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/*
* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "third_party/blink/renderer/core/svg/svg_fe_color_matrix_element.h"
#include "third_party/blink/renderer/core/svg/graphics/filters/svg_filter_builder.h"
#include "third_party/blink/renderer/core/svg_names.h"
namespace blink {
template <>
const SVGEnumerationStringEntries& GetStaticStringEntries<ColorMatrixType>() {
DEFINE_STATIC_LOCAL(SVGEnumerationStringEntries, entries, ());
if (entries.IsEmpty()) {
entries.push_back(std::make_pair(FECOLORMATRIX_TYPE_MATRIX, "matrix"));
entries.push_back(std::make_pair(FECOLORMATRIX_TYPE_SATURATE, "saturate"));
entries.push_back(
std::make_pair(FECOLORMATRIX_TYPE_HUEROTATE, "hueRotate"));
entries.push_back(std::make_pair(FECOLORMATRIX_TYPE_LUMINANCETOALPHA,
"luminanceToAlpha"));
}
return entries;
}
inline SVGFEColorMatrixElement::SVGFEColorMatrixElement(Document& document)
: SVGFilterPrimitiveStandardAttributes(SVGNames::feColorMatrixTag,
document),
values_(SVGAnimatedNumberList::Create(this, SVGNames::valuesAttr)),
in1_(SVGAnimatedString::Create(this, SVGNames::inAttr)),
type_(SVGAnimatedEnumeration<ColorMatrixType>::Create(
this,
SVGNames::typeAttr,
FECOLORMATRIX_TYPE_MATRIX)) {
AddToPropertyMap(values_);
AddToPropertyMap(in1_);
AddToPropertyMap(type_);
}
void SVGFEColorMatrixElement::Trace(blink::Visitor* visitor) {
visitor->Trace(values_);
visitor->Trace(in1_);
visitor->Trace(type_);
SVGFilterPrimitiveStandardAttributes::Trace(visitor);
}
DEFINE_NODE_FACTORY(SVGFEColorMatrixElement)
bool SVGFEColorMatrixElement::SetFilterEffectAttribute(
FilterEffect* effect,
const QualifiedName& attr_name) {
FEColorMatrix* color_matrix = static_cast<FEColorMatrix*>(effect);
if (attr_name == SVGNames::typeAttr)
return color_matrix->SetType(type_->CurrentValue()->EnumValue());
if (attr_name == SVGNames::valuesAttr)
return color_matrix->SetValues(values_->CurrentValue()->ToFloatVector());
return SVGFilterPrimitiveStandardAttributes::SetFilterEffectAttribute(
effect, attr_name);
}
void SVGFEColorMatrixElement::SvgAttributeChanged(
const QualifiedName& attr_name) {
if (attr_name == SVGNames::typeAttr || attr_name == SVGNames::valuesAttr) {
SVGElement::InvalidationGuard invalidation_guard(this);
PrimitiveAttributeChanged(attr_name);
return;
}
if (attr_name == SVGNames::inAttr) {
SVGElement::InvalidationGuard invalidation_guard(this);
Invalidate();
return;
}
SVGFilterPrimitiveStandardAttributes::SvgAttributeChanged(attr_name);
}
FilterEffect* SVGFEColorMatrixElement::Build(SVGFilterBuilder* filter_builder,
Filter* filter) {
FilterEffect* input1 = filter_builder->GetEffectById(
AtomicString(in1_->CurrentValue()->Value()));
DCHECK(input1);
ColorMatrixType filter_type = type_->CurrentValue()->EnumValue();
Vector<float> filter_values = values_->CurrentValue()->ToFloatVector();
FilterEffect* effect =
FEColorMatrix::Create(filter, filter_type, filter_values);
effect->InputEffects().push_back(input1);
return effect;
}
bool SVGFEColorMatrixElement::TaintsOrigin(bool inputs_taint_origin) const {
return inputs_taint_origin;
}
} // namespace blink