blob: 921c3c715fc9304db8624aecc1c302dd7ac6cd90 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/ipc/service/stream_texture_android.h"
#include <string.h>
#include "base/bind.h"
#include "components/viz/common/resources/resource_sizes.h"
#include "gpu/command_buffer/common/shared_image_usage.h"
#include "gpu/command_buffer/service/abstract_texture_impl_shared_context_state.h"
#include "gpu/command_buffer/service/context_state.h"
#include "gpu/command_buffer/service/mailbox_manager.h"
#include "gpu/command_buffer/service/scheduler.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/shared_image_backing.h"
#include "gpu/command_buffer/service/shared_image_factory.h"
#include "gpu/ipc/common/android/scoped_surface_request_conduit.h"
#include "gpu/ipc/common/command_buffer_id.h"
#include "gpu/ipc/common/gpu_messages.h"
#include "gpu/ipc/service/gpu_channel.h"
#include "gpu/ipc/service/gpu_channel_manager.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/scoped_binders.h"
#include "ui/gl/scoped_make_current.h"
namespace gpu {
namespace {
std::unique_ptr<ui::ScopedMakeCurrent> MakeCurrent(
SharedContextState* context_state) {
std::unique_ptr<ui::ScopedMakeCurrent> scoped_make_current;
bool needs_make_current = !context_state->IsCurrent(nullptr);
if (needs_make_current) {
scoped_make_current = std::make_unique<ui::ScopedMakeCurrent>(
context_state->context(), context_state->surface());
}
return scoped_make_current;
}
class SharedImageBackingStreamTexture : public gpu::SharedImageBacking {
public:
SharedImageBackingStreamTexture(
const gpu::Mailbox& mailbox,
const gfx::Size& size,
std::unique_ptr<gpu::gles2::AbstractTexture> abstract_texture)
: SharedImageBacking(
mailbox,
viz::RGBA_8888,
size,
gfx::ColorSpace(),
gpu::SHARED_IMAGE_USAGE_DISPLAY | gpu::SHARED_IMAGE_USAGE_GLES2,
viz::ResourceSizes::UncheckedSizeInBytes<size_t>(size,
viz::RGBA_8888),
false /* is_thread_safe */),
abstract_texture_(std::move(abstract_texture)) {}
~SharedImageBackingStreamTexture() override {}
// SharedImageBacking implementation.
bool IsCleared() const override { return true; }
void SetCleared() override {}
void Update(std::unique_ptr<gfx::GpuFence> in_fence) override {
NOTREACHED();
}
bool ProduceLegacyMailbox(gpu::MailboxManager* mailbox_manager) override {
mailbox_manager->ProduceTexture(mailbox(),
abstract_texture_->GetTextureBase());
return true;
}
void Destroy() override {}
private:
// |abstract_texture_| is only used for legacy mailbox.
std::unique_ptr<gpu::gles2::AbstractTexture> abstract_texture_;
DISALLOW_COPY_AND_ASSIGN(SharedImageBackingStreamTexture);
};
} // namespace
// static
scoped_refptr<StreamTexture> StreamTexture::Create(GpuChannel* channel,
int stream_id) {
ContextResult result;
auto context_state =
channel->gpu_channel_manager()->GetSharedContextState(&result);
if (result != ContextResult::kSuccess)
return nullptr;
auto scoped_make_current = MakeCurrent(context_state.get());
auto texture = std::make_unique<gles2::AbstractTextureImplOnSharedContext>(
GL_TEXTURE_EXTERNAL_OES, GL_RGBA, 0, 0, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
context_state.get());
return new StreamTexture(channel, stream_id, std::move(texture),
std::move(context_state));
}
StreamTexture::StreamTexture(
GpuChannel* channel,
int32_t route_id,
std::unique_ptr<gles2::AbstractTexture> surface_owner_texture,
scoped_refptr<SharedContextState> context_state)
: surface_owner_texture_(std::move(surface_owner_texture)),
surface_owner_texture_id_(
surface_owner_texture_->GetTextureBase()->service_id()),
surface_owner_(SurfaceOwner::Create(surface_owner_texture_id_)),
size_(0, 0),
has_pending_frame_(false),
channel_(channel),
route_id_(route_id),
has_listener_(false),
context_state_(std::move(context_state)),
sequence_(
channel_->scheduler()->CreateSequence(SchedulingPriority::kLow)),
sync_point_client_state_(
channel_->sync_point_manager()->CreateSyncPointClientState(
CommandBufferNamespace::GPU_IO,
CommandBufferIdFromChannelAndRoute(channel_->client_id(),
route_id),
sequence_)),
weak_factory_(this) {
context_state_->AddContextLostObserver(this);
memset(current_matrix_, 0, sizeof(current_matrix_));
channel->AddRoute(route_id, sequence_, this);
surface_owner_->SetFrameAvailableCallback(base::BindRepeating(
&StreamTexture::OnFrameAvailable, weak_factory_.GetWeakPtr()));
}
StreamTexture::~StreamTexture() {
// |channel_| is always released before GpuChannel releases its reference to
// this class.
