes)
*paddingInBytes = padding;
CheckedInt<uint32_t> skipSize = 0;
if (params.skipImages > 0) {
CheckedInt<uint32_t> tmp = paddedRowSize;
tmp *= imageHeight;
tmp *= params.skipImages;
if (!tmp.isValid())
return GL_INVALID_VALUE;
skipSize += tmp.value();
}
if (params.skipRows > 0) {
CheckedInt<uint32_t> tmp = paddedRowSize;
tmp *= params.skipRows;
if (!tmp.isValid())
return GL_INVALID_VALUE;
skipSize += tmp.value();
}
if (params.skipPixels > 0) {
CheckedInt<uint32_t> tmp = bytesPerGroup;
tmp *= params.skipPixels;
if (!tmp.isValid())
return GL_INVALID_VALUE;
skipSize += tmp.value();
}
if (!skipSize.isValid())
return GL_INVALID_VALUE;
if (skipSizeInBytes)
*skipSizeInBytes = skipSize.value();
checkedValue += skipSize.value();
if (!checkedValue.isValid())
return GL_INVALID_VALUE;
return GL_NO_ERROR;
}
WebGLImageConversion::ImageExtractor::ImageExtractor(Image* image, ImageHtmlDomSource imageHtmlDomSource, bool premultiplyAlpha, bool ignoreGammaAndColorProfile)
{
m_image = image;
m_imageHtmlDomSource = imageHtmlDomSource;
extractImage(premultiplyAlpha, ignoreGammaAndColorProfile);
}
void WebGLImageConversion::ImageExtractor::extractImage(bool premultiplyAlpha, bool ignoreGammaAndColorProfile)
{
ASSERT(!m_imagePixelLocker);
if (!m_image)
return;
RefPtr<SkImage> skiaImage = m_image->imageForCurrentFrame();
SkImageInfo info = skiaImage
? SkImageInfo::MakeN32Premul(m_image->width(), m_image->height())
: SkImageInfo::MakeUnknown();
m_alphaOp = AlphaDoNothing;
bool hasAlpha = skiaImage ? !skiaImage->isOpaque() : true;
if ((!skiaImage || ignoreGammaAndColorProfile || (hasAlpha && !premultiplyAlpha)) && m_image->data()) {
// Attempt to get raw unpremultiplied image data.
std::unique_ptr<ImageDecoder> decoder(ImageDecoder::create(
*(m_image->data()), ImageDecoder::AlphaNotPremultiplied,
ignoreGammaAndColorProfile ? ImageDecoder::GammaAndColorProfileIgnored : ImageDecoder::GammaAndColorProfileApplied));
if (!decoder)
return;
decoder->setData(m_image->data(), true);
if (!decoder->frameCount())
return;
ImageFrame* frame = decoder->frameBufferAtIndex(0);
if (!frame || frame->getStatus() != ImageFrame::FrameComplete)
return;
hasAlpha = frame->hasAlpha();
SkBitmap bitmap = frame->bitmap();
if (!frameIsValid(bitmap))
return;
// TODO(fmalita): Partial frames are not supported currently: frameIsValid ensures that
// only immutable/fully decoded frames make it through. We could potentially relax this
// and allow SkImage::NewFromBitmap to make a copy.
ASSERT(bitmap.isImmutable());
skiaImage = fromSkSp(SkImage::MakeFromBitmap(bitmap));
info = bitmap.info();
if (hasAlpha && premultiplyAlpha)
m_alphaOp = AlphaDoPremultiply;
} else if (!premultiplyAlpha && hasAlpha) {
// 1. For texImage2D with HTMLVideoElment input, assume no PremultiplyAlpha had been applied and the alpha value for each pixel is 0xFF
// which is true at present and may be changed in the future and needs adjustment accordingly.
