blob: 3c9ae843fa5ed0e02e17e1fc110d6aeb2d9a584a [file] [log] [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/webgl/webgl_unowned_texture.h"
namespace blink {
WebGLUnownedTexture::WebGLUnownedTexture(WebGLContextObjectSupport* ctx,
GLuint texture,
GLenum target)
: WebGLTexture(ctx, texture, target) {}
void WebGLUnownedTexture::OnGLDeleteTextures() {
// The owner of the texture name notified us that it is no longer valid. Reset
// the handle so we're not going to use it somewhere. Note that this will
// suppress the rest of the logic found in WebGLObject::DeleteObject(), since
// one of the first things that the method does is a check to see if |object_|
// is valid.
ResetUnownedObject();
}
void WebGLUnownedTexture::DeleteObjectImpl(gpu::gles2::GLES2Interface*) {
// Normally, we would invoke gl->DeleteTextures() here, but
// WebGLUnownedTexture does not own its texture name. Do nothing.
}
WebGLUnownedTexture::~WebGLUnownedTexture() = default;
} // namespace blink