| /* |
| * Copyright (C) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE |
| * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| * DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_AUDIO_DESTINATION_NODE_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_AUDIO_DESTINATION_NODE_H_ |
| |
| #include "media/base/output_device_info.h" |
| #include "third_party/blink/renderer/modules/webaudio/audio_destination_handler.h" |
| #include "third_party/blink/renderer/modules/webaudio/audio_node.h" |
| |
| namespace blink { |
| |
| class AudioDestinationHandler; |
| class BaseAudioContext; |
| |
| // AudioDestinationNode (ADN) is a base class of two different types of nodes: |
| // 1. DefaultDestinationNode for AudioContext (real time) |
| // 2. OfflineDestinationNode for OfflineAudioContext (non-real time) |
| // They have different rendering mechanisms, so the AudioDestinationHandler |
| // (ADH), which is a counterpart of the destination node, encapsulates a |
| // different rendering backend. |
| class AudioDestinationNode : public AudioNode { |
| DEFINE_WRAPPERTYPEINFO(); |
| |
| public: |
| uint32_t maxChannelCount() const; |
| |
| // Returns its own handler object instead of a generic one from |
| // AudioNode::Handler(). |
| AudioDestinationHandler& GetAudioDestinationHandler() const; |
| |
| // InspectorHelperMixin: Note that this node belongs to BaseAudioContext, |
| // so these methods are invoked by the parent context. |
| void ReportDidCreate() final; |
| void ReportWillBeDestroyed() final; |
| |
| protected: |
| explicit AudioDestinationNode(BaseAudioContext&); |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_AUDIO_DESTINATION_NODE_H_ |