blob: fd2326c9752151a0f129f7ae38cf0882812439c7 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include <vector>
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/ref_counted_memory.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "ui/base/ui_base_export.h"
#include "ui/base/x/selection_utils.h"
#include "ui/gfx/x/x11_atom_cache.h"
#include "ui/gfx/x/x11_types.h"
namespace ui {
class XScopedEventSelector;
// Owns a specific X11 selection on an X window.
// The selection owner object keeps track of which xwindow is the current
// owner, and when its |xwindow_|, offers different data types to other
// processes.
class UI_BASE_EXPORT SelectionOwner {
SelectionOwner(XDisplay* xdisplay,
XID xwindow,
XAtom selection_name);
// Returns the current selection data. Useful for fast paths.
const SelectionFormatMap& selection_format_map() { return format_map_; }
// Appends a list of types we're offering to |targets|.
void RetrieveTargets(std::vector<XAtom>* targets);
// Attempts to take ownership of the selection. If we're successful, present
// |data| to other windows.
void TakeOwnershipOfSelection(const SelectionFormatMap& data);
// Clears our internal format map and clears the selection owner, whether we
// own the selection or not.
void ClearSelectionOwner();
// It is our owner's responsibility to plumb X11 events on |xwindow_| to us.
void OnSelectionRequest(const XEvent& event);
void OnSelectionClear(const XEvent& event);
// Returns true if SelectionOwner can process the XPropertyEvent event,
// |event|.
bool CanDispatchPropertyEvent(const XEvent& event);
void OnPropertyEvent(const XEvent& event);
// Holds state related to an incremental data transfer.
struct IncrementalTransfer {
IncrementalTransfer(XID window,
XAtom target,
XAtom property,
const scoped_refptr<base::RefCountedMemory>& data,
int offset,
base::TimeTicks timeout);
IncrementalTransfer(const IncrementalTransfer& other);
// Parameters from the XSelectionRequest. The data is transferred over
// |property| on |window|.
XID window;
XAtom target;
XAtom property;
// The data to be transferred.
scoped_refptr<base::RefCountedMemory> data;
// The offset from the beginning of |data| of the first byte to be
// transferred in the next chunk.
size_t offset;
// Time when the transfer should be aborted because the selection requestor
// is taking too long to notify us that we can send the next chunk.
base::TimeTicks timeout;
// Attempts to convert the selection to |target|. If the conversion is
// successful, true is returned and the result is stored in the |property|
// of |requestor|.
bool ProcessTarget(XAtom target, XID requestor, XAtom property);
// Sends the next chunk of data for given the incremental data transfer.
void ProcessIncrementalTransfer(IncrementalTransfer* transfer);
// Aborts any incremental data transfers which have timed out.
void AbortStaleIncrementalTransfers();
// Called when the transfer at |it| has completed to do cleanup.
void CompleteIncrementalTransfer(
std::vector<IncrementalTransfer>::iterator it);
// Returns the incremental data transfer, if any, which was waiting for
// |event|.
std::vector<IncrementalTransfer>::iterator FindIncrementalTransferForEvent(
const XEvent& event);
// Our X11 state.
XDisplay* x_display_;
XID x_window_;
// Events selected on the requesting window.
std::unique_ptr<XScopedEventSelector> requestor_events_;
// The X11 selection that this instance communicates on.
XAtom selection_name_;
// The time that this instance took ownership of its selection.
Time acquired_selection_timestamp_;
// The maximum size of data we can put in XChangeProperty().
size_t max_request_size_;
// The data we are currently serving.
SelectionFormatMap format_map_;
std::vector<IncrementalTransfer> incremental_transfers_;
// Used to abort stale incremental data transfers.
base::RepeatingTimer incremental_transfer_abort_timer_;
X11AtomCache atom_cache_;
} // namespace ui