| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "bindings/core/v8/ScriptStreamer.h" |
| |
| #include "bindings/core/v8/ScriptStreamerThread.h" |
| #include "bindings/core/v8/V8ScriptRunner.h" |
| #include "core/dom/Document.h" |
| #include "core/dom/Element.h" |
| #include "core/dom/PendingScript.h" |
| #include "core/fetch/ScriptResource.h" |
| #include "core/frame/Settings.h" |
| #include "core/html/parser/TextResourceDecoder.h" |
| #include "platform/Histogram.h" |
| #include "platform/SharedBuffer.h" |
| #include "platform/ThreadSafeFunctional.h" |
| #include "platform/TraceEvent.h" |
| #include "public/platform/WebScheduler.h" |
| #include "wtf/Deque.h" |
| #include "wtf/PtrUtil.h" |
| #include "wtf/text/TextEncodingRegistry.h" |
| #include <memory> |
| |
| namespace blink { |
| |
| namespace { |
| |
| void recordStartedStreamingHistogram(ScriptStreamer::Type scriptType, int reason) |
| { |
| switch (scriptType) { |
| case ScriptStreamer::ParsingBlocking: { |
| DEFINE_STATIC_LOCAL(EnumerationHistogram, parseBlockingHistogram, ("WebCore.Scripts.ParsingBlocking.StartedStreaming", 2)); |
| parseBlockingHistogram.count(reason); |
| break; |
| } |
| case ScriptStreamer::Deferred: { |
| DEFINE_STATIC_LOCAL(EnumerationHistogram, deferredHistogram, ("WebCore.Scripts.Deferred.StartedStreaming", 2)); |
| deferredHistogram.count(reason); |
| break; |
| } |
| case ScriptStreamer::Async: { |
| DEFINE_STATIC_LOCAL(EnumerationHistogram, asyncHistogram, ("WebCore.Scripts.Async.StartedStreaming", 2)); |
| asyncHistogram.count(reason); |
| break; |
| } |
| default: |
| ASSERT_NOT_REACHED(); |
| break; |
| } |
| } |
| |
| // For tracking why some scripts are not streamed. Not streaming is part of |
| // normal operation (e.g., script already loaded, script too small) and doesn't |
| // necessarily indicate a failure. |
| enum NotStreamingReason { |
| AlreadyLoaded, |
| NotHTTP, |
| Reload, |
| ContextNotValid, |
| EncodingNotSupported, |
| ThreadBusy, |
| V8CannotStream, |
| ScriptTooSmall, |
| NotStreamingReasonEnd |
| }; |
| |
| void recordNotStreamingReasonHistogram(ScriptStreamer::Type scriptType, NotStreamingReason reason) |
| { |
| switch (scriptType) { |
| case ScriptStreamer::ParsingBlocking: { |
| DEFINE_STATIC_LOCAL(EnumerationHistogram, parseBlockingHistogram, ("WebCore.Scripts.ParsingBlocking.NotStreamingReason", NotStreamingReasonEnd)); |
| parseBlockingHistogram.count(reason); |
| break; |
| } |
| case ScriptStreamer::Deferred: { |
| DEFINE_STATIC_LOCAL(EnumerationHistogram, deferredHistogram, ("WebCore.Scripts.Deferred.NotStreamingReason", NotStreamingReasonEnd)); |
| deferredHistogram.count(reason); |
| break; |
| } |
| case ScriptStreamer::Async: { |
| DEFINE_STATIC_LOCAL(EnumerationHistogram, asyncHistogram, ("WebCore.Scripts.Async.NotStreamingReason", NotStreamingReasonEnd)); |
| asyncHistogram.count(reason); |
| break; |
| } |
| default: |
| ASSERT_NOT_REACHED(); |
| break; |
| } |
| } |
| |
| } // namespace |
| |
| // For passing data between the main thread (producer) and the streamer thread |
| // (consumer). The main thread prepares the data (copies it from Resource) and |
| // the streamer thread feeds it to V8. |
| class SourceStreamDataQueue { |
| WTF_MAKE_NONCOPYABLE(SourceStreamDataQueue); |
| public: |
| SourceStreamDataQueue() |
| : m_finished(false) { } |
| |
| ~SourceStreamDataQueue() |
| { |
| discardQueuedData(); |
| } |
| |
| void clear() |
| { |
| MutexLocker locker(m_mutex); |
