blob: 039a8a3b93b57d22ef134bc5bf9ebe64346017ca [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/app_list/views/app_list_item_view.h"
#include <algorithm>
#include <utility>
#include <vector>
#include "ash/app_list/app_list_view_delegate.h"
#include "ash/app_list/model/app_list_folder_item.h"
#include "ash/app_list/model/app_list_item.h"
#include "ash/app_list/views/apps_grid_view.h"
#include "ash/public/cpp/app_list/app_list_config.h"
#include "ash/public/cpp/app_list/app_list_constants.h"
#include "ash/public/cpp/app_list/app_list_features.h"
#include "ash/public/cpp/app_list/app_list_switches.h"
#include "base/strings/utf_string_conversions.h"
#include "build/build_config.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/ui_base_features.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/gfx/animation/throb_animation.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/font_list.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/vector2d.h"
#include "ui/gfx/image/canvas_image_source.h"
#include "ui/gfx/image/image_skia_operations.h"
#include "ui/gfx/shadow_value.h"
#include "ui/gfx/transform_util.h"
#include "ui/strings/grit/ui_strings.h"
#include "ui/views/background.h"
#include "ui/views/controls/image_view.h"
#include "ui/views/controls/label.h"
#include "ui/views/controls/menu/menu_runner.h"
#include "ui/views/controls/progress_bar.h"
#include "ui/views/drag_controller.h"
namespace app_list {
namespace {
// Delay in milliseconds of when the dragging UI should be shown for mouse drag.
constexpr int kMouseDragUIDelayInMs = 200;
// Delay in milliseconds of when the dragging UI should be shown for touch drag.
// Note: For better user experience, this is made shorter than
// ET_GESTURE_LONG_PRESS delay, which is too long for this case, e.g., about
// 650ms.
constexpr int kTouchLongpressDelayInMs = 300;
// The drag and drop app icon should get scaled by this factor.
constexpr float kDragDropAppIconScale = 1.2f;
// The drag and drop icon scaling up or down animation transition duration.
constexpr int kDragDropAppIconScaleTransitionInMs = 200;
// The color of the title for the tiles within folder.
constexpr SkColor kFolderGridTitleColor = SK_ColorBLACK;
// The color of the selected item view within folder.
constexpr SkColor kFolderGridSelectedColor = SkColorSetARGB(31, 0, 0, 0);
// The duration in milliseconds of dragged view hover animation.
constexpr int kDraggedViewHoverAnimationDuration = 250;
// The duration in milliseconds of dragged view hover animation for folder icon.
constexpr int kDraggedViewHoverAnimationDurationForFolder = 125;
// The shadow blur of title.
constexpr int kTitleShadowBlur = 28;
// The shadow color of title.
constexpr SkColor kTitleShadowColor = SkColorSetA(SK_ColorBLACK, 82);
// The shadow blur of icon.
constexpr int kIconShadowBlur = 10;
// The shadow color of icon.
constexpr SkColor kIconShadowColor = SkColorSetA(SK_ColorBLACK, 31);
// The class clips the provided folder icon image.
class ClippedFolderIconImageSource : public gfx::CanvasImageSource {
public:
explicit ClippedFolderIconImageSource(const gfx::ImageSkia& image)
: gfx::CanvasImageSource(AppListConfig::instance().folder_icon_size(),
false),
image_(image) {}
~ClippedFolderIconImageSource() override = default;
void Draw(gfx::Canvas* canvas) override {
// Draw the unclipped icon on the center of the canvas with a circular mask.
gfx::Path circular_mask;
circular_mask.addCircle(SkFloatToScalar(size_.width() / 2),
SkFloatToScalar(size_.height() / 2),
SkIntToScalar(size_.width() / 2));
cc::PaintFlags flags;
flags.setStyle(cc::PaintFlags::kFill_Style);
flags.setAntiAlias(true);
canvas->DrawImageInPath(image_, (size_.width() - image_.size().width()) / 2,
(size_.height() - image_.size().height()) / 2,
circular_mask, flags);
}
private:
const gfx::ImageSkia image_;
DISALLOW_COPY_AND_ASSIGN(ClippedFolderIconImageSource);
};
} // namespace
// ImageView for the item icon.
