| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_NG_OUTLINE_UTILS_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_NG_OUTLINE_UTILS_H_ |
| |
| #include "third_party/blink/renderer/core/core_export.h" |
| #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" |
| |
| namespace blink { |
| |
| class ComputedStyle; |
| class Node; |
| class NGPhysicalBoxFragment; |
| |
| class CORE_EXPORT NGOutlineUtils { |
| STATIC_ONLY(NGOutlineUtils); |
| |
| public: |
| static bool HasPaintedOutline(const ComputedStyle& style, const Node* node); |
| |
| // Returns true if this fragment should paint an outline. |
| // |
| // Specifically a |LayoutInline| can be split across multiple flows. The |
| // first fragment produced should paint the outline for *all* fragments. |
| static bool ShouldPaintOutline(const NGPhysicalBoxFragment&); |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_NG_OUTLINE_UTILS_H_ |