| // Copyright 2017 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_COMMON_SCHEDULING_PRIORITY_H_ | |
| #define GPU_COMMAND_BUFFER_COMMON_SCHEDULING_PRIORITY_H_ | |
| #include "gpu/command_buffer/common/gpu_command_buffer_common_export.h" | |
| namespace gpu { | |
| enum class SchedulingPriority { | |
| // The High priority can be used by priveleged clients only. This priority is | |
| // used for UI contexts and by the scheduler for prioritizing contexts which | |
| // have outstanding sync token waits or client side waits. | |
| kHigh, | |
| // The following priorities can be used on unprivileged clients. | |
| // This priority is used as the default priority for all contexts. | |
| kNormal, | |
| // This priority is used for worker contexts. | |
| kLow, | |
| kLast = kLow | |
| }; | |
| GPU_COMMAND_BUFFER_COMMON_EXPORT const char* SchedulingPriorityToString( | |
| SchedulingPriority priority); | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_COMMON_SCHEDULING_PRIORITY_H_ |