class AppListItemView::IconImageView : public views::ImageView {
public:
IconImageView() {
set_can_process_events_within_subtree(false);
SetVerticalAlignment(views::ImageView::LEADING);
}
~IconImageView() override = default;
// views::View:
void OnBoundsChanged(const gfx::Rect& previous_bounds) override {
views::ImageView::OnBoundsChanged(previous_bounds);
if (icon_mask_)
icon_mask_->layer()->SetBounds(GetLocalBounds());
}
// ui::LayerOwner:
std::unique_ptr<ui::Layer> RecreateLayer() override {
std::unique_ptr<ui::Layer> old_layer = views::View::RecreateLayer();
// ui::Layer::Clone() does not copy mask layer, so set it explicitly here.
if (mask_corner_radius_ != 0 || !mask_insets_.IsEmpty())
SetRoundedRectMaskLayer(mask_corner_radius_, mask_insets_);
return old_layer;
}
// Sets a rounded rect mask layer with |corner_radius| and |insets| to clip
// the icon.
void SetRoundedRectMaskLayer(int corner_radius, const gfx::Insets& insets) {
EnsureLayer();
icon_mask_ = views::Painter::CreatePaintedLayer(
views::Painter::CreateSolidRoundRectPainter(SK_ColorBLACK,
corner_radius, insets));
icon_mask_->layer()->SetFillsBoundsOpaquely(false);
icon_mask_->layer()->SetBounds(GetLocalBounds());
layer()->SetMaskLayer(icon_mask_->layer());
// Save the attributes in case the layer is recreated.
mask_corner_radius_ = corner_radius;
mask_insets_ = insets;
}
// Ensure that the view has a layer.
void EnsureLayer() {
if (!layer()) {
SetPaintToLayer();
layer()->SetFillsBoundsOpaquely(false);
}
}
private:
// The owner of a mask layer to clip the icon into circle.
std::unique_ptr<ui::LayerOwner> icon_mask_;
// The corner radius of mask layer.
int mask_corner_radius_ = 0;
// The insets of the mask layer.
gfx::Insets mask_insets_;
DISALLOW_COPY_AND_ASSIGN(IconImageView);
};
// static
const char AppListItemView::kViewClassName[] = "ui/app_list/AppListItemView";
AppListItemView::AppListItemView(AppsGridView* apps_grid_view,
AppListItem* item,
AppListViewDelegate* delegate)
: AppListItemView(apps_grid_view, item, delegate, item->IsInFolder()) {}
AppListItemView::AppListItemView(AppsGridView* apps_grid_view,
AppListItem* item,
AppListViewDelegate* delegate,
bool is_in_folder)
: Button(apps_grid_view),
is_folder_(item->GetItemType() == AppListFolderItem::kItemType),
is_in_folder_(is_in_folder),
item_weak_(item),
delegate_(delegate),
apps_grid_view_(apps_grid_view),
icon_(new IconImageView),
title_(new views::Label),
progress_bar_(new views::ProgressBar),
is_new_style_launcher_enabled_(
app_list_features::IsNewStyleLauncherEnabled()),
weak_ptr_factory_(this) {
SetFocusBehavior(FocusBehavior::ALWAYS);
if (is_new_style_launcher_enabled_ && is_folder_) {
// Set background blur for folder icon and use mask layer to clip it into
// circle. Note that blur is only enabled in tablet mode to improve dragging
// smoothness.
if (apps_grid_view_->IsTabletMode())
SetBackgroundBlurEnabled(true);
icon_->SetRoundedRectMaskLayer(
AppListConfig::instance().folder_icon_radius(),
gfx::Insets(AppListConfig::instance().folder_icon_insets()));
}
if (is_new_style_launcher_enabled_ && !is_in_folder_ && !is_folder_) {
// To display shadow for icon while not affecting the icon's bounds, icon
// shadow is behind the icon.
