blob: 3622fa5a838c9b4163041ea2e63495cc72c3958d [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/audio_capturer_mac.h"
#include <memory>
#include "base/bind.h"
#include "base/containers/flat_set.h"
#include "base/logging.h"
#include "base/no_destructor.h"
#include "base/strings/sys_string_conversions.h"
#include "base/synchronization/lock.h"
#include "base/threading/sequenced_task_runner_handle.h"
#include "base/threading/thread_restrictions.h"
#include "remoting/base/logging.h"
#include "remoting/host/host_setting_keys.h"
#include "remoting/host/host_settings.h"
#include "remoting/host/mac/permission_utils.h"
#include "remoting/proto/audio.pb.h"
namespace remoting {
namespace {
// TODO(yuweih): Determine the device's sample rate. This probably still works
// with higher device sampling rate as AudioQueue will just downsample it.
constexpr AudioPacket::SamplingRate kSampleRate =
AudioPacket::SAMPLING_RATE_44100;
constexpr int kBytesPerChannel = 2;
constexpr int kChannelsPerFrame = 2; // Stereo
constexpr int kBytesPerFrame = kBytesPerChannel * kChannelsPerFrame;
constexpr float kBufferTimeDurationSec = 0.01f; // 10ms
constexpr size_t kBufferByteSize =
kSampleRate * kBytesPerFrame * kBufferTimeDurationSec;
constexpr int kAudioSilenceThreshold = 0;
// Total delay: kBufferTimeDurationSec * kNumberBuffers
constexpr int kNumberBuffers = 2;
// A set to keep track of valid instances as we can't pass WeakPtr to the buffer
// callback.
class AudioCapturerInstanceSet {
public:
static base::Lock& GetLock();
// Note: Add() and Remove() acquire a lock while Contains() doesn't.
static void Add(AudioCapturerMac* instance);
static void Remove(AudioCapturerMac* instance);
static bool Contains(AudioCapturerMac* instance);
private:
friend class base::NoDestructor<AudioCapturerInstanceSet>;
AudioCapturerInstanceSet();
~AudioCapturerInstanceSet();
static AudioCapturerInstanceSet* Get();
base::flat_set<AudioCapturerMac*> instance_set_;
base::Lock lock_;
};
// static
base::Lock& AudioCapturerInstanceSet::GetLock() {
return Get()->lock_;
}
// static
void AudioCapturerInstanceSet::Add(AudioCapturerMac* instance) {
base::AutoLock guard(GetLock());
Get()->instance_set_.insert(instance);
}
// static
void AudioCapturerInstanceSet::Remove(AudioCapturerMac* instance) {
base::AutoLock guard(GetLock());
Get()->instance_set_.erase(instance);
}
// static
bool AudioCapturerInstanceSet::Contains(AudioCapturerMac* instance) {
return Get()->instance_set_.find(instance) != Get()->instance_set_.end();
}
AudioCapturerInstanceSet::AudioCapturerInstanceSet() = default;
AudioCapturerInstanceSet::~AudioCapturerInstanceSet() = default;
// static
AudioCapturerInstanceSet* AudioCapturerInstanceSet::Get() {
static base::NoDestructor<AudioCapturerInstanceSet> instance_set;
return instance_set.get();
}
} // namespace
// static
std::vector<AudioCapturerMac::AudioDeviceInfo>
AudioCapturerMac::GetAudioDevices() {
AudioObjectPropertyAddress property_address;
property_address.mScope = kAudioObjectPropertyScopeGlobal;
property_address.mElement = kAudioObjectPropertyElementMaster;
UInt32 property_size;
// Get all audio device IDs (which are UInt32).
property_address.mSelector = kAudioHardwarePropertyDevices;
OSStatus result = AudioObjectGetPropertyDataSize(
kAudioObjectSystemObject, &property_address, 0, NULL, &property_size);
if (result != noErr) {
LOG(ERROR)
<< "AudioObjectGetPropertyDataSize(kAudioHardwarePropertyDevices) "
<< "failed. Error: " << result;
return {};
}
UInt32 num_devices = property_size / sizeof(AudioDeviceID);
auto device_ids = std::make_unique<AudioDeviceID[]>(num_devices);
result =
AudioObjectGetPropertyData(kAudioObjectSystemObject, &property_address, 0,
NULL, &property_size, device_ids.get());
if (result != noErr) {
LOG(ERROR) << "AudioObjectGetPropertyData(kAudioHardwarePropertyDevices) "
<< "failed. Error: " << result;
return {};
}
std::vector<AudioDeviceInfo> audio_devices;
for (UInt32 i = 0u; i < num_devices; i++) {
AudioDeviceInfo audio_device;
AudioDeviceID device_id = device_ids.get()[i];
// Get the device name.