| m_finished = false; |
| discardQueuedData(); |
| } |
| |
| void produce(const uint8_t* data, size_t length) |
| { |
| MutexLocker locker(m_mutex); |
| ASSERT(!m_finished); |
| m_data.append(std::make_pair(data, length)); |
| m_haveData.signal(); |
| } |
| |
| void finish() |
| { |
| MutexLocker locker(m_mutex); |
| m_finished = true; |
| m_haveData.signal(); |
| } |
| |
| void consume(const uint8_t** data, size_t* length) |
| { |
| MutexLocker locker(m_mutex); |
| while (!tryGetData(data, length)) |
| m_haveData.wait(m_mutex); |
| } |
| |
| private: |
| bool tryGetData(const uint8_t** data, size_t* length) |
| { |
| ASSERT(m_mutex.locked()); |
| if (!m_data.isEmpty()) { |
| std::pair<const uint8_t*, size_t> next_data = m_data.takeFirst(); |
| *data = next_data.first; |
| *length = next_data.second; |
| return true; |
| } |
| if (m_finished) { |
| *length = 0; |
| return true; |
| } |
| return false; |
| } |
| |
| void discardQueuedData() |
| { |
| while (!m_data.isEmpty()) { |
| std::pair<const uint8_t*, size_t> next_data = m_data.takeFirst(); |
| delete[] next_data.first; |
| } |
| } |
| |
| Deque<std::pair<const uint8_t*, size_t>> m_data; |
| bool m_finished; |
| Mutex m_mutex; |
| ThreadCondition m_haveData; |
| }; |
| |
| |
| // SourceStream implements the streaming interface towards V8. The main |
| // functionality is preparing the data to give to V8 on main thread, and |
| // actually giving the data (via GetMoreData which is called on a background |
| // thread). |
| class SourceStream : public v8::ScriptCompiler::ExternalSourceStream { |
| WTF_MAKE_NONCOPYABLE(SourceStream); |
| public: |
| explicit SourceStream(WebTaskRunner* loadingTaskRunner) |
| : v8::ScriptCompiler::ExternalSourceStream() |
| , m_cancelled(false) |
| , m_finished(false) |
| , m_queueLeadPosition(0) |
| , m_queueTailPosition(0) |
| , m_bookmarkPosition(0) |
| , m_lengthOfBOM(0) |
| , m_loadingTaskRunner(wrapUnique(loadingTaskRunner->clone())) |
| { |
| } |
| |
| virtual ~SourceStream() override { } |
| |
| // Called by V8 on a background thread. Should block until we can return |
| // some data. |
| size_t GetMoreData(const uint8_t** src) override |
| { |
| ASSERT(!isMainThread()); |
| { |
| MutexLocker locker(m_mutex); |
| if (m_cancelled) |
| return 0; |
| } |
| size_t length = 0; |
| // This will wait until there is data. |
| m_dataQueue.consume(src, &length); |
| { |
| MutexLocker locker(m_mutex); |
| if (m_cancelled) |
| return 0; |
| } |
| m_queueLeadPosition += length; |
| return length; |
| } |
| |
| // Called by V8 on background thread. |
| bool SetBookmark() override |
| { |
| ASSERT(!isMainThread()); |
| m_bookmarkPosition = m_queueLeadPosition; |
| return true; |
| } |
| |
| // Called by V8 on background thread. |
| void ResetToBookmark() override |
| { |
| ASSERT(!isMainThread()); |
| { |
| MutexLocker locker(m_mutex); |
| m_queueLeadPosition = m_bookmarkPosition; |
| // See comments at m_lengthOfBOM declaration below for why |
| // we need this here. |
| m_queueTailPosition = m_bookmarkPosition + m_lengthOfBOM; |
| m_dataQueue.clear(); |
| } |
| |
| // Inform main thread to re-queue the data. |
| m_loadingTaskRunner->postTask( |
| BLINK_FROM_HERE, threadSafeBind(&SourceStream::fetchDataFromResourceBuffer, AllowCrossThreadAccess(this), 0)); |
| } |
| |
| void didFinishLoading() |
| { |
| ASSERT(isMainThread()); |
| |
| // ResetToBookmark may reset the data queue's 'finished' status, |
| // so we may need to re-finish after a ResetToBookmark happened. |
