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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_MEDIA_RENDERER_WEBAUDIODEVICE_IMPL_H_
#define CONTENT_RENDERER_MEDIA_RENDERER_WEBAUDIODEVICE_IMPL_H_
#include <stdint.h>
#include <memory>
#include <string>
#include "base/memory/ref_counted.h"
#include "base/threading/thread_checker.h"
#include "content/common/content_export.h"
#include "media/base/audio_parameters.h"
#include "media/base/audio_renderer_sink.h"
#include "third_party/blink/public/common/tokens/tokens.h"
#include "third_party/blink/public/platform/web_audio_device.h"
#include "third_party/blink/public/platform/web_audio_latency_hint.h"
#include "third_party/blink/public/platform/web_audio_sink_descriptor.h"
#include "third_party/blink/public/platform/web_vector.h"
namespace base {
class SingleThreadTaskRunner;
}
namespace media {
class SilentSinkSuspender;
}
namespace content {
// The actual implementation of Blink "WebAudioDevice" that handles the
// connection between Blink Web Audio API and the media renderer.
class CONTENT_EXPORT RendererWebAudioDeviceImpl
: public blink::WebAudioDevice,
public media::AudioRendererSink::RenderCallback {
public:
RendererWebAudioDeviceImpl(const RendererWebAudioDeviceImpl&) = delete;
RendererWebAudioDeviceImpl& operator=(const RendererWebAudioDeviceImpl&) =
delete;
~RendererWebAudioDeviceImpl() override;
static std::unique_ptr<RendererWebAudioDeviceImpl> Create(
const blink::WebAudioSinkDescriptor& sink_descriptor,
media::ChannelLayout layout,
int number_of_output_channels,
const blink::WebAudioLatencyHint& latency_hint,
blink::WebAudioDevice::RenderCallback* callback,
const base::UnguessableToken& session_id);
// blink::WebAudioDevice implementation.
void Start() override;
void Stop() override;
void Pause() override;
void Resume() override;
double SampleRate() override;
int FramesPerBuffer() override;
// Sets the detect silence flag for SilentSinkSuspender. Invoked by Blink Web
// Audio.
void SetDetectSilence(bool enable_silence_detection) override;
// AudioRendererSink::RenderCallback implementation.
int Render(base::TimeDelta delay,
base::TimeTicks delay_timestamp,
int prior_frames_skipped,
media::AudioBus* dest) override;
void OnRenderError() override;
void SetSilentSinkTaskRunnerForTesting(
scoped_refptr<base::SingleThreadTaskRunner> task_runner);
const media::AudioParameters& get_sink_params_for_testing() {
return sink_params_;
}
protected:
// Callback to get output device params (for tests).
using OutputDeviceParamsCallback = base::OnceCallback<media::AudioParameters(
const blink::LocalFrameToken& frame_token,
const base::UnguessableToken& session_id,
const std::string& device_id)>;
using CreateSilentSinkCallback =
base::RepeatingCallback<scoped_refptr<media::AudioRendererSink>(
const scoped_refptr<base::SequencedTaskRunner>& task_runner)>;
RendererWebAudioDeviceImpl(
const blink::WebAudioSinkDescriptor& sink_descriptor,
media::ChannelLayout layout,
int number_of_output_channels,
const blink::WebAudioLatencyHint& latency_hint,
blink::WebAudioDevice::RenderCallback* callback,
const base::UnguessableToken& session_id,
OutputDeviceParamsCallback device_params_cb,
CreateSilentSinkCallback create_silent_sink_cb);
private:
scoped_refptr<base::SingleThreadTaskRunner> GetSilentSinkTaskRunner();
void SendLogMessage(const std::string& message);
media::AudioParameters sink_params_;
// To cache the device identifier for sink creation.
const blink::WebAudioSinkDescriptor sink_descriptor_;
const blink::WebAudioLatencyHint latency_hint_;
// Weak reference to the callback into WebKit code.
blink::WebAudioDevice::RenderCallback* const client_callback_;
// Used to wrap AudioBus to be passed into |client_callback_|.
blink::WebVector<float*> web_audio_dest_data_;
// To avoid the need for locking, ensure the control methods of the
// blink::WebAudioDevice implementation are called on the same thread.
base::ThreadChecker thread_checker_;
// When non-NULL, we are started. When NULL, we are stopped.
scoped_refptr<media::AudioRendererSink> sink_;
// ID to allow browser to select the correct input device for unified IO.
const base::UnguessableToken session_id_;
// Used to suspend |sink_| usage when silence has been detected for too long.
std::unique_ptr<media::SilentSinkSuspender> silent_sink_suspender_;
// Render frame token for the current context.
blink::LocalFrameToken frame_token_;
// An alternative task runner for `silent_sink_suspender_` or a silent audio
// sink.
scoped_refptr<base::SingleThreadTaskRunner> silent_sink_task_runner_;
// Used to trigger one single textlog indicating that rendering started as
// intended. Set to true once in the first call to the Render callback.
bool is_rendering_ = false;
CreateSilentSinkCallback create_silent_sink_cb_;
};
} // namespace content
#endif // CONTENT_RENDERER_MEDIA_RENDERER_WEBAUDIODEVICE_IMPL_H_