| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TEXT_PAINT_STYLE_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TEXT_PAINT_STYLE_H_ |
| |
| #include "third_party/blink/renderer/core/core_export.h" |
| #include "third_party/blink/renderer/platform/graphics/color.h" |
| #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" |
| |
| namespace blink { |
| |
| class ShadowList; |
| |
| struct CORE_EXPORT TextPaintStyle { |
| STACK_ALLOCATED(); |
| |
| public: |
| Color current_color; |
| Color fill_color; |
| Color stroke_color; |
| Color emphasis_mark_color; |
| float stroke_width; |
| const ShadowList* shadow; |
| |
| bool operator==(const TextPaintStyle& other) { |
| return current_color == other.current_color && |
| fill_color == other.fill_color && |
| stroke_color == other.stroke_color && |
| emphasis_mark_color == other.emphasis_mark_color && |
| stroke_width == other.stroke_width && shadow == other.shadow; |
| } |
| bool operator!=(const TextPaintStyle& other) { return !(*this == other); } |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TEXT_PAINT_STYLE_H_ |