| // We do this by remembering m_finished, and always checking for it |
| // at the end ot fetchDataFromResourceBuffer. |
| m_finished = true; |
| fetchDataFromResourceBuffer(0); |
| } |
| |
| void didReceiveData(ScriptStreamer* streamer, size_t lengthOfBOM) |
| { |
| ASSERT(isMainThread()); |
| prepareDataOnMainThread(streamer, lengthOfBOM); |
| } |
| |
| void cancel() |
| { |
| ASSERT(isMainThread()); |
| // The script is no longer needed by the upper layers. Stop streaming |
| // it. The next time GetMoreData is called (or woken up), it will return |
| // 0, which will be interpreted as EOS by V8 and the parsing will |
| // fail. ScriptStreamer::streamingComplete will be called, and at that |
| // point we will release the references to SourceStream. |
| { |
| MutexLocker locker(m_mutex); |
| m_cancelled = true; |
| } |
| m_dataQueue.finish(); |
| } |
| |
| private: |
| void prepareDataOnMainThread(ScriptStreamer* streamer, size_t lengthOfBOM) |
| { |
| ASSERT(isMainThread()); |
| |
| // The Resource must still be alive; otherwise we should've cancelled |
| // the streaming (if we have cancelled, the background thread is not |
| // waiting). |
| ASSERT(streamer->resource()); |
| |
| // BOM can only occur at the beginning of the data. |
| ASSERT(lengthOfBOM == 0 || m_queueTailPosition == 0); |
| |
| if (!streamer->resource()->response().cacheStorageCacheName().isNull()) { |
| streamer->suppressStreaming(); |
| cancel(); |
| return; |
| } |
| |
| CachedMetadataHandler* cacheHandler = streamer->resource()->cacheHandler(); |
| if (cacheHandler && cacheHandler->cachedMetadata(V8ScriptRunner::tagForCodeCache(cacheHandler))) { |
| // The resource has a code cache, so it's unnecessary to stream and |
| // parse the code. Cancel the streaming and resume the non-streaming |
| // code path. |
| streamer->suppressStreaming(); |
| cancel(); |
| return; |
| } |
| |
| if (!m_resourceBuffer) { |
| // We don't have a buffer yet. Try to get it from the resource. |
| SharedBuffer* buffer = streamer->resource()->resourceBuffer(); |
| m_resourceBuffer = RefPtr<SharedBuffer>(buffer); |
| } |
| |
| fetchDataFromResourceBuffer(lengthOfBOM); |
| } |
| |
| void fetchDataFromResourceBuffer(size_t lengthOfBOM) |
| { |
| ASSERT(isMainThread()); |
| MutexLocker locker(m_mutex); // For m_cancelled + m_queueTailPosition. |
| |
| // Get as much data from the ResourceBuffer as we can. |
| const char* data = 0; |
| Vector<const char*> chunks; |
| Vector<size_t> chunkLengths; |
| size_t dataLength = 0; |
| |
| if (!m_cancelled) { |
| while (size_t length = m_resourceBuffer->getSomeData(data, m_queueTailPosition)) { |
| // FIXME: Here we can limit based on the total length, if it turns |
| // out that we don't want to give all the data we have (memory |
| // vs. speed). |
| chunks.append(data); |
| chunkLengths.append(length); |
| dataLength += length; |
| m_queueTailPosition += length; |
| } |
| } |
| |
| if (lengthOfBOM > 0) { |
| ASSERT(!m_lengthOfBOM); // There should be only one BOM. |
| m_lengthOfBOM = lengthOfBOM; |
| } |
| |
| // Copy the data chunks into a new buffer, since we're going to give the |
| // data to a background thread. |
| if (dataLength > lengthOfBOM) { |
| dataLength -= lengthOfBOM; |
| uint8_t* copiedData = new uint8_t[dataLength]; |
| size_t offset = 0; |
| for (size_t i = 0; i < chunks.size(); ++i) { |
| memcpy(copiedData + offset, chunks[i] + lengthOfBOM, chunkLengths[i] - lengthOfBOM); |