property_address.mSelector = kAudioObjectPropertyName;
base::ScopedCFTypeRef<CFStringRef> device_name;
property_size = sizeof(CFStringRef);
result = AudioObjectGetPropertyData(device_id, &property_address, 0, NULL,
&property_size,
device_name.InitializeInto());
if (result != noErr) {
LOG(ERROR) << "AudioObjectGetPropertyData(" << device_id
<< ", kAudioObjectPropertyName) "
<< "failed. Error: " << result;
continue;
}
audio_device.device_name = base::SysCFStringRefToUTF8(device_name);
// Now find out its UID.
property_address.mSelector = kAudioDevicePropertyDeviceUID;
base::ScopedCFTypeRef<CFStringRef> device_uid;
property_size = sizeof(CFStringRef);
result =
AudioObjectGetPropertyData(device_id, &property_address, 0, NULL,
&property_size, device_uid.InitializeInto());
if (result != noErr) {
LOG(ERROR) << "AudioObjectGetPropertyData(" << device_id
<< ", kAudioDevicePropertyDeviceUID) "
<< "failed. Error: " << result;
continue;
}
audio_device.device_uid = base::SysCFStringRefToUTF8(device_uid);
audio_devices.push_back(audio_device);
}
return audio_devices;
}
AudioCapturerMac::AudioCapturerMac(const std::string& audio_device_uid)
: audio_device_uid_(audio_device_uid),
silence_detector_(kAudioSilenceThreshold) {
DETACH_FROM_SEQUENCE(sequence_checker_);
DCHECK(!audio_device_uid.empty());
stream_description_.mSampleRate = kSampleRate;
stream_description_.mFormatID = kAudioFormatLinearPCM;
stream_description_.mFormatFlags =
kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
stream_description_.mBytesPerPacket = kBytesPerFrame;
stream_description_.mFramesPerPacket = 1;
stream_description_.mBytesPerFrame = kBytesPerFrame;
stream_description_.mChannelsPerFrame = kChannelsPerFrame;
stream_description_.mBitsPerChannel = 8 * kBytesPerChannel;
stream_description_.mReserved = 0;
AudioCapturerInstanceSet::Add(this);
}
AudioCapturerMac::~AudioCapturerMac() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
AudioCapturerInstanceSet::Remove(this);
DisposeInputQueue();
}
bool AudioCapturerMac::Start(const PacketCapturedCallback& callback) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!callback_);
DCHECK(callback);
caller_task_runner_ = base::SequencedTaskRunnerHandle::Get();
if (!StartInputQueue()) {
return false;
}
callback_ = callback;
return true;
}
// static
void AudioCapturerMac::HandleInputBufferOnAQThread(
void* user_data,
AudioQueueRef aq,
AudioQueueBufferRef buffer,
const AudioTimeStamp* start_time,
UInt32 num_packets,
const AudioStreamPacketDescription* packet_descs) {
AudioCapturerMac* capturer = reinterpret_cast<AudioCapturerMac*>(user_data);
{
base::AutoLock guard(AudioCapturerInstanceSet::GetLock());
if (!AudioCapturerInstanceSet::Contains(capturer)) {
// The capturer has been destroyed.
return;
}
capturer->caller_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&AudioCapturerMac::HandleInputBuffer,
capturer->weak_factory_.GetWeakPtr(), aq, buffer));
}
}
void AudioCapturerMac::HandleInputBuffer(AudioQueueRef aq,
AudioQueueBufferRef buffer) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (!is_started_) {
LOG(WARNING) << "Playback has been stopped.";
return;
}
DCHECK_EQ(input_queue_, aq);
DCHECK(callback_);
if (!silence_detector_.IsSilence(
reinterpret_cast<const int16_t*>(buffer->mAudioData),
buffer->mAudioDataByteSize / sizeof(int16_t) / kChannelsPerFrame)) {
auto packet = std::make_unique<AudioPacket>();
packet->add_data(buffer->mAudioData, buffer->mAudioDataByteSize);
packet->set_encoding(AudioPacket::ENCODING_RAW);
packet->set_sampling_rate(kSampleRate);
packet->set_bytes_per_sample(AudioPacket::BYTES_PER_SAMPLE_2);
packet->set_channels(AudioPacket::CHANNELS_STEREO);
callback_.Run(std::move(packet));
}
// Recycle the buffer.
// Only the first 2 params are needed for recording.
