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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
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* modification, are permitted provided that the following conditions are
* met:
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_REMOTE_WINDOW_PROXY_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_REMOTE_WINDOW_PROXY_H_
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/bindings/core/v8/window_proxy.h"
#include "third_party/blink/renderer/core/frame/remote_frame.h"
#include "third_party/blink/renderer/platform/bindings/dom_wrapper_world.h"
#include "v8/include/v8.h"
namespace blink {
// Subclass of WindowProxy that only handles RemoteFrame.
// TODO(dcheng): This class temporarily contains code duplicated from
// LocalWindowProxy. It will be removed once the global proxy is instantiated
// using v8::Context::NewRemoteContext().
class RemoteWindowProxy final : public WindowProxy {
public:
RemoteWindowProxy(v8::Isolate*, RemoteFrame&, scoped_refptr<DOMWrapperWorld>);
private:
void Initialize() override;
void DisposeContext(Lifecycle next_status, FrameReuseStatus) override;
// Creates a new v8::Context with the window wrapper object as the global
// object (aka the inner global). Note that the window wrapper and its
// prototype chain do not get fully initialized yet, e.g. the window
// wrapper is not yet associated with the native DOMWindow object.
void CreateContext();
// Associates the window wrapper and its prototype chain with the native
// DOMWindow object. Also does some more Window-specific initialization.
void SetupWindowPrototypeChain();
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_REMOTE_WINDOW_PROXY_H_