| offset += chunkLengths[i] - lengthOfBOM; |
| // BOM is only in the first chunk |
| lengthOfBOM = 0; |
| } |
| m_dataQueue.produce(copiedData, dataLength); |
| } |
| |
| if (m_finished || m_cancelled) |
| m_dataQueue.finish(); |
| } |
| |
| // For coordinating between the main thread and background thread tasks. |
| // Guards m_cancelled and m_queueTailPosition. |
| Mutex m_mutex; |
| |
| // The shared buffer containing the resource data + state variables. |
| // Used by both threads, guarded by m_mutex. |
| bool m_cancelled; |
| bool m_finished; |
| |
| RefPtr<SharedBuffer> m_resourceBuffer; // Only used by the main thread. |
| |
| // The queue contains the data to be passed to the V8 thread. |
| // queueLeadPosition: data we have handed off to the V8 thread. |
| // queueTailPosition: end of data we have enqued in the queue. |
| // bookmarkPosition: position of the bookmark. |
| SourceStreamDataQueue m_dataQueue; // Thread safe. |
| size_t m_queueLeadPosition; // Only used by v8 thread. |
| size_t m_queueTailPosition; // Used by both threads; guarded by m_mutex. |
| size_t m_bookmarkPosition; // Only used by v8 thread. |
| |
| // BOM (Unicode Byte Order Mark) handling: |
| // This class is responsible for stripping out the BOM, since Chrome |
| // delivers the input stream potentially with BOM, but V8 doesn't want |
| // to see the BOM. This is mostly easy to do, except for a funky edge |
| // condition with bookmarking: |
| // - m_queueLeadPosition counts the bytes that V8 has received |
| // (i.e., without BOM) |
| // - m_queueTailPosition counts the bytes that Chrome has sent |
| // (i.e., with BOM) |
| // So when resetting the bookmark, we have to adjust the lead position |
| // to account for the BOM (which happens implicitly in the regular |
| // streaming case). |
| // We store this separately, to avoid having to guard all |
| // m_queueLeadPosition references with a mutex. |
| size_t m_lengthOfBOM; // Used by both threads; guarded by m_mutex. |
| |
| std::unique_ptr<WebTaskRunner> m_loadingTaskRunner; |
| }; |
| |
| size_t ScriptStreamer::s_smallScriptThreshold = 30 * 1024; |
| |
| void ScriptStreamer::startStreaming(PendingScript* script, Type scriptType, Settings* settings, ScriptState* scriptState, WebTaskRunner* loadingTaskRunner) |
| { |
| // We don't yet know whether the script will really be streamed. E.g., |
| // suppressing streaming for short scripts is done later. Record only the |
| // sure negative cases here. |
| bool startedStreaming = startStreamingInternal(script, scriptType, settings, scriptState, loadingTaskRunner); |
| if (!startedStreaming) |
| recordStartedStreamingHistogram(scriptType, 0); |
| } |
| |
| bool ScriptStreamer::convertEncoding(const char* encodingName, v8::ScriptCompiler::StreamedSource::Encoding* encoding) |
| { |
| // Here's a list of encodings we can use for streaming. These are |
| // the canonical names. |
| if (strcmp(encodingName, "windows-1252") == 0 |
| || strcmp(encodingName, "ISO-8859-1") == 0 |
| || strcmp(encodingName, "US-ASCII") == 0) { |
| *encoding = v8::ScriptCompiler::StreamedSource::ONE_BYTE; |
| return true; |
| } |
| if (strcmp(encodingName, "UTF-8") == 0) { |
| *encoding = v8::ScriptCompiler::StreamedSource::UTF8; |
| return true; |
| } |
| // We don't stream other encodings; especially we don't stream two |
| // byte scripts to avoid the handling of endianness. Most scripts |
| // are Latin1 or UTF-8 anyway, so this should be enough for most |
