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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SYNC_DRIVER_NON_BLOCKING_DATA_TYPE_CONTROLLER_H_
#define COMPONENTS_SYNC_DRIVER_NON_BLOCKING_DATA_TYPE_CONTROLLER_H_
#include <memory>
#include <string>
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "components/sync_driver/data_type_controller.h"
#include "components/sync_driver/sync_prefs.h"
#include "sync/internal_api/public/base/model_type.h"
namespace sync_driver {
class SyncClient;
}
namespace syncer_v2 {
struct ActivationContext;
}
namespace sync_driver_v2 {
// Base class for DataType controllers for Unified Sync and Storage datatypes.
// Derived types must implement the following methods:
// - RunOnModelThread
// - RunOnUIThread
class NonBlockingDataTypeController : public sync_driver::DataTypeController {
public:
NonBlockingDataTypeController(
const scoped_refptr<base::SingleThreadTaskRunner>& ui_thread,
const base::Closure& error_callback,
syncer::ModelType model_type,
sync_driver::SyncClient* sync_client);
// DataTypeErrorHandler interface.
void OnSingleDataTypeUnrecoverableError(
const syncer::SyncError& error) override;
// DataTypeController interface.
bool ShouldLoadModelBeforeConfigure() const override;
void LoadModels(const ModelLoadCallback& model_load_callback) override;
// Registers non-blocking data type with sync backend. In the process the
// activation context is passed to ModelTypeRegistry, where ModelTypeWorker
// gets created and connected with ModelTypeProcessor.
void RegisterWithBackend(
sync_driver::BackendDataTypeConfigurer* configurer) override;
void StartAssociating(const StartCallback& start_callback) override;
void ActivateDataType(
sync_driver::BackendDataTypeConfigurer* configurer) override;
void DeactivateDataType(
sync_driver::BackendDataTypeConfigurer* configurer) override;
void Stop() override;
std::string name() const override;
State state() const override;
syncer::ModelType type() const override;
protected:
// DataTypeController is RefCounted.
~NonBlockingDataTypeController() override;
// Returns true if the call is made on UI thread.
bool BelongsToUIThread() const;
// Posts the given task to the model thread, i.e. the thread the
// datatype lives on. Return value: True if task posted successfully,
// false otherwise.
virtual bool RunOnModelThread(const tracked_objects::Location& from_here,
const base::Closure& task) = 0;
// Post the given task on the UI thread. If the call is made on UI thread
// already, make a direct call without posting.
virtual void RunOnUIThread(const tracked_objects::Location& from_here,
const base::Closure& task) = 0;
private:
void RecordStartFailure(ConfigureResult result) const;
void RecordUnrecoverableError();
void ReportLoadModelError(ConfigureResult result,
const syncer::SyncError& error);
// If the DataType controller is waiting for models to load, once the models
// are loaded this function should be called to let the base class
// implementation know that it is safe to continue with the activation.
// The error indicates whether the loading completed successfully.
void LoadModelsDone(ConfigureResult result, const syncer::SyncError& error);
// Callback passed to the processor to be invoked when the processor has
// started. This is called on the model thread.
void OnProcessorStarted(
syncer::SyncError error,
std::unique_ptr<syncer_v2::ActivationContext> activation_context);
// The function will do the real work when OnProcessorStarted got called. This
// is called on the UI thread.
void OnProcessorStartedOnUIThread(
syncer::SyncError error,
std::unique_ptr<syncer_v2::ActivationContext> activation_context);
// The function LoadModels() will call this function to do some works which
// need to be done on model thread.
void LoadModelsOnModelThread();
// Stop() posts call to DisableSyncOnModelThread to model thread when it
// decides sync metadata should be cleared.
void DisableSyncOnModelThread();
// Model Type for this controller
syncer::ModelType model_type_;
// Sync client
sync_driver::SyncClient* const sync_client_;
// Sync prefs. Used for determinig if DisableSync should be called during call
// to Stop().
sync_driver::SyncPrefs sync_prefs_;
// State of this datatype controller.
State state_;
// Callbacks for use when starting the datatype.
ModelLoadCallback model_load_callback_;
// Controller receives |activation_context_| from SharedModelTypeProcessor
// callback and must temporarily own it until ActivateDataType is called.
std::unique_ptr<syncer_v2::ActivationContext> activation_context_;
DISALLOW_COPY_AND_ASSIGN(NonBlockingDataTypeController);
};
} // namespace sync_driver_v2
#endif // COMPONENTS_SYNC_DRIVER_NON_BLOCKING_DATA_TYPE_CONTROLLER_H_