blob: fe3d95d6e413f76123ee3aba7272c5b4141db430 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PaintRecordPattern_h
#define PaintRecordPattern_h
#include "platform/geometry/FloatRect.h"
#include "platform/graphics/Pattern.h"
#include "third_party/skia/include/core/SkRefCnt.h"
namespace blink {
// TODO(enne): rename this
class PLATFORM_EXPORT PaintRecordPattern final : public Pattern {
public:
static PassRefPtr<PaintRecordPattern> Create(sk_sp<PaintRecord>,
const FloatRect& record_bounds,
RepeatMode);
~PaintRecordPattern() override;
protected:
sk_sp<PaintShader> CreateShader(const SkMatrix&) override;
private:
PaintRecordPattern(sk_sp<PaintRecord>,
const FloatRect& record_bounds,
RepeatMode);
sk_sp<PaintRecord> tile_record_;
FloatRect tile_record_bounds_;
};
} // namespace blink
#endif