blob: caec792fee49c9787f44030e0b3996e8848a90ee [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/common/wm/workspace/multi_window_resize_controller.h"
#include "ash/aura/wm_window_aura.h"
#include "ash/common/ash_constants.h"
#include "ash/common/frame/custom_frame_view_ash.h"
#include "ash/common/test/workspace_event_handler_test_helper.h"
#include "ash/common/wm/workspace_controller.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/shell_test_api.h"
#include "ash/wm/window_util.h"
#include "ash/wm/workspace_controller_test_helper.h"
#include "base/stl_util.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window.h"
#include "ui/base/hit_test.h"
#include "ui/events/test/event_generator.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
namespace ash {
namespace {
// WidgetDelegate for a resizable widget which creates a NonClientFrameView
// which is actually used in Ash.
class TestWidgetDelegate : public views::WidgetDelegateView {
public:
TestWidgetDelegate() {}
~TestWidgetDelegate() override {}
// views::WidgetDelegateView:
bool CanResize() const override { return true; }
views::NonClientFrameView* CreateNonClientFrameView(
views::Widget* widget) override {
return new CustomFrameViewAsh(widget);
}
private:
DISALLOW_COPY_AND_ASSIGN(TestWidgetDelegate);
};
} // namespace
class MultiWindowResizeControllerTest : public test::AshTestBase {
public:
MultiWindowResizeControllerTest() : resize_controller_(NULL) {}
~MultiWindowResizeControllerTest() override {}
void SetUp() override {
test::AshTestBase::SetUp();
WorkspaceController* wc =
test::ShellTestApi(Shell::GetInstance()).workspace_controller();
WorkspaceEventHandler* event_handler =
WorkspaceControllerTestHelper(wc).GetEventHandler();
resize_controller_ =
WorkspaceEventHandlerTestHelper(event_handler).resize_controller();
}
protected:
aura::Window* CreateTestWindow(aura::WindowDelegate* delegate,
const gfx::Rect& bounds) {
aura::Window* window = new aura::Window(delegate);
window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
window->Init(ui::LAYER_TEXTURED);
ParentWindowInPrimaryRootWindow(window);
window->SetBounds(bounds);
window->Show();
return window;
}
void ShowNow() { resize_controller_->ShowNow(); }
bool IsShowing() { return resize_controller_->IsShowing(); }
bool HasPendingShow() { return resize_controller_->show_timer_.IsRunning(); }
void Hide() { resize_controller_->Hide(); }
bool HasTarget(aura::Window* window) {
if (!resize_controller_->windows_.is_valid())
return false;
WmWindow* wm_window = WmWindowAura::Get(window);
if ((resize_controller_->windows_.window1 == wm_window ||
resize_controller_->windows_.window2 == wm_window))
return true;
return base::ContainsValue(resize_controller_->windows_.other_windows,
wm_window);
}
bool IsOverWindows(const gfx::Point& loc) {
return resize_controller_->IsOverWindows(loc);
}
views::Widget* resize_widget() {
return resize_controller_->resize_widget_.get();
}
MultiWindowResizeController* resize_controller_;
private:
DISALLOW_COPY_AND_ASSIGN(MultiWindowResizeControllerTest);
};
// Assertions around moving mouse over 2 windows.
TEST_F(MultiWindowResizeControllerTest, BasicTests) {
aura::test::TestWindowDelegate delegate1;
std::unique_ptr<aura::Window> w1(
CreateTestWindow(&delegate1, gfx::Rect(0, 0, 100, 100)));
delegate1.set_window_component(HTRIGHT);
aura::test::TestWindowDelegate delegate2;
std::unique_ptr<aura::Window> w2(
CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100)));
delegate2.set_window_component(HTRIGHT);
ui::test::EventGenerator generator(w1->GetRootWindow());
generator.MoveMouseTo(w1->bounds().CenterPoint());
EXPECT_TRUE(HasPendingShow());
EXPECT_TRUE(IsShowing());
// Force a show now.
ShowNow();
EXPECT_FALSE(HasPendingShow());
EXPECT_TRUE(IsShowing());
EXPECT_FALSE(IsOverWindows(gfx::Point(200, 200)));
// Have to explicitly invoke this as MouseWatcher listens for native events.
resize_controller_->MouseMovedOutOfHost();
EXPECT_FALSE(HasPendingShow());
EXPECT_FALSE(IsShowing());
}
// Test the behavior of IsOverWindows().
