blob: 9b557da53be6096bfbefe93e105a983732ad2033 [file] [log] [blame]
/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SkiaImageFilterBuilder_h
#define SkiaImageFilterBuilder_h
#include "platform/PlatformExport.h"
#include "platform/graphics/InterpolationSpace.h"
#include "platform/graphics/paint/PaintRecord.h"
#include "third_party/skia/include/core/SkRefCnt.h"
class SkImageFilter;
namespace blink {
class BoxReflection;
class FilterEffect;
class FloatRect;
namespace SkiaImageFilterBuilder {
PLATFORM_EXPORT sk_sp<SkImageFilter> Build(
FilterEffect*,
InterpolationSpace,
bool requires_pm_color_validation = true);
PLATFORM_EXPORT sk_sp<SkImageFilter> TransformInterpolationSpace(
sk_sp<SkImageFilter> input,
InterpolationSpace src_interpolation_space,
InterpolationSpace dst_interpolation_space);
PLATFORM_EXPORT void PopulateSourceGraphicImageFilters(
FilterEffect* source_graphic,
sk_sp<SkImageFilter> input,
InterpolationSpace input_interpolation_space);
PLATFORM_EXPORT void BuildSourceGraphic(FilterEffect*,
sk_sp<PaintRecord>,
const FloatRect& record_bounds);
PLATFORM_EXPORT sk_sp<SkImageFilter> BuildBoxReflectFilter(
const BoxReflection&,
sk_sp<SkImageFilter> input);
} // namespace SkiaImageFilterBuilder
} // namespace blink
#endif