| // real world purposes. |
| return false; |
| } |
| |
| bool ScriptStreamer::isFinished() const |
| { |
| MutexLocker locker(m_mutex); |
| return m_loadingFinished && (m_parsingFinished || m_streamingSuppressed); |
| } |
| |
| void ScriptStreamer::streamingCompleteOnBackgroundThread() |
| { |
| ASSERT(!isMainThread()); |
| { |
| MutexLocker locker(m_mutex); |
| m_parsingFinished = true; |
| } |
| |
| // notifyFinished might already be called, or it might be called in the |
| // future (if the parsing finishes earlier because of a parse error). |
| m_loadingTaskRunner->postTask(BLINK_FROM_HERE, threadSafeBind(&ScriptStreamer::streamingComplete, wrapCrossThreadPersistent(this))); |
| |
| // The task might delete ScriptStreamer, so it's not safe to do anything |
| // after posting it. Note that there's no way to guarantee that this |
| // function has returned before the task is ran - however, we should not |
| // access the "this" object after posting the task. (Especially, we should |
| // not be holding the mutex at this point.) |
| } |
| |
| void ScriptStreamer::cancel() |
| { |
| ASSERT(isMainThread()); |
| // The upper layer doesn't need the script any more, but streaming might |
| // still be ongoing. Tell SourceStream to try to cancel it whenever it gets |
| // the control the next time. It can also be that V8 has already completed |
| // its operations and streamingComplete will be called soon. |
| m_detached = true; |
| m_resource = 0; |
| if (m_stream) |
| m_stream->cancel(); |
| } |
| |
| void ScriptStreamer::suppressStreaming() |
| { |
| MutexLocker locker(m_mutex); |
| ASSERT(!m_loadingFinished); |
| // It can be that the parsing task has already finished (e.g., if there was |
| // a parse error). |
| m_streamingSuppressed = true; |
| } |
| |
| void ScriptStreamer::notifyAppendData(ScriptResource* resource) |
| { |
| ASSERT(isMainThread()); |
| ASSERT(m_resource == resource); |
| { |
| MutexLocker locker(m_mutex); |
| if (m_streamingSuppressed) |
| return; |
| } |
| size_t lengthOfBOM = 0; |
| if (!m_haveEnoughDataForStreaming) { |
| // Even if the first data chunk is small, the script can still be big |
| // enough - wait until the next data chunk comes before deciding whether |
| // to start the streaming. |
| ASSERT(resource->resourceBuffer()); |
| if (resource->resourceBuffer()->size() < s_smallScriptThreshold) |
| return; |
| m_haveEnoughDataForStreaming = true; |
| |
| // Encoding should be detected only when we have some data. It's |
| // possible that resource->encoding() returns a different encoding |
| // before the loading has started and after we got some data. In |
| // addition, check for byte order marks. Note that checking the byte |
| // order mark might change the encoding. We cannot decode the full text |
| // here, because it might contain incomplete UTF-8 characters. Also note |
| // that have at least s_smallScriptThreshold worth of data, which is more |
| // than enough for detecting a BOM. |
| const char* data = 0; |
| size_t length = resource->resourceBuffer()->getSomeData(data, static_cast<size_t>(0)); |
| |
| std::unique_ptr<TextResourceDecoder> decoder(TextResourceDecoder::create("application/javascript", resource->encoding())); |
| lengthOfBOM = decoder->checkForBOM(data, length); |
| |
| // Maybe the encoding changed because we saw the BOM; get the encoding |
| // from the decoder. |
| if (!convertEncoding(decoder->encoding().name(), &m_encoding)) { |
| suppressStreaming(); |
