|  | // Copyright 2010 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "cc/layers/image_layer.h" | 
|  |  | 
|  | #include "base/compiler_specific.h" | 
|  | #include "cc/resources/image_layer_updater.h" | 
|  | #include "cc/resources/layer_updater.h" | 
|  | #include "cc/resources/prioritized_resource.h" | 
|  | #include "cc/resources/resource_update_queue.h" | 
|  | #include "cc/trees/layer_tree_host.h" | 
|  |  | 
|  | namespace cc { | 
|  |  | 
|  | scoped_refptr<ImageLayer> ImageLayer::Create() { | 
|  | return make_scoped_refptr(new ImageLayer()); | 
|  | } | 
|  |  | 
|  | ImageLayer::ImageLayer() : TiledLayer() {} | 
|  |  | 
|  | ImageLayer::~ImageLayer() {} | 
|  |  | 
|  | void ImageLayer::SetBitmap(const SkBitmap& bitmap) { | 
|  | // SetBitmap() currently gets called whenever there is any | 
|  | // style change that affects the layer even if that change doesn't | 
|  | // affect the actual contents of the image (e.g. a CSS animation). | 
|  | // With this check in place we avoid unecessary texture uploads. | 
|  | if (bitmap.pixelRef() && bitmap.pixelRef() == bitmap_.pixelRef()) | 
|  | return; | 
|  |  | 
|  | bitmap_ = bitmap; | 
|  | UpdateDrawsContent(HasDrawableContent()); | 
|  | SetNeedsDisplay(); | 
|  | } | 
|  |  | 
|  | bool ImageLayer::HasDrawableContent() const { | 
|  | return !bitmap_.isNull() && TiledLayer::HasDrawableContent(); | 
|  | } | 
|  |  | 
|  | void ImageLayer::SetTexturePriorities(const PriorityCalculator& priority_calc) { | 
|  | // Update the tile data before creating all the layer's tiles. | 
|  | UpdateTileSizeAndTilingOption(); | 
|  |  | 
|  | TiledLayer::SetTexturePriorities(priority_calc); | 
|  | } | 
|  |  | 
|  | bool ImageLayer::Update(ResourceUpdateQueue* queue, | 
|  | const OcclusionTracker<Layer>* occlusion) { | 
|  | CreateUpdaterIfNeeded(); | 
|  | if (!updater_->UsingBitmap(bitmap_)) { | 
|  | updater_->SetBitmap(bitmap_); | 
|  | UpdateTileSizeAndTilingOption(); | 
|  | InvalidateContentRect(gfx::Rect(content_bounds())); | 
|  | } | 
|  | return TiledLayer::Update(queue, occlusion); | 
|  | } | 
|  |  | 
|  | void ImageLayer::CreateUpdaterIfNeeded() { | 
|  | if (updater_.get()) | 
|  | return; | 
|  |  | 
|  | updater_ = ImageLayerUpdater::Create(); | 
|  | SetTextureFormat( | 
|  | layer_tree_host()->GetRendererCapabilities().best_texture_format); | 
|  | } | 
|  |  | 
|  | LayerUpdater* ImageLayer::Updater() const { | 
|  | return updater_.get(); | 
|  | } | 
|  |  | 
|  | void ImageLayer::CalculateContentsScale(float ideal_contents_scale, | 
|  | float* contents_scale_x, | 
|  | float* contents_scale_y, | 
|  | gfx::Size* content_bounds) { | 
|  | *contents_scale_x = ImageContentsScaleX(); | 
|  | *contents_scale_y = ImageContentsScaleY(); | 
|  | *content_bounds = gfx::Size(bitmap_.width(), bitmap_.height()); | 
|  | } | 
|  |  | 
|  | void ImageLayer::OnOutputSurfaceCreated() { | 
|  | SetTextureFormat( | 
|  | layer_tree_host()->GetRendererCapabilities().best_texture_format); | 
|  | TiledLayer::OnOutputSurfaceCreated(); | 
|  | } | 
|  |  | 
|  | float ImageLayer::ImageContentsScaleX() const { | 
|  | if (bounds().IsEmpty() || bitmap_.width() == 0) | 
|  | return 1; | 
|  | return static_cast<float>(bitmap_.width()) / bounds().width(); | 
|  | } | 
|  |  | 
|  | float ImageLayer::ImageContentsScaleY() const { | 
|  | if (bounds().IsEmpty() || bitmap_.height() == 0) | 
|  | return 1; | 
|  | return static_cast<float>(bitmap_.height()) / bounds().height(); | 
|  | } | 
|  |  | 
|  | }  // namespace cc |