| // Copyright 2014 The Chromium Authors | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef ASH_SCREEN_UTIL_H_ | 
 | #define ASH_SCREEN_UTIL_H_ | 
 |  | 
 | #include "ash/ash_export.h" | 
 |  | 
 | namespace aura { | 
 | class Window; | 
 | }  // namespace aura | 
 |  | 
 | namespace gfx { | 
 | class Rect; | 
 | }  // namespace gfx | 
 |  | 
 | namespace ash { | 
 |  | 
 | namespace screen_util { | 
 |  | 
 | // Returns the bounds for maximized windows in parent coordinates. | 
 | // Maximized windows trigger auto-hiding the shelf. | 
 | ASH_EXPORT gfx::Rect GetMaximizedWindowBoundsInParent(aura::Window* window); | 
 |  | 
 | // Returns the display bounds in parent coordinates. | 
 | ASH_EXPORT gfx::Rect GetDisplayBoundsInParent(aura::Window* window); | 
 |  | 
 | // Returns the bounds of fullscreened windows in the parent coordinates of | 
 | // |window| taking into account the height of the Docked Magnifier and Chromevox | 
 | // panel (if they are enabled). | 
 | ASH_EXPORT gfx::Rect GetFullscreenWindowBoundsInParent(aura::Window* window); | 
 |  | 
 | // Returns the display's work area bounds in parent coordinates. | 
 | ASH_EXPORT gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window); | 
 |  | 
 | // Returns the display's work area bounds in parent coordinates on lock | 
 | // screen, i.e. for work area with forced bottom alignment. | 
 | // Note that unlike |GetDisplayWorkAreaBoundsInParent|, this method uses | 
 | // work area bounds that are updated when the screen is locked. For example | 
 | // if shelf alignment is set to right before screen lock, | 
 | // |GetDisplayWorkAreaBoundsInParent| will return work are bounds for right | 
 | // shelf alignment - this method will return work area for bottom shelf | 
 | // alignment (which is always used on lock screen). | 
 | ASH_EXPORT gfx::Rect GetDisplayWorkAreaBoundsInParentForLockScreen( | 
 |     aura::Window* window); | 
 |  | 
 | // Returns the display's work area bounds on the active desk container. | 
 | ASH_EXPORT gfx::Rect GetDisplayWorkAreaBoundsInParentForActiveDeskContainer( | 
 |     aura::Window* window); | 
 | ASH_EXPORT gfx::Rect GetDisplayWorkAreaBoundsInScreenForActiveDeskContainer( | 
 |     aura::Window* window); | 
 |  | 
 | // Returns the bounds of the physical display containing the shelf for | 
 | // |window|. Physical displays can differ from logical displays in unified | 
 | // desktop mode. | 
 | // TODO(oshima): Consider using physical displays in window layout, instead of | 
 | // root windows, and only use logical display in display management code. | 
 | ASH_EXPORT gfx::Rect GetDisplayBoundsWithShelf(aura::Window* window); | 
 |  | 
 | // Returns an adjusted bounds for the given |bounds| by false snapping it to the | 
 | // edge of the display in pixel space. It will snap the bounds to the display | 
 | // that contains |window|. This will prevent any 1px gaps that you might see at | 
 | // the edges of the display. We achieve this by increasing the height and/or the | 
 | // width of |bounds| so that in pixel space, they cover the edge of the dispaly. | 
 | // |bounds| should be in screen space. | 
 | ASH_EXPORT gfx::Rect SnapBoundsToDisplayEdge(const gfx::Rect& bounds, | 
 |                                              const aura::Window* window); | 
 |  | 
 | // Returns the ideal bounds for the maximized/fullscreen/pinned state, | 
 | // takig the shelf behavior into account. The maximized window state should | 
 | // not be affected by the shelf bhavior change by fullscreen, but should | 
 | // use the fullscreen bounds if the shelf is set to auto hide mode by a user. | 
 | ASH_EXPORT gfx::Rect GetIdealBoundsForMaximizedOrFullscreenOrPinnedState( | 
 |     aura::Window* window); | 
 |  | 
 | }  // namespace screen_util | 
 |  | 
 | }  // namespace ash | 
 |  | 
 | #endif  // ASH_SCREEN_UTIL_H_ |