|  | // Copyright 2014 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // This file contains macros and macro-like constructs (e.g., templates) that | 
|  | // are commonly used throughout Chromium source. (It may also contain things | 
|  | // that are closely related to things that are commonly used that belong in this | 
|  | // file.) | 
|  |  | 
|  | #ifndef BASE_MACROS_H_ | 
|  | #define BASE_MACROS_H_ | 
|  |  | 
|  | #include <stddef.h>  // For size_t. | 
|  | #include <string.h>  // For memcpy. | 
|  |  | 
|  | // Put this in the declarations for a class to be uncopyable. | 
|  | #define DISALLOW_COPY(TypeName) \ | 
|  | TypeName(const TypeName&) = delete | 
|  |  | 
|  | // Put this in the declarations for a class to be unassignable. | 
|  | #define DISALLOW_ASSIGN(TypeName) \ | 
|  | void operator=(const TypeName&) = delete | 
|  |  | 
|  | // A macro to disallow the copy constructor and operator= functions | 
|  | // This should be used in the private: declarations for a class | 
|  | #define DISALLOW_COPY_AND_ASSIGN(TypeName) \ | 
|  | TypeName(const TypeName&);               \ | 
|  | void operator=(const TypeName&) | 
|  |  | 
|  | // A macro to disallow all the implicit constructors, namely the | 
|  | // default constructor, copy constructor and operator= functions. | 
|  | // | 
|  | // This should be used in the private: declarations for a class | 
|  | // that wants to prevent anyone from instantiating it. This is | 
|  | // especially useful for classes containing only static methods. | 
|  | #define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \ | 
|  | TypeName() = delete;                           \ | 
|  | DISALLOW_COPY_AND_ASSIGN(TypeName) | 
|  |  | 
|  | // The arraysize(arr) macro returns the # of elements in an array arr.  The | 
|  | // expression is a compile-time constant, and therefore can be used in defining | 
|  | // new arrays, for example.  If you use arraysize on a pointer by mistake, you | 
|  | // will get a compile-time error.  For the technical details, refer to | 
|  | // http://blogs.msdn.com/b/the1/archive/2004/05/07/128242.aspx. | 
|  |  | 
|  | // This template function declaration is used in defining arraysize. | 
|  | // Note that the function doesn't need an implementation, as we only | 
|  | // use its type. | 
|  | template <typename T, size_t N> char (&ArraySizeHelper(T (&array)[N]))[N]; | 
|  | #define arraysize(array) (sizeof(ArraySizeHelper(array))) | 
|  |  | 
|  | // bit_cast<Dest,Source> is a template function that implements the | 
|  | // equivalent of "*reinterpret_cast<Dest*>(&source)".  We need this in | 
|  | // very low-level functions like the protobuf library and fast math | 
|  | // support. | 
|  | // | 
|  | //   float f = 3.14159265358979; | 
|  | //   int i = bit_cast<int32_t>(f); | 
|  | //   // i = 0x40490fdb | 
|  | // | 
|  | // The classical address-casting method is: | 
|  | // | 
|  | //   // WRONG | 
|  | //   float f = 3.14159265358979;            // WRONG | 
|  | //   int i = * reinterpret_cast<int*>(&f);  // WRONG | 
|  | // | 
|  | // The address-casting method actually produces undefined behavior | 
|  | // according to ISO C++ specification section 3.10 -15 -.  Roughly, this | 
|  | // section says: if an object in memory has one type, and a program | 
|  | // accesses it with a different type, then the result is undefined | 
|  | // behavior for most values of "different type". | 
|  | // | 
|  | // This is true for any cast syntax, either *(int*)&f or | 
|  | // *reinterpret_cast<int*>(&f).  And it is particularly true for | 
|  | // conversions between integral lvalues and floating-point lvalues. | 
|  | // | 
|  | // The purpose of 3.10 -15- is to allow optimizing compilers to assume | 