icon_shadow_ = new views::ImageView;
icon_shadow_->set_can_process_events_within_subtree(false);
icon_shadow_->SetVerticalAlignment(views::ImageView::LEADING);
AddChildView(icon_shadow_);
}
title_->SetBackgroundColor(SK_ColorTRANSPARENT);
title_->SetAutoColorReadabilityEnabled(false);
title_->SetHandlesTooltips(false);
title_->SetFontList(AppListConfig::instance().app_title_font());
title_->SetLineHeight(AppListConfig::instance().app_title_max_line_height());
title_->SetHorizontalAlignment(gfx::ALIGN_CENTER);
title_->SetEnabledColor(apps_grid_view_->is_in_folder()
? kFolderGridTitleColor
: AppListConfig::instance().grid_title_color());
if (is_new_style_launcher_enabled_ && !is_in_folder_) {
title_->SetShadows(
gfx::ShadowValues(1, gfx::ShadowValue(gfx::Vector2d(), kTitleShadowBlur,
kTitleShadowColor)));
}
SetTitleSubpixelAA();
AddChildView(icon_);
AddChildView(title_);
AddChildView(progress_bar_);
SetIcon(item->icon());
SetItemName(base::UTF8ToUTF16(item->GetDisplayName()),
base::UTF8ToUTF16(item->name()));
SetItemIsInstalling(item->is_installing());
SetItemIsHighlighted(item->highlighted());
item->AddObserver(this);
set_context_menu_controller(this);
SetAnimationDuration(0);
preview_circle_radius_ = 0;
SetPaintToLayer();
layer()->SetFillsBoundsOpaquely(false);
}
AppListItemView::~AppListItemView() {
if (item_weak_)
item_weak_->RemoveObserver(this);
}
void AppListItemView::SetIcon(const gfx::ImageSkia& icon) {
// Clear icon and bail out if item icon is empty.
if (icon.isNull()) {
icon_->SetImage(nullptr);
if (icon_shadow_)
icon_shadow_->SetImage(nullptr);
return;
}
gfx::ImageSkia resized = gfx::ImageSkiaOperations::CreateResizedImage(
icon, skia::ImageOperations::RESIZE_BEST,
is_folder_ ? AppListConfig::instance().folder_unclipped_icon_size()
: AppListConfig::instance().grid_icon_size());
if (shadow_animator_)
shadow_animator_->SetOriginalImage(resized);
else
icon_->SetImage(resized);
if (icon_shadow_) {
// Create a shadow for the shown icon.
gfx::ImageSkia shadowed =
gfx::ImageSkiaOperations::CreateImageWithDropShadow(
resized, gfx::ShadowValues(
1, gfx::ShadowValue(gfx::Vector2d(), kIconShadowBlur,
kIconShadowColor)));
icon_shadow_->SetImage(shadowed);
}
Layout();
}
void AppListItemView::SetUIState(UIState ui_state) {
if (ui_state_ == ui_state)
return;
ui_state_ = ui_state;
switch (ui_state_) {
case UI_STATE_NORMAL:
title_->SetVisible(!is_installing_);
progress_bar_->SetVisible(is_installing_);
ScaleAppIcon(false);
break;
case UI_STATE_DRAGGING:
title_->SetVisible(false);
progress_bar_->SetVisible(false);
ScaleAppIcon(true);
break;
case UI_STATE_DROPPING_IN_FOLDER:
break;
}
SetTitleSubpixelAA();
SchedulePaint();
}
void AppListItemView::ScaleAppIcon(bool scale_up) {
const gfx::Rect bounds(layer()->bounds().size());
gfx::Transform transform =
gfx::GetScaleTransform(bounds.CenterPoint(), kDragDropAppIconScale);
ui::ScopedLayerAnimationSettings settings(layer()->GetAnimator());
settings.SetTransitionDuration(
base::TimeDelta::FromMilliseconds((kDragDropAppIconScaleTransitionInMs)));
if (scale_up)
layer()->SetTransform(transform);
else
layer()->SetTransform(gfx::Transform());
}
void AppListItemView::SetTouchDragging(bool touch_dragging) {
if (touch_dragging_ == touch_dragging)
return;
touch_dragging_ = touch_dragging;
SetState(STATE_NORMAL);
SetUIState(touch_dragging_ ? UI_STATE_DRAGGING : UI_STATE_NORMAL);
// EndDrag may delete |this|.
if (!touch_dragging)
apps_grid_view_->EndDrag(false);
}
void AppListItemView::SetMouseDragging(bool mouse_dragging) {
mouse_dragging_ = mouse_dragging;
SetState(STATE_NORMAL);
SetUIState(mouse_dragging_ ? UI_STATE_DRAGGING : UI_STATE_NORMAL);
if (!mouse_dragging_) {
mouse_drag_proxy_created_ = false;
// EndDrag may delete |this|.
apps_grid_view_->EndDrag(false);
}
}
void AppListItemView::OnMouseDragTimer() {
// Show scaled up app icon to indicate draggable state.