TEST_F(MultiWindowResizeControllerTest, IsOverWindows) {
// Create the following layout:
// __________________
// | w1 | w2 |
// | |________|
// | | w3 |
// |________|________|
std::unique_ptr<views::Widget> w1(new views::Widget);
views::Widget::InitParams params1;
params1.delegate = new TestWidgetDelegate;
params1.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
params1.bounds = gfx::Rect(100, 200);
params1.context = CurrentContext();
w1->Init(params1);
w1->Show();
std::unique_ptr<views::Widget> w2(new views::Widget);
views::Widget::InitParams params2;
params2.delegate = new TestWidgetDelegate;
params2.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
params2.bounds = gfx::Rect(100, 0, 100, 100);
params2.context = CurrentContext();
w2->Init(params2);
w2->Show();
std::unique_ptr<views::Widget> w3(new views::Widget);
views::Widget::InitParams params3;
params3.delegate = new TestWidgetDelegate;
params3.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
params3.bounds = gfx::Rect(100, 100, 100, 100);
params3.context = CurrentContext();
w3->Init(params3);
w3->Show();
ui::test::EventGenerator& generator = GetEventGenerator();
generator.MoveMouseTo(gfx::Point(100, 150));
EXPECT_TRUE(HasPendingShow());
EXPECT_TRUE(IsShowing());
ShowNow();
EXPECT_TRUE(IsShowing());
// Check that the multi-window resize handle does not hide while the mouse is
// over a window's resize area. A window's resize area extends outside the
// window's bounds.
EXPECT_TRUE(w3->IsActive());
ASSERT_LT(kResizeInsideBoundsSize, kResizeOutsideBoundsSize);
EXPECT_TRUE(IsOverWindows(gfx::Point(100, 150)));
EXPECT_TRUE(IsOverWindows(gfx::Point(100 - kResizeOutsideBoundsSize, 150)));
EXPECT_FALSE(
IsOverWindows(gfx::Point(100 - kResizeOutsideBoundsSize - 1, 150)));
EXPECT_TRUE(
IsOverWindows(gfx::Point(100 + kResizeInsideBoundsSize - 1, 150)));
EXPECT_FALSE(IsOverWindows(gfx::Point(100 + kResizeInsideBoundsSize, 150)));
EXPECT_FALSE(
IsOverWindows(gfx::Point(100 + kResizeOutsideBoundsSize - 1, 150)));
w1->Activate();
EXPECT_TRUE(IsOverWindows(gfx::Point(100, 150)));
EXPECT_TRUE(IsOverWindows(gfx::Point(100 - kResizeInsideBoundsSize, 150)));
EXPECT_FALSE(
IsOverWindows(gfx::Point(100 - kResizeInsideBoundsSize - 1, 150)));
EXPECT_FALSE(IsOverWindows(gfx::Point(100 - kResizeOutsideBoundsSize, 150)));
EXPECT_TRUE(
IsOverWindows(gfx::Point(100 + kResizeOutsideBoundsSize - 1, 150)));
EXPECT_FALSE(IsOverWindows(gfx::Point(100 + kResizeOutsideBoundsSize, 150)));
// Check that the multi-window resize handles eventually hide if the mouse
// moves between |w1| and |w2|.
EXPECT_FALSE(IsOverWindows(gfx::Point(100, 50)));
}
// Makes sure deleting a window hides.
TEST_F(MultiWindowResizeControllerTest, DeleteWindow) {
aura::test::TestWindowDelegate delegate1;
std::unique_ptr<aura::Window> w1(
CreateTestWindow(&delegate1, gfx::Rect(0, 0, 100, 100)));
delegate1.set_window_component(HTRIGHT);
aura::test::TestWindowDelegate delegate2;
std::unique_ptr<aura::Window> w2(
CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100)));
delegate2.set_window_component(HTRIGHT);
ui::test::EventGenerator generator(w1->GetRootWindow());
generator.MoveMouseTo(w1->bounds().CenterPoint());
EXPECT_TRUE(HasPendingShow());
EXPECT_TRUE(IsShowing());
// Force a show now.
ShowNow();
EXPECT_FALSE(HasPendingShow());
EXPECT_TRUE(IsShowing());
// Move the mouse over the resize widget.
ASSERT_TRUE(resize_widget());
gfx::Rect bounds(resize_widget()->GetWindowBoundsInScreen());
generator.MoveMouseTo(bounds.x() + 1, bounds.y() + 1);
EXPECT_FALSE(HasPendingShow());
EXPECT_TRUE(IsShowing());
// Move the resize widget
generator.PressLeftButton();
generator.MoveMouseTo(bounds.x() + 10, bounds.y() + 10);
// Delete w2.
w2.reset();
EXPECT_TRUE(resize_widget() == NULL);
EXPECT_FALSE(HasPendingShow());
EXPECT_FALSE(IsShowing());
EXPECT_FALSE(HasTarget(w1.get()));
}
// Tests resizing.