DCHECK(!channel_);
context_state_->RemoveContextLostObserver(this);
}
void StreamTexture::ReleaseChannel() {
DCHECK(channel_);
channel_->RemoveRoute(route_id_);
channel_->scheduler()->DestroySequence(sequence_);
sequence_ = SequenceId();
sync_point_client_state_->Destroy();
sync_point_client_state_ = nullptr;
channel_ = nullptr;
// If the channel goes away, there is no need to keep the SurfaceTexture
// around. The GL texture will keep working regardless with the currently
// bound frame.
surface_owner_ = nullptr;
}
// gpu::gles2::GLStreamTextureMatrix implementation
void StreamTexture::GetTextureMatrix(float xform[16]) {
if (surface_owner_) {
UpdateTexImage();
surface_owner_->GetTransformMatrix(current_matrix_);
}
memcpy(xform, current_matrix_, sizeof(current_matrix_));
YInvertMatrix(xform);
}
void StreamTexture::OnContextLost() {
surface_owner_ = nullptr;
}
void StreamTexture::UpdateTexImage() {
DCHECK(surface_owner_.get());
if (!has_pending_frame_) return;
auto scoped_make_current = MakeCurrent(context_state_.get());
gl::ScopedTextureBinder scoped_bind_texture(GL_TEXTURE_EXTERNAL_OES,
surface_owner_texture_id_);
surface_owner_->UpdateTexImage();
has_pending_frame_ = false;
}
bool StreamTexture::CopyTexImage(unsigned target) {
if (target != GL_TEXTURE_EXTERNAL_OES)
return false;
if (!surface_owner_.get())
return false;
GLint texture_id;
glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texture_id);
// The following code only works if we're being asked to copy into
// |texture_id_|. Copying into a different texture is not supported.
// On some devices GL_TEXTURE_BINDING_EXTERNAL_OES is not supported as
// glGetIntegerv() parameter. In this case the value of |texture_id| will be
// zero and we assume that it is properly bound to |texture_id_|.
if (texture_id > 0 &&
static_cast<unsigned>(texture_id) != surface_owner_texture_id_)
return false;
UpdateTexImage();
return true;
}
void StreamTexture::OnFrameAvailable() {
has_pending_frame_ = true;
if (has_listener_ && channel_) {
channel_->Send(new GpuStreamTextureMsg_FrameAvailable(route_id_));
}
}
gfx::Size StreamTexture::GetSize() {
return size_;
}
unsigned StreamTexture::GetInternalFormat() {
return GL_RGBA;
}
bool StreamTexture::OnMessageReceived(const IPC::Message& message) {
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(StreamTexture, message)
IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_StartListening, OnStartListening)
IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_ForwardForSurfaceRequest,
OnForwardForSurfaceRequest)
IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_CreateSharedImage,
OnCreateSharedImage)
IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_Destroy, OnDestroy)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
DCHECK(handled);
return handled;
}
void StreamTexture::OnStartListening() {
DCHECK(!has_listener_);
has_listener_ = true;
}
void StreamTexture::OnForwardForSurfaceRequest(
const base::UnguessableToken& request_token) {
if (!channel_)
return;
ScopedSurfaceRequestConduit::GetInstance()
->ForwardSurfaceOwnerForSurfaceRequest(request_token,
surface_owner_.get());
}
void StreamTexture::OnCreateSharedImage(const gpu::Mailbox& mailbox,
const gfx::Size& size,
uint32_t release_id) {
DCHECK(channel_);
size_ = size;
if (!surface_owner_)
return;
// We do not update |surface_owner_texture_|'s internal gles2::Texture's
// size. This is because the gles2::Texture is never used directly, the
// associated |surface_owner_texture_id_| being the only part of that object
// we interact with.
// If we ever use |surface_owner_texture_|, we need to ensure that it gets
// updated here.
auto scoped_make_current = MakeCurrent(context_state_.get());
auto legacy_mailbox_texture =
std::make_unique<gles2::AbstractTextureImplOnSharedContext>(
GL_TEXTURE_EXTERNAL_OES, GL_RGBA, size.width(), size.height(), 1, 0,
GL_RGBA, GL_UNSIGNED_BYTE, context_state_.get());
legacy_mailbox_texture->BindStreamTextureImage(this,
surface_owner_texture_id_);
auto shared_image = std::make_unique<SharedImageBackingStreamTexture>(
mailbox, size_, std::move(legacy_mailbox_texture));
channel_->shared_image_stub()->factory()->RegisterBacking(
std::move(shared_image), true /* allow_legacy_mailbox */);
SyncToken sync_token(sync_point_client_state_->namespace_id(),
sync_point_client_state_->command_buffer_id(),
release_id);
auto* mailbox_manager = channel_->gpu_channel_manager()->mailbox_manager();
mailbox_manager->PushTextureUpdates(sync_token);
sync_point_client_state_->ReleaseFenceSync(release_id);
}
void StreamTexture::OnDestroy() {
DCHECK(channel_);
// The following call may delete the StreamTexture, so we must ensure that no
// access to |this| occurs after the call.
channel_->DestroyStreamTexture(route_id_);
}
StreamTexture::BindOrCopy StreamTexture::ShouldBindOrCopy() {
return COPY;
}
bool StreamTexture::BindTexImage(unsigned target) {
NOTREACHED();
return false;
}
void StreamTexture::ReleaseTexImage(unsigned target) {
}
bool StreamTexture::CopyTexSubImage(unsigned target,
const gfx::Point& offset,
const gfx::Rect& rect) {
return false;
}
bool StreamTexture::ScheduleOverlayPlane(
gfx::AcceleratedWidget widget,
int z_order,
gfx::OverlayTransform transform,
const gfx::Rect& bounds_rect,
const gfx::RectF& crop_rect,
bool enable_blend,
std::unique_ptr<gfx::GpuFence> gpu_fence) {
NOTREACHED();
return false;
}
void StreamTexture::OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
uint64_t process_tracing_id,
const std::string& dump_name) {
// TODO(ericrk): Add OnMemoryDump for GLImages. crbug.com/514914
}
bool StreamTexture::HasMutableState() const {
return false;
}
} // namespace gpu