| // Copyright 2019 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "third_party/blink/renderer/modules/webgpu/gpu_texture_view.h" | |
| #include "third_party/blink/renderer/modules/webgpu/gpu_device.h" | |
| namespace blink { | |
| GPUTextureView::GPUTextureView(GPUDevice* device, | |
| wgpu::TextureView texture_view, | |
| const String& label) | |
| : DawnObject<wgpu::TextureView>(device, std::move(texture_view), label) {} | |
| } // namespace blink |