SetMouseDragging(true);
}
void AppListItemView::OnTouchDragTimer(
const gfx::Point& tap_down_location,
const gfx::Point& tap_down_root_location) {
// Show scaled up app icon to indicate draggable state.
apps_grid_view_->InitiateDrag(this, AppsGridView::TOUCH, tap_down_location,
tap_down_root_location);
SetTouchDragging(true);
}
void AppListItemView::CancelContextMenu() {
if (context_menu_)
context_menu_->Cancel();
}
void AppListItemView::OnDragEnded() {
mouse_drag_timer_.Stop();
touch_drag_timer_.Stop();
SetUIState(UI_STATE_NORMAL);
}
gfx::Point AppListItemView::GetDragImageOffset() {
gfx::Point image = icon_->GetImageBounds().origin();
return gfx::Point(icon_->x() + image.x(), icon_->y() + image.y());
}
void AppListItemView::SetAsAttemptedFolderTarget(bool is_target_folder) {
if (is_target_folder)
SetUIState(UI_STATE_DROPPING_IN_FOLDER);
else
SetUIState(UI_STATE_NORMAL);
}
void AppListItemView::SetItemName(const base::string16& display_name,
const base::string16& full_name) {
title_->SetText(display_name);
tooltip_text_ = display_name == full_name ? base::string16() : full_name;
// Use full name for accessibility.
SetAccessibleName(
is_folder_ ? l10n_util::GetStringFUTF16(
IDS_APP_LIST_FOLDER_BUTTON_ACCESSIBILE_NAME, full_name)
: full_name);
Layout();
}
void AppListItemView::SetItemIsHighlighted(bool is_highlighted) {
is_highlighted_ = is_highlighted;
SetTitleSubpixelAA();
SchedulePaint();
}
void AppListItemView::SetItemIsInstalling(bool is_installing) {
is_installing_ = is_installing;
if (ui_state_ == UI_STATE_NORMAL) {
title_->SetVisible(!is_installing);
progress_bar_->SetVisible(is_installing);
}
SetTitleSubpixelAA();
SchedulePaint();
}
void AppListItemView::SetItemPercentDownloaded(int percent_downloaded) {
// A percent_downloaded() of -1 can mean it's not known how much percent is
// completed, or the download hasn't been marked complete, as is the case
// while an extension is being installed after being downloaded.
if (percent_downloaded == -1)
return;
progress_bar_->SetValue(percent_downloaded / 100.0);
}
void AppListItemView::OnContextMenuModelReceived(
const gfx::Point& point,
ui::MenuSourceType source_type,
std::vector<ash::mojom::MenuItemPtr> menu) {
if (menu.empty() || (context_menu_ && context_menu_->IsShowingMenu()))
return;
// GetContextMenuModel is asynchronous and takes a nontrivial amount of time
// to complete. If a menu is shown after the icon has moved, |apps_grid_view_|
// gets put in a bad state because the context menu begins to receive drag
// events, interrupting the app icon drag.
if (apps_grid_view_->IsDragViewMoved(*this))
return;
if (!apps_grid_view_->IsSelectedView(this))
apps_grid_view_->ClearAnySelectedView();
int run_types = views::MenuRunner::HAS_MNEMONICS;
if (source_type == ui::MENU_SOURCE_TOUCH)
run_types |= views::MenuRunner::SEND_GESTURE_EVENTS_TO_OWNER;
views::MenuAnchorPosition anchor_position = views::MENU_ANCHOR_TOPLEFT;
gfx::Rect anchor_rect = gfx::Rect(point, gfx::Size());
if (::features::IsTouchableAppContextMenuEnabled()) {
run_types |= views::MenuRunner::USE_TOUCHABLE_LAYOUT |
views::MenuRunner::FIXED_ANCHOR |
views::MenuRunner::CONTEXT_MENU;
anchor_position = views::MENU_ANCHOR_BUBBLE_TOUCHABLE_RIGHT;
anchor_rect = apps_grid_view_->GetIdealBounds(this);
// Anchor the menu to the same rect that is used for selection highlight.