// 2. For texImage2D with HTMLCanvasElement input in which Alpha is already Premultiplied in this port,
// do AlphaDoUnmultiply if UNPACK_PREMULTIPLY_ALPHA_WEBGL is set to false.
if (m_imageHtmlDomSource != HtmlDomVideo)
m_alphaOp = AlphaDoUnmultiply;
}
if (!skiaImage)
return;
m_imageSourceFormat = SK_B32_SHIFT ? DataFormatRGBA8 : DataFormatBGRA8;
m_imageSourceUnpackAlignment = 0; // FIXME: this seems to always be zero - why use at all?
ASSERT(skiaImage->width() && skiaImage->height());
m_imageWidth = skiaImage->width();
m_imageHeight = skiaImage->height();
// Fail if the image was downsampled because of memory limits.
if (m_imageWidth != (unsigned)m_image->width() || m_imageHeight != (unsigned)m_image->height())
return;
m_imagePixelLocker.emplace(skiaImage, info.alphaType(), kN32_SkColorType);
}
unsigned WebGLImageConversion::getChannelBitsByFormat(GLenum format)
{
switch (format) {
case GL_ALPHA:
return ChannelAlpha;
case GL_RED:
case GL_RED_INTEGER:
case GL_R8:
case GL_R8_SNORM:
case GL_R8UI:
case GL_R8I:
case GL_R16UI:
case GL_R16I:
case GL_R32UI:
case GL_R32I:
case GL_R16F:
case GL_R32F:
return ChannelRed;
case GL_RG:
case GL_RG_INTEGER:
case GL_RG8:
case GL_RG8_SNORM:
case GL_RG8UI:
case GL_RG8I:
case GL_RG16UI:
case GL_RG16I:
case GL_RG32UI:
case GL_RG32I:
case GL_RG16F:
case GL_RG32F:
return ChannelRG;
case GL_LUMINANCE:
return ChannelRGB;
case GL_LUMINANCE_ALPHA:
return ChannelRGBA;
case GL_RGB:
case GL_RGB_INTEGER:
case GL_RGB8:
case GL_RGB8_SNORM:
case GL_RGB8UI:
case GL_RGB8I:
case GL_RGB16UI:
case GL_RGB16I:
case GL_RGB32UI:
case GL_RGB32I:
case GL_RGB16F:
case GL_RGB32F:
case GL_RGB565:
case GL_R11F_G11F_B10F:
case GL_RGB9_E5:
case GL_SRGB_EXT:
case GL_SRGB8:
return ChannelRGB;
case GL_RGBA:
case GL_RGBA_INTEGER:
case GL_RGBA8:
case GL_RGBA8_SNORM:
case GL_RGBA8UI:
case GL_RGBA8I:
case GL_RGBA16UI:
case GL_RGBA16I:
case GL_RGBA32UI:
case GL_RGBA32I:
case GL_RGBA16F:
case GL_RGBA32F:
case GL_RGBA4:
case GL_RGB5_A1:
case GL_RGB10_A2:
case GL_RGB10_A2UI:
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8:
return ChannelRGBA;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32F:
return ChannelDepth;
case GL_STENCIL:
case GL_STENCIL_INDEX8:
return ChannelStencil;
case GL_DEPTH_STENCIL:
case GL_DEPTH24_STENCIL8:
case GL_DEPTH32F_STENCIL8:
return ChannelDepthStencil;
default:
return 0;
}
}
bool WebGLImageConversion::packImageData(
Image* image,
const void* pixels,
GLenum format,
GLenum type,
bool flipY,
AlphaOp alphaOp,
DataFormat sourceFormat,
unsigned width,
unsigned height,
unsigned sourceUnpackAlignment,
Vector<uint8_t>& data)
{
if (!pixels)
return false;
unsigned packedSize;
// Output data is tightly packed (alignment == 1).