| recordNotStreamingReasonHistogram(m_scriptType, EncodingNotSupported); |
| recordStartedStreamingHistogram(m_scriptType, 0); |
| return; |
| } |
| if (ScriptStreamerThread::shared()->isRunningTask()) { |
| // At the moment we only have one thread for running the tasks. A |
| // new task shouldn't be queued before the running task completes, |
| // because the running task can block and wait for data from the |
| // network. |
| suppressStreaming(); |
| recordNotStreamingReasonHistogram(m_scriptType, ThreadBusy); |
| recordStartedStreamingHistogram(m_scriptType, 0); |
| return; |
| } |
| |
| if (!m_scriptState->contextIsValid()) { |
| suppressStreaming(); |
| recordNotStreamingReasonHistogram(m_scriptType, ContextNotValid); |
| recordStartedStreamingHistogram(m_scriptType, 0); |
| return; |
| } |
| |
| ASSERT(!m_stream); |
| ASSERT(!m_source); |
| m_stream = new SourceStream(m_loadingTaskRunner.get()); |
| // m_source takes ownership of m_stream. |
| m_source = wrapUnique(new v8::ScriptCompiler::StreamedSource(m_stream, m_encoding)); |
| |
| ScriptState::Scope scope(m_scriptState.get()); |
| std::unique_ptr<v8::ScriptCompiler::ScriptStreamingTask> scriptStreamingTask(wrapUnique(v8::ScriptCompiler::StartStreamingScript(m_scriptState->isolate(), m_source.get(), m_compileOptions))); |
| if (!scriptStreamingTask) { |
| // V8 cannot stream the script. |
| suppressStreaming(); |
| m_stream = 0; |
| m_source.reset(); |
| recordNotStreamingReasonHistogram(m_scriptType, V8CannotStream); |
| recordStartedStreamingHistogram(m_scriptType, 0); |
| return; |
| } |
| |
| ScriptStreamerThread::shared()->postTask(threadSafeBind(&ScriptStreamerThread::runScriptStreamingTask, passed(std::move(scriptStreamingTask)), wrapCrossThreadPersistent(this))); |
| recordStartedStreamingHistogram(m_scriptType, 1); |
| } |
| if (m_stream) |
| m_stream->didReceiveData(this, lengthOfBOM); |
| } |
| |
| void ScriptStreamer::notifyFinished(Resource* resource) |
| { |
| ASSERT(isMainThread()); |
| ASSERT(m_resource == resource); |
| // A special case: empty and small scripts. We didn't receive enough data to |
| // start the streaming before this notification. In that case, there won't |
| // be a "parsing complete" notification either, and we should not wait for |
| // it. |
| if (!m_haveEnoughDataForStreaming) { |
| recordNotStreamingReasonHistogram(m_scriptType, ScriptTooSmall); |
| recordStartedStreamingHistogram(m_scriptType, 0); |
| suppressStreaming(); |
| } |
| if (m_stream) |
| m_stream->didFinishLoading(); |
| m_loadingFinished = true; |
| |
| notifyFinishedToClient(); |
| } |
| |
| ScriptStreamer::ScriptStreamer(PendingScript* script, Type scriptType, ScriptState* scriptState, v8::ScriptCompiler::CompileOptions compileOptions, WebTaskRunner* loadingTaskRunner) |
| : m_pendingScript(script) |
| , m_resource(script->resource()) |
| , m_detached(false) |
| , m_stream(0) |
| , m_loadingFinished(false) |
| , m_parsingFinished(false) |
| , m_haveEnoughDataForStreaming(false) |
| , m_streamingSuppressed(false) |
| , m_compileOptions(compileOptions) |
| , m_scriptState(scriptState) |
| , m_scriptType(scriptType) |
| , m_scriptURLString(m_resource->url().copy().getString()) |
| , m_scriptResourceIdentifier(m_resource->identifier()) |
| , m_encoding(v8::ScriptCompiler::StreamedSource::TWO_BYTE) // Unfortunately there's no dummy encoding value in the enum; let's use one we don't stream. |
| , m_loadingTaskRunner(wrapUnique(loadingTaskRunner->clone())) |