OSStatus err = AudioQueueEnqueueBuffer(input_queue_, buffer, 0, NULL);
HandleError(err, "AudioQueueEnqueueBuffer");
}
bool AudioCapturerMac::StartInputQueue() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!input_queue_);
DCHECK(!is_started_);
if (mac::CanCaptureAudio()) {
HOST_LOG << "Audio capture is allowed.";
} else {
HOST_LOG << "We have no audio capture permission. Requesting one...";
mac::RequestAudioCapturePermission(base::BindOnce([](bool granted) {
// We don't need to defer the AudioQueue setup process as the buffers will
// start being filled up immediately after the user approves the request.
if (granted) {
HOST_LOG << "Audio capture permission granted.";
} else {
LOG(ERROR) << "Audio capture permission not granted.";
}
}));
}
// Setup input queue.
// This runs on AudioQueue's internal thread. For some reason if we specify
// inCallbackRunLoop to current thread, then the callback will never get
// called.
OSStatus err =
AudioQueueNewInput(&stream_description_, &HandleInputBufferOnAQThread,
/* inUserData= */ this, /* inCallbackRunLoop= */ NULL,
kCFRunLoopCommonModes, 0, &input_queue_);
if (HandleError(err, "AudioQueueNewInput")) {
return false;
}
// Use the loopback device for input.
HOST_LOG << "Using loopback device: " << audio_device_uid_;
base::ScopedCFTypeRef<CFStringRef> device_uid =
base::SysUTF8ToCFStringRef(audio_device_uid_);
CFStringRef unowned_device_uid = device_uid.get();
err = AudioQueueSetProperty(input_queue_, kAudioQueueProperty_CurrentDevice,
&unowned_device_uid, sizeof(unowned_device_uid));
if (HandleError(err,
"AudioQueueSetProperty(kAudioQueueProperty_CurrentDevice)")) {
return false;
}
// Setup buffers.
for (int i = 0; i < kNumberBuffers; i++) {
// |buffer| will automatically be freed when |input_queue_| is released.
AudioQueueBufferRef buffer;
err = AudioQueueAllocateBuffer(input_queue_, kBufferByteSize, &buffer);
if (HandleError(err, "AudioQueueAllocateBuffer")) {
return false;
}
err = AudioQueueEnqueueBuffer(input_queue_, buffer, 0, NULL);
if (HandleError(err, "AudioQueueEnqueueBuffer")) {
return false;
}
}
// Start input queue.
err = AudioQueueStart(input_queue_, NULL);
if (err == kAudioQueueErr_InvalidDevice) {
LOG(ERROR) << "Loopback device " << audio_device_uid_
<< " could not be located";
return false;
}
if (HandleError(err, "AudioQueueStart")) {
return false;
}
is_started_ = true;
silence_detector_.Reset(kSampleRate, kChannelsPerFrame);
return true;
}
void AudioCapturerMac::DisposeInputQueue() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (!input_queue_) {
return;
}
OSStatus err;
if (is_started_) {
err = AudioQueueStop(input_queue_, /* Immediate */ true);
if (err != noErr) {
LOG(DFATAL) << "Failed to call AudioQueueStop, error code: " << err;
}
is_started_ = false;
}
err = AudioQueueDispose(input_queue_, /* Immediate */ true);
if (err != noErr) {
LOG(DFATAL) << "Failed to call AudioQueueDispose, error code: " << err;
}
input_queue_ = nullptr;
}
bool AudioCapturerMac::HandleError(OSStatus err, const char* function_name) {
if (err != noErr) {
LOG(DFATAL) << "Failed to call " << function_name
<< ", error code: " << err;
DisposeInputQueue();
return true;
}
return false;
}
// AudioCapturer
bool AudioCapturer::IsSupported() {
if (HostSettings::GetInstance()
->GetString(kMacAudioCaptureDeviceUid)
.empty()) {
HOST_LOG << kMacAudioCaptureDeviceUid << " is not set or not a string. "
<< "Audio capturer will be disabled.";
return false;
}
HOST_LOG << kMacAudioCaptureDeviceUid
<< " is set. Audio capturer will be enabled.";
return true;
}
std::unique_ptr<AudioCapturer> AudioCapturer::Create() {
std::string device_uid =
HostSettings::GetInstance()->GetString(kMacAudioCaptureDeviceUid);
if (device_uid.empty()) {
// AudioCapturer::Create is still called even when IsSupported() returns
// false.
return nullptr;
}
return std::make_unique<AudioCapturerMac>(device_uid);
}
} // namespace remoting