AdaptBoundsForSelectionHighlight(&anchor_rect);
views::View::ConvertRectToScreen(apps_grid_view_, &anchor_rect);
}
context_menu_ = std::make_unique<AppListMenuModelAdapter>(
item_weak_->GetMetadata()->id, this, source_type, this,
AppListMenuModelAdapter::FULLSCREEN_APP_GRID,
base::BindOnce(&AppListItemView::OnMenuClosed,
weak_ptr_factory_.GetWeakPtr()));
context_menu_->Build(std::move(menu));
context_menu_->Run(anchor_rect, anchor_position, run_types);
apps_grid_view_->SetSelectedView(this);
}
void AppListItemView::ShowContextMenuForView(views::View* source,
const gfx::Point& point,
ui::MenuSourceType source_type) {
delegate_->GetContextMenuModel(
item_weak_->id(),
base::BindOnce(&AppListItemView::OnContextMenuModelReceived,
weak_ptr_factory_.GetWeakPtr(), point, source_type));
}
void AppListItemView::ExecuteCommand(int command_id, int event_flags) {
if (item_weak_) {
delegate_->ContextMenuItemSelected(item_weak_->id(), command_id,
event_flags);
}
}
void AppListItemView::StateChanged(ButtonState old_state) {
if (state() == STATE_HOVERED || state() == STATE_PRESSED) {
if (shadow_animator_)
shadow_animator_->animation()->Show();
// Show the hover/tap highlight: for tap, lighter highlight replaces darker
// keyboard selection; for mouse hover, keyboard selection takes precedence.
if (!apps_grid_view_->IsSelectedView(this) || state() == STATE_PRESSED)
SetItemIsHighlighted(true);
} else {
if (shadow_animator_)
shadow_animator_->animation()->Hide();
SetItemIsHighlighted(false);
if (item_weak_)
item_weak_->set_highlighted(false);
}
SetTitleSubpixelAA();
}
bool AppListItemView::ShouldEnterPushedState(const ui::Event& event) {
// Don't enter pushed state for ET_GESTURE_TAP_DOWN so that hover gray
// background does not show up during scroll.
if (event.type() == ui::ET_GESTURE_TAP_DOWN)
return false;
return views::Button::ShouldEnterPushedState(event);
}
void AppListItemView::PaintButtonContents(gfx::Canvas* canvas) {
if (apps_grid_view_->IsDraggedView(this))
return;
if (apps_grid_view_->IsSelectedView(this)) {
cc::PaintFlags flags;
flags.setAntiAlias(true);
flags.setColor(apps_grid_view_->is_in_folder() ? kFolderGridSelectedColor
: kGridSelectedColor);
flags.setStyle(cc::PaintFlags::kFill_Style);
gfx::Rect selection_highlight_bounds = GetContentsBounds();
AdaptBoundsForSelectionHighlight(&selection_highlight_bounds);
canvas->DrawRoundRect(gfx::RectF(selection_highlight_bounds),
AppListConfig::instance().grid_focus_corner_radius(),
flags);
}
int preview_circle_radius = GetPreviewCircleRadius();
if (!preview_circle_radius)
return;
// Draw folder dropping preview circle.