| { |
| } |
| |
| ScriptStreamer::~ScriptStreamer() |
| { |
| } |
| |
| DEFINE_TRACE(ScriptStreamer) |
| { |
| visitor->trace(m_pendingScript); |
| visitor->trace(m_resource); |
| } |
| |
| void ScriptStreamer::streamingComplete() |
| { |
| // The background task is completed; do the necessary ramp-down in the main |
| // thread. |
| ASSERT(isMainThread()); |
| |
| // It's possible that the corresponding Resource was deleted before V8 |
| // finished streaming. In that case, the data or the notification is not |
| // needed. In addition, if the streaming is suppressed, the non-streaming |
| // code path will resume after the resource has loaded, before the |
| // background task finishes. |
| if (m_detached || m_streamingSuppressed) |
| return; |
| |
| // We have now streamed the whole script to V8 and it has parsed the |
| // script. We're ready for the next step: compiling and executing the |
| // script. |
| notifyFinishedToClient(); |
| } |
| |
| void ScriptStreamer::notifyFinishedToClient() |
| { |
| ASSERT(isMainThread()); |
| // Usually, the loading will be finished first, and V8 will still need some |
| // time to catch up. But the other way is possible too: if V8 detects a |
| // parse error, the V8 side can complete before loading has finished. Send |
| // the notification after both loading and V8 side operations have |
| // completed. Here we also check that we have a client: it can happen that a |
| // function calling notifyFinishedToClient was already scheduled in the task |
| // queue and the upper layer decided that it's not interested in the script |
| // and called removeClient. |
| if (!isFinished()) |
| return; |
| |
| m_pendingScript->streamingFinished(); |
| } |
| |
| bool ScriptStreamer::startStreamingInternal(PendingScript* script, Type scriptType, Settings* settings, ScriptState* scriptState, WebTaskRunner* loadingTaskRunner) |
| { |
| ASSERT(isMainThread()); |
| ASSERT(scriptState->contextIsValid()); |
| ScriptResource* resource = script->resource(); |
| if (resource->isLoaded()) { |
| recordNotStreamingReasonHistogram(scriptType, AlreadyLoaded); |
| return false; |
| } |
| if (!resource->url().protocolIsInHTTPFamily()) { |
| recordNotStreamingReasonHistogram(scriptType, NotHTTP); |
| return false; |
| } |
| if (resource->isCacheValidator()) { |
| recordNotStreamingReasonHistogram(scriptType, Reload); |
| // This happens e.g., during reloads. We're actually not going to load |
| // the current Resource of the PendingScript but switch to another |
| // Resource -> don't stream. |
| return false; |
| } |
| // We cannot filter out short scripts, even if we wait for the HTTP headers |
| // to arrive: the Content-Length HTTP header is not sent for chunked |
| // downloads. |
| |
| // Decide what kind of cached data we should produce while streaming. Only |
| // produce parser cache if the non-streaming compile takes advantage of it. |
| v8::ScriptCompiler::CompileOptions compileOption = v8::ScriptCompiler::kNoCompileOptions; |
| if (settings->v8CacheOptions() == V8CacheOptionsParse) |
| compileOption = v8::ScriptCompiler::kProduceParserCache; |
| |
| // The Resource might go out of scope if the script is no longer |
| // needed. This makes PendingScript notify the ScriptStreamer when it is |
| // destroyed. |
| script->setStreamer(ScriptStreamer::create(script, scriptType, scriptState, compileOption, loadingTaskRunner)); |
| |
| return true; |
| } |
| |
| } // namespace blink |