| // Copyright 2023 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_STENCIL_TEXTURING_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_STENCIL_TEXTURING_H_ |
| |
| #include "third_party/blink/renderer/modules/webgl/webgl_extension.h" |
| #include "third_party/khronos/GLES2/gl2.h" |
| |
| namespace blink { |
| |
| class ExecutionContext; |
| |
| class WebGLStencilTexturing final : public WebGLExtension { |
| DEFINE_WRAPPERTYPEINFO(); |
| |
| public: |
| static bool Supported(WebGLRenderingContextBase*); |
| static const char* ExtensionName(); |
| |
| WebGLStencilTexturing(WebGLRenderingContextBase*, ExecutionContext*); |
| |
| WebGLExtensionName GetName() const override; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_STENCIL_TEXTURING_H_ |