gfx::Point center = gfx::Point(icon_->x() + icon_->size().width() / 2,
icon_->y() + icon_->size().height() / 2);
cc::PaintFlags flags;
flags.setStyle(cc::PaintFlags::kFill_Style);
flags.setAntiAlias(true);
flags.setColor(AppListConfig::instance().folder_bubble_color());
canvas->DrawCircle(center, preview_circle_radius, flags);
}
bool AppListItemView::OnMousePressed(const ui::MouseEvent& event) {
Button::OnMousePressed(event);
if (!ShouldEnterPushedState(event))
return true;
apps_grid_view_->InitiateDrag(this, AppsGridView::MOUSE, event.location(),
event.root_location());
if (apps_grid_view_->IsDraggedView(this)) {
mouse_drag_timer_.Start(
FROM_HERE, base::TimeDelta::FromMilliseconds(kMouseDragUIDelayInMs),
this, &AppListItemView::OnMouseDragTimer);
}
return true;
}
const char* AppListItemView::GetClassName() const {
return kViewClassName;
}
void AppListItemView::Layout() {
gfx::Rect rect(GetContentsBounds());
if (rect.IsEmpty())
return;
const gfx::Rect icon_bounds =
GetIconBoundsForTargetViewBounds(rect, icon_->GetImage().size());
icon_->SetBoundsRect(icon_bounds);
if (icon_shadow_) {
const gfx::Rect icon_shadow_bounds =
GetIconBoundsForTargetViewBounds(rect, icon_shadow_->GetImage().size());
icon_shadow_->SetBoundsRect(icon_shadow_bounds);
}
title_->SetBoundsRect(
GetTitleBoundsForTargetViewBounds(rect, title_->GetPreferredSize()));
SetTitleSubpixelAA();
progress_bar_->SetBoundsRect(GetProgressBarBoundsForTargetViewBounds(
rect, progress_bar_->GetPreferredSize()));
}
gfx::Size AppListItemView::CalculatePreferredSize() const {
return gfx::Size(AppListConfig::instance().grid_tile_width(),
AppListConfig::instance().grid_tile_height());
}
bool AppListItemView::OnKeyPressed(const ui::KeyEvent& event) {
// Disable space key to press the button. The keyboard events received
// by this view are forwarded from a Textfield (SearchBoxView) and key
// released events are not forwarded. This leaves the button in pressed
// state.
if (event.key_code() == ui::VKEY_SPACE)
return false;
return Button::OnKeyPressed(event);
}
void AppListItemView::OnMouseReleased(const ui::MouseEvent& event) {
Button::OnMouseReleased(event);
SetMouseDragging(false);
}
bool AppListItemView::OnMouseDragged(const ui::MouseEvent& event) {
Button::OnMouseDragged(event);
if (apps_grid_view_->IsDraggedView(this) && mouse_dragging_) {
// Update the drag location of the drag proxy if it has been created.
// If the drag is no longer happening, it could be because this item
// got removed, in which case this item has been destroyed. So, bail out
// now as there will be nothing else to do anyway as
// apps_grid_view_->dragging() will be false.
if (!apps_grid_view_->UpdateDragFromItem(AppsGridView::MOUSE, event))
return true;
}
if (!apps_grid_view_->IsSelectedView(this))
apps_grid_view_->ClearAnySelectedView();
// Show dragging UI when it's confirmed without waiting for the timer.
if (ui_state_ != UI_STATE_DRAGGING && apps_grid_view_->dragging() &&
apps_grid_view_->IsDraggedView(this)) {
mouse_drag_timer_.Stop();
SetUIState(UI_STATE_DRAGGING);
}
return true;
}
void AppListItemView::OnFocus() {
apps_grid_view_->SetSelectedView(this);
}
void AppListItemView::OnBlur() {
apps_grid_view_->ClearSelectedView(this);
}
void AppListItemView::OnGestureEvent(ui::GestureEvent* event) {
switch (event->type()) {
case ui::ET_GESTURE_SCROLL_BEGIN:
if (touch_dragging_) {
CancelContextMenu();
apps_grid_view_->StartDragAndDropHostDragAfterLongPress(
AppsGridView::TOUCH);
event->SetHandled();
} else {
touch_drag_timer_.Stop();
}
break;
case ui::ET_GESTURE_SCROLL_UPDATE:
if (touch_dragging_ && apps_grid_view_->IsDraggedView(this)) {
apps_grid_view_->UpdateDragFromItem(AppsGridView::TOUCH, *event);
event->SetHandled();
}
break;
case ui::ET_GESTURE_SCROLL_END:
case ui::ET_SCROLL_FLING_START:
if (touch_dragging_) {
SetTouchDragging(false);
event->SetHandled();
}
break;
case ui::ET_GESTURE_TAP_DOWN:
if (state() != STATE_DISABLED) {
SetState(STATE_PRESSED);
touch_drag_timer_.Start(
FROM_HERE,
base::TimeDelta::FromMilliseconds(kTouchLongpressDelayInMs),
base::Bind(&AppListItemView::OnTouchDragTimer,
base::Unretained(this), event->location(),
event->root_location()));
event->SetHandled();
}
break;
case ui::ET_GESTURE_TAP:
case ui::ET_GESTURE_TAP_CANCEL:
if (state() != STATE_DISABLED) {
touch_drag_timer_.Stop();
SetState(STATE_NORMAL);
}
break;
case ui::ET_GESTURE_LONG_TAP:
case ui::ET_GESTURE_END:
touch_drag_timer_.Stop();
SetTouchDragging(false);
if (context_menu_ && context_menu_->IsShowingMenu())
apps_grid_view_->SetSelectedView(this);
break;
case ui::ET_GESTURE_TWO_FINGER_TAP:
if (touch_dragging_) {
SetTouchDragging(false);
} else {
touch_drag_timer_.Stop();
}
break;
default:
break;
}
if (!event->handled())
Button::OnGestureEvent(event);
}
bool AppListItemView::GetTooltipText(const gfx::Point& p,
base::string16* tooltip) const {
// Use the label to generate a tooltip, so that it will consider its text
// truncation in making the tooltip. We do not want the label itself to have a
// tooltip, so we only temporarily enable it to get the tooltip text from the
// label, then disable it again.
