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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_CHANNEL_SPLITTER_HANDLER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_CHANNEL_SPLITTER_HANDLER_H_
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node.h"
namespace blink {
class ExceptionState;
class ChannelSplitterHandler final : public AudioHandler {
public:
static scoped_refptr<ChannelSplitterHandler>
Create(AudioNode&, float sample_rate, unsigned number_of_outputs);
// AudioHandler
void Process(uint32_t frames_to_process) override;
void SetChannelCount(unsigned, ExceptionState&) final;
void SetChannelCountMode(const String&, ExceptionState&) final;
void SetChannelInterpretation(const String&, ExceptionState&) final;
double TailTime() const override { return 0; }
double LatencyTime() const override { return 0; }
bool RequiresTailProcessing() const final { return false; }
private:
ChannelSplitterHandler(AudioNode&,
float sample_rate,
unsigned number_of_outputs);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_CHANNEL_SPLITTER_HANDLER_H_