| // Copyright 2022 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "third_party/blink/renderer/modules/webaudio/constant_source_handler.h" |
| |
| #include <tuple> |
| |
| #include "third_party/blink/renderer/modules/webaudio/audio_node_output.h" |
| |
| namespace blink { |
| |
| namespace { |
| |
| // A ConstantSource is always mono. |
| constexpr unsigned kNumberOfOutputChannels = 1; |
| |
| } // namespace |
| |
| ConstantSourceHandler::ConstantSourceHandler(AudioNode& node, |
| float sample_rate, |
| AudioParamHandler& offset) |
| : AudioScheduledSourceHandler(kNodeTypeConstantSource, node, sample_rate), |
| offset_(&offset), |
| sample_accurate_values_(GetDeferredTaskHandler().RenderQuantumFrames()) { |
| AddOutput(kNumberOfOutputChannels); |
| |
| Initialize(); |
| } |
| |
| scoped_refptr<ConstantSourceHandler> ConstantSourceHandler::Create( |
| AudioNode& node, |
| float sample_rate, |
| AudioParamHandler& offset) { |
| return base::AdoptRef(new ConstantSourceHandler(node, sample_rate, offset)); |
| } |
| |
| ConstantSourceHandler::~ConstantSourceHandler() { |
| Uninitialize(); |
| } |
| |
| void ConstantSourceHandler::Process(uint32_t frames_to_process) { |
| AudioBus* output_bus = Output(0).Bus(); |
| DCHECK(output_bus); |
| |
| if (!IsInitialized() || !output_bus->NumberOfChannels()) { |
| output_bus->Zero(); |
| return; |
| } |
| |
| // The audio thread can't block on this lock, so we call tryLock() instead. |
| base::AutoTryLock try_locker(process_lock_); |
| if (!try_locker.is_acquired()) { |
| // Too bad - the tryLock() failed. |
| output_bus->Zero(); |
| return; |
| } |
| |
| size_t quantum_frame_offset; |
| size_t non_silent_frames_to_process; |
| double start_frame_offset; |
| |
| // Figure out where in the current rendering quantum that the source is |
| // active and for how many frames. |
| std::tie(quantum_frame_offset, non_silent_frames_to_process, |
| start_frame_offset) = |
| UpdateSchedulingInfo(frames_to_process, output_bus); |
| |
| if (!non_silent_frames_to_process) { |
| output_bus->Zero(); |
| return; |
| } |
| |
| bool is_sample_accurate = offset_->HasSampleAccurateValues(); |
| |
| if (is_sample_accurate && offset_->IsAudioRate()) { |
| DCHECK_LE(frames_to_process, sample_accurate_values_.size()); |
| float* offsets = sample_accurate_values_.Data(); |
| offset_->CalculateSampleAccurateValues(offsets, frames_to_process); |
| if (non_silent_frames_to_process > 0) { |
| memcpy(output_bus->Channel(0)->MutableData() + quantum_frame_offset, |
| offsets + quantum_frame_offset, |
| non_silent_frames_to_process * sizeof(*offsets)); |
| output_bus->ClearSilentFlag(); |
| } else { |
| output_bus->Zero(); |
| } |
| |
| return; |
| } |
| |
| float value = is_sample_accurate ? offset_->FinalValue() : offset_->Value(); |
| if (value == 0) { |
| output_bus->Zero(); |
| } else { |
| float* dest = output_bus->Channel(0)->MutableData(); |
| dest += quantum_frame_offset; |
| for (unsigned k = 0; k < non_silent_frames_to_process; ++k) { |
| dest[k] = value; |
| } |
| output_bus->ClearSilentFlag(); |
| } |
| } |
| |
| bool ConstantSourceHandler::PropagatesSilence() const { |
| return !IsPlayingOrScheduled() || HasFinished(); |
| } |
| |
| void ConstantSourceHandler::HandleStoppableSourceNode() { |
| double now = Context()->currentTime(); |
| |
| base::AutoTryLock try_locker(process_lock_); |
| if (!try_locker.is_acquired()) { |
| // Can't get the lock, so just return. It's ok to handle these at a later |
| // time; this was just a hint anyway so stopping them a bit later is ok. |
| return; |
| } |
| |
| // If we know the end time, and the source was started and the current time is |
| // definitely past the end time, we can stop this node. (This handles the |
| // case where the this source is not connected to the destination and we want |
| // to stop it.) |
| if (end_time_ != kUnknownTime && IsPlayingOrScheduled() && |
| now >= end_time_ + kExtraStopFrames / Context()->sampleRate()) { |
| Finish(); |
| } |
| } |
| |
| } // namespace blink |