| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_ACCESSIBILITY_AX_TREE_SOURCE_H_ |
| #define UI_ACCESSIBILITY_AX_TREE_SOURCE_H_ |
| |
| #include <stdint.h> |
| |
| #include <string> |
| #include <vector> |
| |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "ui/accessibility/ax_node_data.h" |
| #include "ui/accessibility/ax_tree_data.h" |
| #include "ui/accessibility/ax_tree_source_observer.h" |
| |
| namespace ui { |
| |
| // An AXTreeSource is an abstract interface for a serializable |
| // accessibility tree. The tree may be in some other format or |
| // may be computed dynamically, but maintains the properties that |
| // it's a strict tree, it has a unique id for each node, and all |
| // of the accessibility information about a node can be serialized |
| // as an AXNodeData. This is the primary interface to use when |
| // an accessibility tree will be sent over an IPC before being |
| // consumed. |
| template <typename AXNodeSource> |
| class AXTreeSource { |
| public: |
| virtual ~AXTreeSource() = default; |
| |
| // Get the tree data and returns true if there is any data to copy. |
| virtual bool GetTreeData(AXTreeData* data) const = 0; |
| |
| // Get the root of the tree. |
| virtual AXNodeSource GetRoot() const = 0; |
| |
| // Get a node by its id. If no node by that id exists in the tree, return a |
| // null node, i.e. one that will return false if you call IsValid on it. |
| virtual AXNodeSource GetFromId(AXNodeID id) const = 0; |
| |
| // Return the id of a node. All ids must be positive integers; 0 is not a |
| // valid ID. IDs are unique only across the current tree source, not across |
| // tree sources. |
| virtual AXNodeID GetId(AXNodeSource node) const = 0; |
| |
| // Append all children of |node| to |out_children|. |
| virtual void GetChildren(AXNodeSource node, |
| std::vector<AXNodeSource>* out_children) const = 0; |
| |
| // Get the parent of |node|. |
| virtual AXNodeSource GetParent(AXNodeSource node) const = 0; |
| |
| // Returns true if |node| is valid, and false if it's a null pointer or a |
| // node object representing the null pointer. |
| virtual bool IsValid(AXNodeSource node) const = 0; |
| |
| // Returns true if |node| is an ignored node |
| virtual bool IsIgnored(AXNodeSource node) const = 0; |
| |
| // Returns true if two nodes are equal. |
| virtual bool IsEqual(AXNodeSource node1, |
| AXNodeSource node2) const = 0; |
| |
| // Return a AXNodeSource representing null. |
| virtual AXNodeSource GetNull() const = 0; |
| |
| // Serialize one node in the tree. |
| virtual void SerializeNode(AXNodeSource node, AXNodeData* out_data) const = 0; |
| |
| // Return a string useful for debugging a node. |
| virtual std::string GetDebugString(AXNodeSource node) const { |
| AXNodeData node_data; |
| SerializeNode(node, &node_data); |
| return node_data.ToString(); |
| } |
| |
| // This is called by AXTreeSerializer when it serializes a tree and |
| // discovers that a node previously in the tree is no longer part of |
| // the tree. It can be used to allow an AXTreeSource to keep a cache |
| // indexed by node ID and delete nodes when they're no longer needed. |
| virtual void SerializerClearedNode(AXNodeID node_id) {} |
| |
| // The following methods should be overridden in order to add or remove an |
| // `AXTreeSourceObserver`, which is notified when nodes are added, removed or |
| // updated in this tree source. |
| |
| virtual void AddObserver(ui::AXTreeSourceObserver<AXNodeSource>* observer) { |
| NOTIMPLEMENTED(); |
| } |
| |
| virtual void RemoveObserver( |
| ui::AXTreeSourceObserver<AXNodeSource>* observer) { |
| NOTIMPLEMENTED(); |
| } |
| |
| protected: |
| AXTreeSource() {} |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_ACCESSIBILITY_AX_TREE_SOURCE_H_ |