title_->SetHandlesTooltips(true);
title_->SetTooltipText(tooltip_text_);
bool handled = title_->GetTooltipText(p, tooltip);
title_->SetHandlesTooltips(false);
return handled;
}
void AppListItemView::ImageShadowAnimationProgressed(
ImageShadowAnimator* animator) {
icon_->SetImage(animator->shadow_image());
Layout();
}
void AppListItemView::OnDraggedViewEnter() {
if (!is_new_style_launcher_enabled_)
return;
CreateDraggedViewHoverAnimation();
dragged_view_hover_animation_->Show();
}
void AppListItemView::OnDraggedViewExit() {
if (!is_new_style_launcher_enabled_)
return;
CreateDraggedViewHoverAnimation();
dragged_view_hover_animation_->Hide();
}
void AppListItemView::SetBackgroundBlurEnabled(bool enabled) {
DCHECK(is_folder_);
if (enabled)
icon_->EnsureLayer();
icon_->layer()->SetBackgroundBlur(
enabled ? AppListConfig::instance().blur_radius() : 0);
}
void AppListItemView::AnimationProgressed(const gfx::Animation* animation) {
if (is_folder_) {
// Animate the folder icon via changing mask layer's corner radius and
// insets.
const double progress = animation->GetCurrentValue();
const int corner_radius = gfx::Tween::IntValueBetween(
progress, AppListConfig::instance().folder_icon_dimension() / 2,
AppListConfig::instance().folder_unclipped_icon_dimension() / 2);
const int insets = gfx::Tween::IntValueBetween(
progress, AppListConfig::instance().folder_icon_insets(), 0);
icon_->SetRoundedRectMaskLayer(corner_radius, gfx::Insets(insets));
return;
}
preview_circle_radius_ = gfx::Tween::IntValueBetween(
animation->GetCurrentValue(), 0,
AppListConfig::instance().folder_dropping_circle_radius());
SchedulePaint();
}
void AppListItemView::OnMenuClosed() {
OnBlur();
}
void AppListItemView::OnSyncDragEnd() {
SetUIState(UI_STATE_NORMAL);
}
gfx::Rect AppListItemView::GetIconBounds() const {
if (is_folder_) {
// The folder icon is in unclipped size, so clip it before return.
