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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_WIDGET_CLIENT_H_
#define THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_WIDGET_CLIENT_H_
#include <memory>
#include "base/i18n/rtl.h"
#include "cc/trees/layer_tree_host.h"
#include "components/viz/common/surfaces/frame_sink_id.h"
#include "services/network/public/mojom/referrer_policy.mojom-shared.h"
#include "third_party/blink/public/common/input/web_gesture_event.h"
#include "third_party/blink/public/mojom/input/pointer_lock_result.mojom-forward.h"
#include "third_party/blink/public/platform/web_common.h"
#include "third_party/blink/public/platform/web_drag_operation.h"
#include "third_party/blink/public/platform/web_intrinsic_sizing_info.h"
#include "third_party/blink/public/platform/web_rect.h"
#include "third_party/blink/public/platform/web_screen_info.h"
#include "third_party/blink/public/platform/web_touch_action.h"
#include "third_party/blink/public/web/web_meaningful_layout.h"
#include "third_party/blink/public/web/web_navigation_policy.h"
#include "third_party/blink/public/web/web_swap_result.h"
class SkBitmap;
namespace cc {
struct ElementId;
class PaintImage;
}
namespace gfx {
class Point;
class PointF;
}
namespace ui {
class Cursor;
}
namespace blink {
class WebDragData;
class WebGestureEvent;
struct WebFloatRect;
class WebString;
class WebWidget;
class WebLocalFrame;
class WebWidgetClient {
public:
virtual ~WebWidgetClient() = default;
// Called to request a BeginMainFrame from the compositor. For tests with
// single thread and no scheduler, the impl should schedule a task to run
// a synchronous composite.
virtual void ScheduleAnimation() {}
// A notification callback for when the intrinsic sizing of the
// widget changed. This is only called for SVG within a remote frame.
virtual void IntrinsicSizingInfoChanged(const WebIntrinsicSizingInfo&) {}
// Called immediately following the first compositor-driven (frame-generating)
// layout that happened after an interesting document lifecyle change (see
// WebMeaningfulLayout for details.)
virtual void DidMeaningfulLayout(WebMeaningfulLayout) {}
// Called when the cursor for the widget changes.
virtual void DidChangeCursor(const ui::Cursor&) {}
virtual void AutoscrollStart(const gfx::PointF&) {}
virtual void AutoscrollFling(const gfx::Vector2dF& velocity) {}
virtual void AutoscrollEnd() {}
// Called to show the widget according to the given policy.
virtual void Show(WebNavigationPolicy) {}
// Returns information about the screen where this view's widgets are being
// displayed.
virtual WebScreenInfo GetScreenInfo() { return {}; }
// Called to get/set the position of the widget's window in screen
// coordinates. Note, the window includes any decorations such as borders,
// scrollbars, URL bar, tab strip, etc. if they exist.
virtual WebRect WindowRect() { return WebRect(); }
virtual void SetWindowRect(const WebRect&) {}
// Called to get the view rect in screen coordinates. This is the actual
// content view area, i.e. doesn't include any window decorations.
virtual WebRect ViewRect() { return WebRect(); }
// Called when a tooltip should be shown at the current cursor position.
virtual void SetToolTipText(const WebString&,
base::i18n::TextDirection hint) {}
// Requests to lock the mouse cursor for the |requester_frame| in the
// widget. If true is returned, the success result will be asynchronously
// returned via a single call to WebWidget::didAcquirePointerLock() or
// WebWidget::didNotAcquirePointerLock() and a single call to the callback.
// If false, the request has been denied synchronously.
using PointerLockCallback =
base::OnceCallback<void(mojom::PointerLockResult)>;
virtual bool RequestPointerLock(WebLocalFrame* requester_frame,
PointerLockCallback callback,
bool request_unadjusted_movement) {
return false;
}
// Cause the pointer lock to be released. This may be called at any time,
// including when a lock is pending but not yet acquired.
