blob: 226794f7aca1f9a23e1412113d646e4e6a259522 [file] [log] [blame]
// Copyright 2021 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/app_list/app_list_bubble_event_filter.h"
#include "ash/bubble/bubble_utils.h"
#include "ash/shell.h"
#include "base/callback.h"
#include "base/check.h"
#include "ui/events/event.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/views/widget/widget.h"
namespace ash {
AppListBubbleEventFilter::AppListBubbleEventFilter(
views::Widget* widget,
views::View* button,
base::RepeatingCallback<void()> on_click_outside)
: widget_(widget), button_(button), on_click_outside_(on_click_outside) {
DCHECK(widget_);
DCHECK(on_click_outside_);
Shell::Get()->AddPreTargetHandler(this);
}
AppListBubbleEventFilter::~AppListBubbleEventFilter() {
Shell::Get()->RemovePreTargetHandler(this);
}
void AppListBubbleEventFilter::SetButton(views::View* button) {
button_ = button;
}
void AppListBubbleEventFilter::OnMouseEvent(ui::MouseEvent* event) {
if (event->type() == ui::ET_MOUSE_PRESSED)
ProcessPressedEvent(*event);
}
void AppListBubbleEventFilter::OnTouchEvent(ui::TouchEvent* event) {
if (event->type() == ui::ET_TOUCH_PRESSED)
ProcessPressedEvent(*event);
}
void AppListBubbleEventFilter::ProcessPressedEvent(
const ui::LocatedEvent& event) {
// Check the general rules for closing bubbles.
if (!bubble_utils::ShouldCloseBubbleForEvent(event))
return;
gfx::Point event_location = event.target()
? event.target()->GetScreenLocation(event)
: event.root_location();
// Ignore clicks inside the widget.
if (widget_->GetWindowBoundsInScreen().Contains(event_location))
return;
// Ignore clicks that hit the button (which usually spawned the widget).
// Use HitTestPoint() because the shelf home button has a custom view targeter
// that handles clicks outside its bounds, like in the corner of the screen.
if (button_) {
gfx::Point point_in_button = event_location;
views::View::ConvertPointFromScreen(button_, &point_in_button);
if (button_->HitTestPoint(point_in_button))
return;
}
on_click_outside_.Run();
}
} // namespace ash