| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_BUBBLE_BUBBLE_CONTROLLER_H_ |
| #define COMPONENTS_BUBBLE_BUBBLE_CONTROLLER_H_ |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/threading/thread_checker.h" |
| #include "components/bubble/bubble_close_reason.h" |
| |
| class BubbleDelegate; |
| class BubbleManager; |
| class BubbleUi; |
| class ExtensionInstalledBubbleBrowserTest; |
| namespace content { |
| class RenderFrameHost; |
| } |
| |
| // BubbleController is responsible for the lifetime of the delegate and its UI. |
| class BubbleController : public base::SupportsWeakPtr<BubbleController> { |
| public: |
| explicit BubbleController(BubbleManager* manager, |
| std::unique_ptr<BubbleDelegate> delegate); |
| virtual ~BubbleController(); |
| |
| // Calls CloseBubble on the associated BubbleManager. |
| bool CloseBubble(BubbleCloseReason reason); |
| |
| // Calls UpdateBubbleUi on the associated BubbleManager. |
| // Returns true if the UI was updated. |
| bool UpdateBubbleUi(); |
| |
| // Used to identify a bubble for collecting metrics. |
| std::string GetName() const; |
| |
| // Used for collecting metrics. |
| base::TimeDelta GetVisibleTime() const; |
| |
| private: |
| friend class BubbleManager; |
| friend class ExtensionInstalledBubbleBrowserTest; |
| |
| // Creates and shows the UI for the delegate. |
| void Show(); |
| |
| // Notifies the bubble UI that it should update its anchor location. |
| // Important when there's a UI change (ex: fullscreen transition). |
| void UpdateAnchorPosition(); |
| |
| // Returns true if the bubble should be closed. |
| bool ShouldClose(BubbleCloseReason reason) const; |
| |
| // Returns true if |frame| owns this bubble. |
| bool OwningFrameIs(const content::RenderFrameHost* frame) const; |
| |
| // Cleans up the delegate and its UI. |
| void DoClose(BubbleCloseReason reason); |
| |
| BubbleManager* manager_; |
| std::unique_ptr<BubbleDelegate> delegate_; |
| std::unique_ptr<BubbleUi> bubble_ui_; |
| |
| // Verify that functions that affect the UI are done on the same thread. |
| base::ThreadChecker thread_checker_; |
| |
| // To keep track of the amount of time a bubble was visible. |
| base::TimeTicks show_time_; |
| |
| DISALLOW_COPY_AND_ASSIGN(BubbleController); |
| }; |
| |
| #endif // COMPONENTS_BUBBLE_BUBBLE_CONTROLLER_H_ |