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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_DIRECT_MANIPULATION_EVENT_HANDLER_WIN_H_
#define CONTENT_BROWSER_RENDERER_HOST_DIRECT_MANIPULATION_EVENT_HANDLER_WIN_H_
#include <windows.h>
#include <directmanipulation.h>
#include <wrl.h>
#include "base/macros.h"
namespace ui {
class WindowEventTarget;
} // namespace ui
namespace content {
class DirectManipulationHelper;
class DirectManipulationUnitTest;
// DirectManipulationEventHandler receives status update and gesture events from
// Direct Manipulation API.
class DirectManipulationEventHandler
: public Microsoft::WRL::RuntimeClass<
Microsoft::WRL::RuntimeClassFlags<
Microsoft::WRL::RuntimeClassType::ClassicCom>,
Microsoft::WRL::Implements<
Microsoft::WRL::RuntimeClassFlags<
Microsoft::WRL::RuntimeClassType::ClassicCom>,
Microsoft::WRL::FtmBase,
IDirectManipulationViewportEventHandler>> {
public:
explicit DirectManipulationEventHandler(DirectManipulationHelper* helper);
// WindowEventTarget updates for every DM_POINTERHITTEST in case window
// hierarchy changed.
void SetWindowEventTarget(ui::WindowEventTarget* event_target);
void SetDeviceScaleFactor(float device_scale_factor);
private:
friend DirectManipulationUnitTest;
// DirectManipulationEventHandler();
~DirectManipulationEventHandler() override;
enum class GestureState { kNone, kScroll, kFling, kPinch };
void TransitionToState(GestureState gesture);
HRESULT STDMETHODCALLTYPE
OnViewportStatusChanged(_In_ IDirectManipulationViewport* viewport,
_In_ DIRECTMANIPULATION_STATUS current,
_In_ DIRECTMANIPULATION_STATUS previous) override;
HRESULT STDMETHODCALLTYPE
OnViewportUpdated(_In_ IDirectManipulationViewport* viewport) override;
HRESULT STDMETHODCALLTYPE
OnContentUpdated(_In_ IDirectManipulationViewport* viewport,
_In_ IDirectManipulationContent* content) override;
DirectManipulationHelper* helper_ = nullptr;
ui::WindowEventTarget* event_target_ = nullptr;
float device_scale_factor_ = 1.0f;
float last_scale_ = 1.0f;
int last_x_offset_ = 0;
int last_y_offset_ = 0;
bool first_ready_ = false;
bool should_send_scroll_begin_ = false;
// Current recognized gesture from Direct Manipulation.
GestureState gesture_state_ = GestureState::kNone;
DISALLOW_COPY_AND_ASSIGN(DirectManipulationEventHandler);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_DIRECT_MANIPULATION_EVENT_HANDLER_WIN_H_