gfx::Rect folder_icon_bounds = icon_->bounds();
folder_icon_bounds.ClampToCenteredSize(
AppListConfig::instance().folder_icon_size());
return folder_icon_bounds;
}
return icon_->bounds();
}
gfx::Rect AppListItemView::GetIconBoundsInScreen() const {
gfx::Rect icon_bounds = GetIconBounds();
ConvertRectToScreen(this, &icon_bounds);
return icon_bounds;
}
gfx::ImageSkia AppListItemView::GetIconImage() const {
if (!is_folder_)
return icon_->GetImage();
return gfx::CanvasImageSource::MakeImageSkia<ClippedFolderIconImageSource>(
icon_->GetImage());
}
void AppListItemView::SetIconVisible(bool visible) {
icon_->SetVisible(visible);
if (icon_shadow_)
icon_shadow_->SetVisible(visible);
}
void AppListItemView::SetDragUIState() {
SetUIState(UI_STATE_DRAGGING);
}
gfx::Rect AppListItemView::GetIconBoundsForTargetViewBounds(
const gfx::Rect& target_bounds,
const gfx::Size& icon_size) {
gfx::Rect rect(target_bounds);
rect.Inset(0, 0, 0, AppListConfig::instance().grid_icon_bottom_padding());
rect.ClampToCenteredSize(icon_size);
return rect;
}
gfx::Rect AppListItemView::GetTitleBoundsForTargetViewBounds(
const gfx::Rect& target_bounds,
const gfx::Size& title_size) {
gfx::Rect rect(target_bounds);
rect.Inset(AppListConfig::instance().grid_title_horizontal_padding(),
AppListConfig::instance().grid_title_top_padding(),
AppListConfig::instance().grid_title_horizontal_padding(), 0);
rect.ClampToCenteredSize(title_size);
return rect;
}
gfx::Rect AppListItemView::GetProgressBarBoundsForTargetViewBounds(
const gfx::Rect& target_bounds,
const gfx::Size& progress_bar_size) {
gfx::Rect progress_bar_bounds(progress_bar_size);
progress_bar_bounds.set_x(
(target_bounds.width() - progress_bar_bounds.width()) / 2);
progress_bar_bounds.set_y(target_bounds.y());
return progress_bar_bounds;
}
void AppListItemView::SetTitleSubpixelAA() {
// TODO(tapted): Enable AA for folders as well, taking care to play nice with
// the folder bubble animation.
bool enable_aa = !is_in_folder_ && ui_state_ == UI_STATE_NORMAL &&
!is_highlighted_ && !apps_grid_view_->IsSelectedView(this) &&
!apps_grid_view_->IsAnimatingView(this);
title_->SetSubpixelRenderingEnabled(enable_aa);
if (enable_aa) {
title_->SetBackgroundColor(app_list::kLabelBackgroundColor);
title_->SetBackground(
views::CreateSolidBackground(app_list::kLabelBackgroundColor));
} else {
// In other cases, keep the background transparent to ensure correct
// interactions with animations. This will temporarily disable subpixel AA.
title_->SetBackgroundColor(0);
title_->SetBackground(nullptr);
}
title_->SchedulePaint();
}
void AppListItemView::ItemIconChanged() {
DCHECK(item_weak_);
SetIcon(item_weak_->icon());
}
void AppListItemView::ItemNameChanged() {
SetItemName(base::UTF8ToUTF16(item_weak_->GetDisplayName()),
base::UTF8ToUTF16(item_weak_->name()));
}
void AppListItemView::ItemIsInstallingChanged() {
SetItemIsInstalling(item_weak_->is_installing());
}
void AppListItemView::ItemPercentDownloadedChanged() {
SetItemPercentDownloaded(item_weak_->percent_downloaded());
}
void AppListItemView::ItemBeingDestroyed() {
DCHECK(item_weak_);
item_weak_->RemoveObserver(this);
item_weak_ = NULL;
}
int AppListItemView::GetPreviewCircleRadius() const {
if (is_new_style_launcher_enabled_ && !is_folder_) {
// The preview circle animation is only enabled for new style launcher.
return preview_circle_radius_;
}
if (!is_new_style_launcher_enabled_ &&
ui_state_ == UI_STATE_DROPPING_IN_FOLDER) {
// Show a static preview circle when new style launcher is not enabled.
return AppListConfig::instance().folder_dropping_circle_radius();
}
return 0;
}
void AppListItemView::CreateDraggedViewHoverAnimation() {
if (dragged_view_hover_animation_)
return;
dragged_view_hover_animation_ = std::make_unique<gfx::SlideAnimation>(this);
dragged_view_hover_animation_->SetTweenType(gfx::Tween::EASE_IN);
dragged_view_hover_animation_->SetSlideDuration(
is_folder_ ? kDraggedViewHoverAnimationDurationForFolder
: kDraggedViewHoverAnimationDuration);
}
void AppListItemView::AdaptBoundsForSelectionHighlight(gfx::Rect* bounds) {
bounds->Inset(0, 0, 0, AppListConfig::instance().grid_icon_bottom_padding());
bounds->ClampToCenteredSize(AppListConfig::instance().grid_focus_size());
}
} // namespace app_list