blob: fcac6bcfbf55c0cc5e13dd4eda0ab24722c5819b [file]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_CODE_CACHE_GENERATED_CODE_CACHE_CONTEXT_H_
#define CONTENT_BROWSER_CODE_CACHE_GENERATED_CODE_CACHE_CONTEXT_H_
#include <stdint.h>
#include <memory>
#include <optional>
#include <string>
#include "base/containers/span.h"
#include "base/files/file_path.h"
#include "base/functional/callback_forward.h"
#include "base/location.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_refptr.h"
#include "base/sequence_checker.h"
#include "base/task/sequenced_task_runner.h"
#include "base/thread_annotations.h"
#include "build/build_config.h"
#include "content/common/content_export.h"
#include "content/public/browser/browser_thread.h"
#include "mojo/public/cpp/base/big_buffer.h"
#if !BUILDFLAG(IS_FUCHSIA)
#include "components/persistent_cache/entry_metadata.h"
#include "components/persistent_cache/pending_backend.h"
#include "components/persistent_cache/persistent_cache_collection.h"
#endif
namespace content {
class GeneratedCodeCache;
// One instance exists per disk-backed (non in-memory) storage contexts. This
// owns the instance of `GeneratedCodeCache` that is used to store the data
// generated by the renderer (for ex: code caches for script resources). This
// initializes and closes the code cache on the code cache thread. The
// instance of this class (`this`) itself is constructed on the UI thread.
class CONTENT_EXPORT GeneratedCodeCacheContext
: public base::RefCountedThreadSafe<GeneratedCodeCacheContext> {
public:
REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE();
// Runs a task on the code cache thread, or immediately if already on the code
// cache thread.
static void RunOrPostTask(scoped_refptr<GeneratedCodeCacheContext> context,
const base::Location& location,
base::OnceClosure task);
// Gets the task runner for the code cache thread.
static scoped_refptr<base::SequencedTaskRunner> GetTaskRunner(
scoped_refptr<GeneratedCodeCacheContext> context);
GeneratedCodeCacheContext();
GeneratedCodeCacheContext(const GeneratedCodeCacheContext&) = delete;
GeneratedCodeCacheContext& operator=(const GeneratedCodeCacheContext&) =
delete;
// Initialize is called on the UI thread when the StoragePartition is
// being setup.
void Initialize(const base::FilePath& path, int max_bytes);
void Shutdown();
// Call on the code cache thread to get the code cache instances.
GeneratedCodeCache* generated_js_code_cache() const;
GeneratedCodeCache* generated_wasm_code_cache() const;
GeneratedCodeCache* generated_webui_js_code_cache() const;
// Use to get rid of code cached in the PersistentCache collection both in
// memory and persisted.
void ClearAndDeletePersistentCacheCollection();
#if !BUILDFLAG(IS_FUCHSIA)
// Returns a pending backend for an independent read-only connection to the
// `context_key` cache, or nothing if it is not functional or the handles
// cannot be exported. The returned value grants read access to all data
// stored in the cache corresponding to `context_key`. Take care to only pass
// it to the renderer for which it is intended; see
// CodeCacheWithPersistentCacheHost::GetCacheId for more on this topic.
std::optional<persistent_cache::PendingBackend> ShareReadOnlyConnection(
const std::string& context_key);
// Inserts `content` and `metadata` for `cache_key` in the cache identified by
// `context_key`.
void InsertIntoPersistentCacheCollection(
const std::string& context_key,
base::span<const uint8_t> cache_key,
base::span<const uint8_t> content,
persistent_cache::EntryMetadata metadata);
// A simple container for the metadata associated with an entry in the cache
// and the content that was cached. (The content is separate from the metadata
// so that consumers of PersistentCache can control allocation of the memory
// and the data type holding it.)
struct MetadataAndContent {
persistent_cache::EntryMetadata metadata;
mojo_base::BigBuffer content;
};
// Returns the entry for `cache_key` in the cache identified by `context_key`,
// or no value in case of a cache miss or retrieval error.
std::optional<MetadataAndContent> FindInPersistentCacheCollection(
const std::string& context_key,
base::span<const uint8_t> cache_key);
#endif // !BUILDFLAG(IS_FUCHSIA)
private:
friend class base::RefCountedThreadSafe<GeneratedCodeCacheContext>;
~GeneratedCodeCacheContext();
void InitializeOnThread(const base::FilePath& path, int max_bytes);
void ShutdownOnThread();
// Created, used and deleted on the code cache thread.
std::unique_ptr<GeneratedCodeCache, base::OnTaskRunnerDeleter>
generated_js_code_cache_ GUARDED_BY_CONTEXT(sequence_checker_) = {
nullptr, base::OnTaskRunnerDeleter(nullptr)};
std::unique_ptr<GeneratedCodeCache, base::OnTaskRunnerDeleter>
generated_wasm_code_cache_ GUARDED_BY_CONTEXT(sequence_checker_) = {
nullptr, base::OnTaskRunnerDeleter(nullptr)};
std::unique_ptr<GeneratedCodeCache, base::OnTaskRunnerDeleter>
generated_webui_js_code_cache_ GUARDED_BY_CONTEXT(sequence_checker_) = {
nullptr, base::OnTaskRunnerDeleter(nullptr)};
#if !BUILDFLAG(IS_FUCHSIA)
// When used instead of `generated_js_code_cache_` this stores the code
// following the same isolation principles but using two keys instead of one.
// The first key is used to get a `PersistentCache` associated with an
// isolation context from the collection. This ensures that each isolation
// context uses a separate database file. The second key is the prefixed
// resource URL or the hash digest of a serialized script.
std::unique_ptr<persistent_cache::PersistentCacheCollection,
base::OnTaskRunnerDeleter>
persistent_cache_collection_ GUARDED_BY_CONTEXT(sequence_checker_){
nullptr, base::OnTaskRunnerDeleter(nullptr)};
#endif // !BUILDFLAG(IS_FUCHSIA)
scoped_refptr<base::SequencedTaskRunner> task_runner_;
SEQUENCE_CHECKER(sequence_checker_);
};
} // namespace content
#endif // CONTENT_BROWSER_CODE_CACHE_GENERATED_CODE_CACHE_CONTEXT_H_