PixelStoreParams params;
params.alignment = 1;
if (computeImageSizeInBytes(format, type, width, height, 1, params, &packedSize, 0, 0) != GL_NO_ERROR)
return false;
data.resize(packedSize);
if (!packPixels(reinterpret_cast<const uint8_t*>(pixels), sourceFormat, width, height, sourceUnpackAlignment, format, type, alphaOp, data.data(), flipY))
return false;
if (ImageObserver *observer = image->getImageObserver())
observer->didDraw(image);
return true;
}
bool WebGLImageConversion::extractImageData(
const uint8_t* imageData,
DataFormat sourceDataFormat,
const IntSize& imageDataSize,
GLenum format,
GLenum type,
bool flipY,
bool premultiplyAlpha,
Vector<uint8_t>& data)
{
if (!imageData)
return false;
int width = imageDataSize.width();
int height = imageDataSize.height();
unsigned packedSize;
// Output data is tightly packed (alignment == 1).
PixelStoreParams params;
params.alignment = 1;
if (computeImageSizeInBytes(format, type, width, height, 1, params, &packedSize, 0, 0) != GL_NO_ERROR)
return false;
data.resize(packedSize);
if (!packPixels(imageData, sourceDataFormat, width, height, 0, format, type, premultiplyAlpha ? AlphaDoPremultiply : AlphaDoNothing, data.data(), flipY))
return false;
return true;
}
bool WebGLImageConversion::extractTextureData(
unsigned width,
unsigned height,
GLenum format, GLenum type,
unsigned unpackAlignment,
bool flipY, bool premultiplyAlpha,
const void* pixels,
Vector<uint8_t>& data)
{
// Assumes format, type, etc. have already been validated.
DataFormat sourceDataFormat = getDataFormat(format, type);
// Resize the output buffer.
unsigned int componentsPerPixel, bytesPerComponent;
if (!computeFormatAndTypeParameters(format, type, &componentsPerPixel, &bytesPerComponent))
return false;
unsigned bytesPerPixel = componentsPerPixel * bytesPerComponent;
data.resize(width * height * bytesPerPixel);
if (!packPixels(static_cast<const uint8_t*>(pixels), sourceDataFormat, width, height, unpackAlignment, format, type, (premultiplyAlpha ? AlphaDoPremultiply : AlphaDoNothing), data.data(), flipY))
return false;
return true;
}
bool WebGLImageConversion::packPixels(
const uint8_t* sourceData,
DataFormat sourceDataFormat,
unsigned width,
unsigned height,
unsigned sourceUnpackAlignment,
unsigned destinationFormat,
unsigned destinationType,
AlphaOp alphaOp,
void* destinationData,
bool flipY)
{
int validSrc = width * TexelBytesForFormat(sourceDataFormat);
int remainder = sourceUnpackAlignment ? (validSrc % sourceUnpackAlignment) : 0;
int srcStride = remainder ? (validSrc + sourceUnpackAlignment - remainder) : validSrc;
DataFormat dstDataFormat = getDataFormat(destinationFormat, destinationType);
int dstStride = width * TexelBytesForFormat(dstDataFormat);
if (flipY) {
destinationData = static_cast<uint8_t*>(destinationData) + dstStride * (height - 1);
dstStride = -dstStride;
}
if (!HasAlpha(sourceDataFormat) || !HasColor(sourceDataFormat) || !HasColor(dstDataFormat))
alphaOp = AlphaDoNothing;
if (sourceDataFormat == dstDataFormat && alphaOp == AlphaDoNothing) {
const uint8_t* ptr = sourceData;
const uint8_t* ptrEnd = sourceData + srcStride * height;
unsigned rowSize = (dstStride > 0) ? dstStride: -dstStride;
uint8_t* dst = static_cast<uint8_t*>(destinationData);
while (ptr < ptrEnd) {
memcpy(dst, ptr, rowSize);
ptr += srcStride;
dst += dstStride;
}
return true;
}
FormatConverter converter(width, height, sourceData, destinationData, srcStride, dstStride);
converter.convert(sourceDataFormat, dstDataFormat, alphaOp);
if (!converter.Success())
return false;
return true;
}
} // namespace blink