| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GL_DC_RENDERER_LAYER_PARAMS_H_ |
| #define UI_GL_DC_RENDERER_LAYER_PARAMS_H_ |
| |
| #include <vector> |
| |
| #include "base/memory/ref_counted.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "ui/gfx/geometry/point.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/geometry/rect_f.h" |
| #include "ui/gfx/transform.h" |
| #include "ui/gl/gl_export.h" |
| |
| namespace gl { |
| class GLImage; |
| } |
| |
| namespace ui { |
| |
| struct GL_EXPORT DCRendererLayerParams { |
| DCRendererLayerParams(bool is_clipped, |
| const gfx::Rect clip_rect, |
| int z_order, |
| const gfx::Transform& transform, |
| std::vector<scoped_refptr<gl::GLImage>> image, |
| const gfx::RectF& contents_rect, |
| const gfx::Rect& rect, |
| unsigned background_color, |
| unsigned edge_aa_mask, |
| float opacity, |
| unsigned filter); |
| DCRendererLayerParams(const DCRendererLayerParams& other); |
| ~DCRendererLayerParams(); |
| |
| bool is_clipped; |
| const gfx::Rect clip_rect; |
| int z_order; |
| const gfx::Transform transform; |
| std::vector<scoped_refptr<gl::GLImage>> image; |
| const gfx::RectF contents_rect; |
| const gfx::Rect rect; |
| unsigned background_color; |
| unsigned edge_aa_mask; |
| float opacity; |
| unsigned filter; |
| |
| // This is a subset of cc::FilterOperation::FilterType. |
| enum class FilterEffectType : uint32_t { |
| GRAYSDCLE, |
| SEPIA, |
| SATURATE, |
| HUE_ROTATE, |
| INVERT, |
| BRIGHTNESS, |
| CONTRAST, |
| OPACITY, |
| BLUR, |
| DROP_SHADOW, |
| }; |
| struct GL_EXPORT FilterEffect { |
| FilterEffectType type = FilterEffectType::GRAYSDCLE; |
| |
| // For every filter other than DROP_SHADOW, only |amount| is populated. |
| float amount = 0; |
| gfx::Point drop_shadow_offset; |
| SkColor drop_shadow_color = 0; |
| }; |
| using FilterEffects = std::vector<FilterEffect>; |
| |
| FilterEffects filter_effects; |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_GL_DC_RENDERER_LAYER_PARAMS_H_ |