blob: d3dc986df95de304678713715d18aa4ea3ba6cf0 [file] [log] [blame]
/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "platform/graphics/GeneratedImage.h"
#include "platform/geometry/FloatRect.h"
#include "platform/graphics/GraphicsContext.h"
#include "platform/graphics/paint/PaintController.h"
#include "platform/graphics/paint/PaintRecord.h"
#include "third_party/skia/include/core/SkImage.h"
namespace blink {
void GeneratedImage::DrawPattern(GraphicsContext& dest_context,
const FloatRect& src_rect,
const FloatSize& scale,
const FloatPoint& phase,
SkBlendMode composite_op,
const FloatRect& dest_rect,
const FloatSize& repeat_spacing) {
FloatRect tile_rect = src_rect;
tile_rect.Expand(FloatSize(repeat_spacing));
std::unique_ptr<PaintController> paint_controller = PaintController::Create();
GraphicsContext context(*paint_controller);
context.BeginRecording(tile_rect);
DrawTile(context, src_rect);
sk_sp<PaintRecord> record = context.EndRecording();
SkMatrix pattern_matrix = SkMatrix::MakeTrans(phase.X(), phase.Y());
pattern_matrix.preScale(scale.Width(), scale.Height());
pattern_matrix.preTranslate(tile_rect.X(), tile_rect.Y());
RefPtr<Pattern> pattern =
Pattern::CreatePaintRecordPattern(std::move(record), tile_rect);
PaintFlags fill_flags = dest_context.FillFlags();
pattern->ApplyToFlags(fill_flags, pattern_matrix);
fill_flags.setColor(SK_ColorBLACK);
fill_flags.setBlendMode(composite_op);
dest_context.DrawRect(dest_rect, fill_flags);
}
sk_sp<SkImage> GeneratedImage::ImageForCurrentFrame() {
return nullptr;
}
} // namespace blink