| // Copyright 2017 The Chromium Authors | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef UI_GFX_GPU_FENCE_HANDLE_H_ | 
 | #define UI_GFX_GPU_FENCE_HANDLE_H_ | 
 |  | 
 | #include "base/component_export.h" | 
 | #include "base/memory/ref_counted.h" | 
 | #include "build/build_config.h" | 
 |  | 
 | #if BUILDFLAG(IS_POSIX) | 
 | #include "base/files/scoped_file.h" | 
 | #endif | 
 |  | 
 | #if BUILDFLAG(IS_FUCHSIA) | 
 | #include <lib/zx/event.h> | 
 | #endif | 
 |  | 
 | #if BUILDFLAG(IS_WIN) | 
 | #include "base/win/scoped_handle.h" | 
 | #endif | 
 |  | 
 | namespace gfx { | 
 |  | 
 | // TODO(crbug.com/40728014): Make this a class instead of struct. | 
 | struct COMPONENT_EXPORT(GFX) GpuFenceHandle { | 
 | #if BUILDFLAG(IS_POSIX) | 
 |   using ScopedPlatformFence = base::ScopedFD; | 
 | #elif BUILDFLAG(IS_FUCHSIA) | 
 |   using ScopedPlatformFence = zx::event; | 
 | #elif BUILDFLAG(IS_WIN) | 
 |   using ScopedPlatformFence = base::win::ScopedHandle; | 
 | #endif | 
 |  | 
 |   GpuFenceHandle(const GpuFenceHandle&) = delete; | 
 |   GpuFenceHandle& operator=(const GpuFenceHandle&) = delete; | 
 |  | 
 |   GpuFenceHandle(); | 
 |   GpuFenceHandle(GpuFenceHandle&& other); | 
 |   GpuFenceHandle& operator=(GpuFenceHandle&& other); | 
 |   ~GpuFenceHandle(); | 
 |  | 
 |   bool is_null() const; | 
 |  | 
 |   // Returns an instance of |handle| which can be sent over IPC. This duplicates | 
 |   // the handle so that IPC code can take ownership of it without invalidating | 
 |   // |handle| itself. | 
 |   GpuFenceHandle Clone() const; | 
 |  | 
 |   // Takes ownership of 'scoped_fence'. This likely comes from a move | 
 |   // operation. | 
 |   void Adopt(ScopedPlatformFence scoped_fence); | 
 |  | 
 |   // Internally clears out 'owned_fence' ownership. | 
 |   void Reset(); | 
 |  | 
 |   // Returns a owned fence object (in scope) and 'Reset's the handle's fence | 
 |   // object. | 
 |   ScopedPlatformFence Release(); | 
 |  | 
 |   // Helper functions for platforms with unscoped underlying fence | 
 |   // representations. | 
 | #if BUILDFLAG(IS_POSIX) | 
 |   // Returns fd but the returned fd is not owned. | 
 |   int Peek() const; | 
 | #elif BUILDFLAG(IS_WIN) | 
 |   // Returns HANDLE but the returned HANDLE is not owned. | 
 |   HANDLE Peek() const; | 
 | #endif | 
 |  | 
 |   // Returns global total number of clones since last call. | 
 |   static uint32_t GetAndClearNumberOfClones(); | 
 |  | 
 |  private: | 
 |   struct RefCountedScopedFence | 
 |       : public base::RefCountedThreadSafe<RefCountedScopedFence> { | 
 |     explicit RefCountedScopedFence(ScopedPlatformFence scoped_fd); | 
 |  | 
 |    private: | 
 |     ~RefCountedScopedFence(); | 
 |  | 
 |     friend class base::RefCountedThreadSafe<RefCountedScopedFence>; | 
 |     friend struct GpuFenceHandle; | 
 |  | 
 |     ScopedPlatformFence scoped_fence_; | 
 |   }; | 
 |  | 
 |   scoped_refptr<RefCountedScopedFence> smart_fence_; | 
 | }; | 
 |  | 
 | }  // namespace gfx | 
 |  | 
 | #endif  // UI_GFX_GPU_FENCE_HANDLE_H_ |