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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
* Copyright (C) 2011 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/html/forms/base_checkable_input_type.h"
#include "third_party/blink/renderer/core/events/keyboard_event.h"
#include "third_party/blink/renderer/core/frame/use_counter.h"
#include "third_party/blink/renderer/core/html/forms/form_controller.h"
#include "third_party/blink/renderer/core/html/forms/form_data.h"
#include "third_party/blink/renderer/core/html/forms/html_input_element.h"
#include "third_party/blink/renderer/core/html_names.h"
namespace blink {
using namespace html_names;
void BaseCheckableInputType::Trace(Visitor* visitor) {
InputTypeView::Trace(visitor);
InputType::Trace(visitor);
}
InputTypeView* BaseCheckableInputType::CreateView() {
return this;
}
FormControlState BaseCheckableInputType::SaveFormControlState() const {
return FormControlState(GetElement().checked() ? "on" : "off");
}
void BaseCheckableInputType::RestoreFormControlState(
const FormControlState& state) {
GetElement().setChecked(state[0] == "on");
}
void BaseCheckableInputType::AppendToFormData(FormData& form_data) const {
if (GetElement().checked())
form_data.AppendFromElement(GetElement().GetName(), GetElement().value());
}
void BaseCheckableInputType::HandleKeydownEvent(KeyboardEvent& event) {
if (event.key() == " ") {
GetElement().SetActive(true);
// No setDefaultHandled(), because IE dispatches a keypress in this case
// and the caller will only dispatch a keypress if we don't call
// setDefaultHandled().
}
}
void BaseCheckableInputType::HandleKeypressEvent(KeyboardEvent& event) {
if (event.charCode() == ' ') {
// Prevent scrolling down the page.
event.SetDefaultHandled();
}
}
bool BaseCheckableInputType::CanSetStringValue() const {
return false;
}
// FIXME: Could share this with KeyboardClickableInputTypeView and
// RangeInputType if we had a common base class.
void BaseCheckableInputType::AccessKeyAction(bool send_mouse_events) {
InputTypeView::AccessKeyAction(send_mouse_events);
GetElement().DispatchSimulatedClick(
nullptr, send_mouse_events ? kSendMouseUpDownEvents : kSendNoEvents);
}
bool BaseCheckableInputType::MatchesDefaultPseudoClass() {
return GetElement().FastHasAttribute(kCheckedAttr);
}
InputType::ValueMode BaseCheckableInputType::GetValueMode() const {
return ValueMode::kDefaultOn;
}
void BaseCheckableInputType::SetValue(const String& sanitized_value,
bool,
TextFieldEventBehavior,
TextControlSetValueSelection) {
GetElement().setAttribute(kValueAttr, AtomicString(sanitized_value));
}
void BaseCheckableInputType::ReadingChecked() const {
if (is_in_click_handler_) {
UseCounter::Count(GetElement().GetDocument(),
WebFeature::kReadingCheckedInClickHandler);
}
}
bool BaseCheckableInputType::IsCheckable() {
return true;
}
} // namespace blink