|  | // that expressions with different types refer to different memory.  gcc | 
|  | // 4.0.1 has an optimizer that takes advantage of this.  So a | 
|  | // non-conforming program quietly produces wildly incorrect output. | 
|  | // | 
|  | // The problem is not the use of reinterpret_cast.  The problem is type | 
|  | // punning: holding an object in memory of one type and reading its bits | 
|  | // back using a different type. | 
|  | // | 
|  | // The C++ standard is more subtle and complex than this, but that | 
|  | // is the basic idea. | 
|  | // | 
|  | // Anyways ... | 
|  | // | 
|  | // bit_cast<> calls memcpy() which is blessed by the standard, | 
|  | // especially by the example in section 3.9 .  Also, of course, | 
|  | // bit_cast<> wraps up the nasty logic in one place. | 
|  | // | 
|  | // Fortunately memcpy() is very fast.  In optimized mode, with a | 
|  | // constant size, gcc 2.95.3, gcc 4.0.1, and msvc 7.1 produce inline | 
|  | // code with the minimal amount of data movement.  On a 32-bit system, | 
|  | // memcpy(d,s,4) compiles to one load and one store, and memcpy(d,s,8) | 
|  | // compiles to two loads and two stores. | 
|  | // | 
|  | // I tested this code with gcc 2.95.3, gcc 4.0.1, icc 8.1, and msvc 7.1. | 
|  | // | 
|  | // WARNING: if Dest or Source is a non-POD type, the result of the memcpy | 
|  | // is likely to surprise you. | 
|  |  | 
|  | template <class Dest, class Source> | 
|  | inline Dest bit_cast(const Source& source) { | 
|  | static_assert(sizeof(Dest) == sizeof(Source), | 
|  | "bit_cast requires source and destination to be the same size"); | 
|  |  | 
|  | Dest dest; | 
|  | memcpy(&dest, &source, sizeof(dest)); | 
|  | return dest; | 
|  | } | 
|  |  | 
|  | // Used to explicitly mark the return value of a function as unused. If you are | 
|  | // really sure you don't want to do anything with the return value of a function | 
|  | // that has been marked WARN_UNUSED_RESULT, wrap it with this. Example: | 
|  | // | 
|  | //   scoped_ptr<MyType> my_var = ...; | 
|  | //   if (TakeOwnership(my_var.get()) == SUCCESS) | 
|  | //     ignore_result(my_var.release()); | 
|  | // | 
|  | template<typename T> | 
|  | inline void ignore_result(const T&) { | 
|  | } | 
|  |  | 
|  | // The following enum should be used only as a constructor argument to indicate | 
|  | // that the variable has static storage class, and that the constructor should | 
|  | // do nothing to its state.  It indicates to the reader that it is legal to | 
|  | // declare a static instance of the class, provided the constructor is given | 
|  | // the base::LINKER_INITIALIZED argument.  Normally, it is unsafe to declare a | 
|  | // static variable that has a constructor or a destructor because invocation | 
|  | // order is undefined.  However, IF the type can be initialized by filling with | 
|  | // zeroes (which the loader does for static variables), AND the destructor also | 
|  | // does nothing to the storage, AND there are no virtual methods, then a | 
|  | // constructor declared as | 
|  | //       explicit MyClass(base::LinkerInitialized x) {} | 
|  | // and invoked as | 
|  | //       static MyClass my_variable_name(base::LINKER_INITIALIZED); | 
|  | namespace base { | 
|  | enum LinkerInitialized { LINKER_INITIALIZED }; | 
|  |  | 
|  | // Use these to declare and define a static local variable (static T;) so that | 
|  | // it is leaked so that its destructors are not called at exit. If you need | 
|  | // thread-safe initialization, use base/lazy_instance.h instead. | 
|  | #define CR_DEFINE_STATIC_LOCAL(type, name, arguments) \ | 
|  | static type& name = *new type arguments | 
|  |  | 
|  | }  // base | 
|  |  | 
|  | #endif  // BASE_MACROS_H_ |