TEST_F(MultiWindowResizeControllerTest, Drag) {
aura::test::TestWindowDelegate delegate1;
std::unique_ptr<aura::Window> w1(
CreateTestWindow(&delegate1, gfx::Rect(0, 0, 100, 100)));
delegate1.set_window_component(HTRIGHT);
aura::test::TestWindowDelegate delegate2;
std::unique_ptr<aura::Window> w2(
CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100)));
delegate2.set_window_component(HTRIGHT);
ui::test::EventGenerator generator(w1->GetRootWindow());
generator.MoveMouseTo(w1->bounds().CenterPoint());
EXPECT_TRUE(HasPendingShow());
EXPECT_TRUE(IsShowing());
// Force a show now.
ShowNow();
EXPECT_FALSE(HasPendingShow());
EXPECT_TRUE(IsShowing());
// Move the mouse over the resize widget.
ASSERT_TRUE(resize_widget());
gfx::Rect bounds(resize_widget()->GetWindowBoundsInScreen());
generator.MoveMouseTo(bounds.x() + 1, bounds.y() + 1);
EXPECT_FALSE(HasPendingShow());
EXPECT_TRUE(IsShowing());
// Move the resize widget
generator.PressLeftButton();
generator.MoveMouseTo(bounds.x() + 11, bounds.y() + 10);
generator.ReleaseLeftButton();
EXPECT_TRUE(resize_widget());
EXPECT_FALSE(HasPendingShow());
EXPECT_TRUE(IsShowing());
EXPECT_EQ("0,0 110x100", w1->bounds().ToString());
EXPECT_EQ("110,0 100x100", w2->bounds().ToString());
}
// Makes sure three windows are picked up.
TEST_F(MultiWindowResizeControllerTest, Three) {
aura::test::TestWindowDelegate delegate1;
std::unique_ptr<aura::Window> w1(
CreateTestWindow(&delegate1, gfx::Rect(0, 0, 100, 100)));
delegate1.set_window_component(HTRIGHT);
aura::test::TestWindowDelegate delegate2;
std::unique_ptr<aura::Window> w2(
CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100)));
delegate2.set_window_component(HTRIGHT);
aura::test::TestWindowDelegate delegate3;
std::unique_ptr<aura::Window> w3(
CreateTestWindow(&delegate3, gfx::Rect(200, 0, 100, 100)));
delegate3.set_window_component(HTRIGHT);
ui::test::EventGenerator generator(w1->GetRootWindow());
generator.MoveMouseTo(w1->bounds().CenterPoint());
EXPECT_TRUE(HasPendingShow());
EXPECT_TRUE(IsShowing());
EXPECT_FALSE(HasTarget(w3.get()));
ShowNow();
EXPECT_FALSE(HasPendingShow());
EXPECT_TRUE(IsShowing());
// w3 should be picked up when resize is started.
gfx::Rect bounds(resize_widget()->GetWindowBoundsInScreen());
generator.MoveMouseTo(bounds.x() + 1, bounds.y() + 1);
generator.PressLeftButton();
generator.MoveMouseTo(bounds.x() + 11, bounds.y() + 10);
EXPECT_TRUE(HasTarget(w3.get()));
// Release the mouse. The resizer should still be visible and a subsequent
// press should not trigger a DCHECK.
generator.ReleaseLeftButton();
EXPECT_TRUE(IsShowing());
generator.PressLeftButton();
}
// Tests that clicking outside of the resize handle dismisses it.
TEST_F(MultiWindowResizeControllerTest, ClickOutside) {
aura::test::TestWindowDelegate delegate1;
std::unique_ptr<aura::Window> w1(
CreateTestWindow(&delegate1, gfx::Rect(0, 0, 100, 100)));
delegate1.set_window_component(HTRIGHT);
aura::test::TestWindowDelegate delegate2;
std::unique_ptr<aura::Window> w2(
CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100)));
delegate2.set_window_component(HTLEFT);
ui::test::EventGenerator& generator(GetEventGenerator());
gfx::Point w1_center_in_screen = w1->GetBoundsInScreen().CenterPoint();
generator.MoveMouseTo(w1_center_in_screen);
EXPECT_TRUE(HasPendingShow());
EXPECT_TRUE(IsShowing());
ShowNow();
EXPECT_TRUE(IsShowing());
gfx::Rect resize_widget_bounds_in_screen =
resize_widget()->GetWindowBoundsInScreen();
// Clicking on the resize handle should not do anything.
generator.MoveMouseTo(resize_widget_bounds_in_screen.CenterPoint());
generator.ClickLeftButton();
EXPECT_TRUE(IsShowing());
// Clicking outside the resize handle should immediately hide the resize
// handle.
EXPECT_FALSE(resize_widget_bounds_in_screen.Contains(w1_center_in_screen));
generator.MoveMouseTo(w1_center_in_screen);
generator.ClickLeftButton();
EXPECT_FALSE(IsShowing());
}
} // namespace ash