// WebWidget::didLosePointerLock() is called when unlock is complete.
virtual void RequestPointerUnlock() {}
// Returns true iff the pointer is locked to this widget.
virtual bool IsPointerLocked() { return false; }
// Called when a gesture event is handled.
virtual void DidHandleGestureEvent(const WebGestureEvent& event,
bool event_cancelled) {}
// Called when overscrolled on main thread. All parameters are in
// viewport-space.
virtual void DidOverscroll(const gfx::Vector2dF& overscroll_delta,
const gfx::Vector2dF& accumulated_overscroll,
const gfx::PointF& position_in_viewport,
const gfx::Vector2dF& velocity_in_viewport) {}
// Requests that a gesture of |injected_type| be reissued at a later point in
// time. |injected_type| is required to be one of
// GestureScroll{Begin,Update,End}. The dispatched gesture will scroll the
// ScrollableArea identified by |scrollable_area_element_id| by the given
// delta + granularity.
virtual void InjectGestureScrollEvent(
WebGestureDevice device,
const gfx::Vector2dF& delta,
ui::ScrollGranularity granularity,
cc::ElementId scrollable_area_element_id,
WebInputEvent::Type injected_type) {}
// Called to update if pointerrawupdate events should be sent.
virtual void SetHasPointerRawUpdateEventHandlers(bool) {}
// Called to update if touch events should be sent.
virtual void SetHasTouchEventHandlers(bool) {}
// Called to update whether low latency input mode is enabled or not.
virtual void SetNeedsLowLatencyInput(bool) {}
// Requests unbuffered (ie. low latency) input until a pointerup
// event occurs.
virtual void RequestUnbufferedInputEvents() {}
// Requests unbuffered (ie. low latency) input due to debugger being
// attached. Debugger needs to paint when stopped in the event handler.
virtual void SetNeedsUnbufferedInputForDebugger(bool) {}
// Called during WebWidget::HandleInputEvent for a TouchStart event to inform
// the embedder of the touch actions that are permitted for this touch.
virtual void SetTouchAction(WebTouchAction touch_action) {}
// Request the browser to show virtual keyboard for current input type.
virtual void ShowVirtualKeyboardOnElementFocus() {}
// Converts the |rect| from Blink's Viewport coordinates to the
// coordinates in the native window used to display the content, in
// DIP. They're identical in tradional world, but will differ when
// use-zoom-for-dsf feature is eanbled, and Viewport coordinates
// becomes DSF times larger than window coordinates.
// TODO(oshima): Update the comment when the migration is completed.
virtual void ConvertViewportToWindow(WebRect* rect) {}
// Converts the |rect| from Blink's Viewport coordinates to the
// coordinates in the native window used to display the content, in
// DIP. They're identical in tradional world, but will differ when
// use-zoom-for-dsf feature is eanbled, and Viewport coordinates
// becomes DSF times larger than window coordinates.
// TODO(oshima): Update the comment when the migration is completed.
virtual void ConvertViewportToWindow(WebFloatRect* rect) {}
// Converts the |rect| from the coordinates in native window in
// DIP to Blink's Viewport coordinates. They're identical in
// tradional world, but will differ when use-zoom-for-dsf feature
// is eanbled. TODO(oshima): Update the comment when the
// migration is completed.
virtual void ConvertWindowToViewport(WebFloatRect* rect) {}
// Called when a drag-and-drop operation should begin.
virtual void StartDragging(network::mojom::ReferrerPolicy,
const WebDragData&,
WebDragOperationsMask,
const SkBitmap& drag_image,
const gfx::Point& drag_image_offset) {}
// Double tap zooms a rect in the main-frame renderer.
virtual void AnimateDoubleTapZoomInMainFrame(const gfx::Point& point,
const blink::WebRect& bounds) {}
// Find in page zooms a rect in the main-frame renderer.
virtual void ZoomToFindInPageRectInMainFrame(const blink::WebRect& rect) {}
// Used to call platform API for FallbackCursorMode.
virtual void FallbackCursorModeLockCursor(bool left,
bool right,
bool up,
bool down) {}
virtual void FallbackCursorModeSetCursorVisibility(bool visible) {}
// Sets the current page scale factor and minimum / maximum limits. Both
// limits are initially 1 (no page scale allowed).
virtual void SetPageScaleStateAndLimits(float page_scale_factor,
bool is_pinch_gesture_active,
float minimum,
float maximum) {}
// Requests an image decode and will have the |callback| run asynchronously
// when it completes. Forces a new main frame to occur that will trigger
// pushing the decode through the compositor.
virtual void RequestDecode(const cc::PaintImage& image,
base::OnceCallback<void(bool)> callback) {}
// The |callback| will be fired when the corresponding renderer frame is
// submitted (still called "swapped") to the display compositor (either with
// DidSwap or DidNotSwap).
virtual void NotifySwapTime(WebReportTimeCallback callback) {}
virtual viz::FrameSinkId GetFrameSinkId() {
NOTREACHED();
return viz::FrameSinkId();
}
};
} // namespace blink
#endif