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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/views/toolbar/app_menu_animation.h"
#include "base/memory/ptr_util.h"
#include "cc/paint/paint_flags.h"
#include "chrome/browser/ui/views/toolbar/app_menu_button.h"
#include "ui/gfx/animation/tween.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/color_palette.h"
#include "ui/gfx/color_utils.h"
#include "ui/gfx/skia_util.h"
namespace {
// Duration of the open and close animations in ms.
constexpr float kOpenDurationMs = 733.0f;
constexpr float kCloseDurationMs = 283.0f;
// Duration of the color animation in ms.
constexpr float kColorDurationMs = 100.0f;
// The % the top and bottom dots need to be offset from the middle.
constexpr float kDotYOffset = 0.32f;
// Value of the stroke when the icon is opened or closed.
constexpr float kCloseStroke = 0.204f;
constexpr float kOpenStroke = 0.136f;
// Value of the width when the animation is fully opened.
constexpr float kOpenWidth = 0.52f;
// The delay of the color and dot animations in ms.
constexpr float kColorDelayMs = 33.33f;
constexpr float kDotDelayMs = 66.67f;
// The % of time it takes for each dot to animate to its full width.
constexpr float kTopWidthOpenInterval = 533.3f / kOpenDurationMs;
constexpr float kMiddleWidthOpenInterval = 383.3f / kOpenDurationMs;
constexpr float kBottomWidthOpenInterval = 400.0f / kOpenDurationMs;
// The % of time it takes for each dot to animate to its final stroke.
constexpr float kTopStrokeOpenInterval = 400.0f / kOpenDurationMs;
constexpr float kMiddleStrokeOpenInterval = 283.3f / kOpenDurationMs;
constexpr float kBottomStrokeOpenInterval = 266.7f / kOpenDurationMs;
// The % of time it takes for each dot to animate its width and stroke.
constexpr float kWidthStrokeCloseInterval = 150.0f / kCloseDurationMs;
} // namespace
AppMenuAnimation::AppMenuDot::AppMenuDot(base::TimeDelta delay,
float width_open_interval,
float stroke_open_interval)
: delay_(delay),
width_open_interval_(width_open_interval),
stroke_open_interval_(stroke_open_interval) {}
void AppMenuAnimation::AppMenuDot::Paint(const gfx::PointF& center_point,
SkColor start_color,
SkColor severity_color,
gfx::Canvas* canvas,
const gfx::Rect& bounds,
const gfx::SlideAnimation* animation) {
bool is_opening = animation->IsShowing();
float total_duration = is_opening ? kOpenDurationMs : kCloseDurationMs;
float width_duration =
is_opening ? width_open_interval_ : kWidthStrokeCloseInterval;
float stroke_duration =
is_opening ? stroke_open_interval_ : kWidthStrokeCloseInterval;
// When the animation is closing, each dot uses the remainder of the full
// delay period (2 * kDotDelayMs). The results should be (0->2x, 1x->1x,
// 2x->0).
base::TimeDelta delay =
is_opening ? delay_
: base::TimeDelta::FromMilliseconds(kDotDelayMs * 2) - delay_;
float progress =
animation->GetCurrentValue() - (delay.InMillisecondsF() / total_duration);
float width_progress = 0.0;
float stroke_progress = 0.0;
float color_progress = 0.0;
if (progress > 0) {
width_progress = std::min(1.0f, progress / width_duration);
stroke_progress = std::min(1.0f, progress / stroke_duration);
if (is_opening) {
float color_delay_interval = kColorDelayMs / total_duration;
float color_duration_interval = kColorDurationMs / total_duration;
if (progress > color_delay_interval) {
color_progress = std::min(
1.0f, (progress - color_delay_interval) / color_duration_interval);
}
}
}
float dot_height =
gfx::Tween::FloatValueBetween(stroke_progress, kCloseStroke, kOpenStroke);
dot_height *= bounds.height();
float dot_width =
gfx::Tween::FloatValueBetween(width_progress, kCloseStroke, kOpenWidth);
dot_width *= bounds.width();
gfx::PointF point = center_point;
point.Offset(-dot_width / 2, -dot_height / 2);
SkColor color = is_opening ? gfx::Tween::ColorValueBetween(
color_progress, start_color, severity_color)
: severity_color;
cc::PaintFlags flags;
flags.setColor(color);
flags.setStrokeWidth(bounds.height() * kCloseStroke);
flags.setStrokeCap(cc::PaintFlags::kRound_Cap);
flags.setStyle(cc::PaintFlags::kFill_Style);
flags.setAntiAlias(true);
gfx::SizeF dot_size = gfx::SizeF(dot_width, dot_height);
canvas->DrawRoundRect(gfx::RectF(point, dot_size), 2.0, flags);
}
AppMenuAnimation::AppMenuAnimation(AppMenuButton* owner,
bool should_animate_closed)
: owner_(owner),
should_animate_closed_(should_animate_closed),
animation_(base::MakeUnique<gfx::SlideAnimation>(this)),
bottom_dot_(base::TimeDelta(),
kBottomWidthOpenInterval,
kBottomStrokeOpenInterval),
middle_dot_(base::TimeDelta::FromMilliseconds(kDotDelayMs),
kMiddleWidthOpenInterval,
kMiddleStrokeOpenInterval),
top_dot_(base::TimeDelta::FromMilliseconds(kDotDelayMs * 2),
kTopWidthOpenInterval,
kTopStrokeOpenInterval),
start_color_(gfx::kPlaceholderColor),
severity_color_(gfx::kPlaceholderColor) {
animation_->SetSlideDuration(kOpenDurationMs);
animation_->SetTweenType(gfx::Tween::FAST_OUT_SLOW_IN);
}
AppMenuAnimation::~AppMenuAnimation() {}
void AppMenuAnimation::PaintAppMenu(gfx::Canvas* canvas,
const gfx::Rect& bounds) {
gfx::PointF middle_point = gfx::PointF(bounds.CenterPoint());
float y_offset = kDotYOffset * bounds.height();
gfx::PointF top_point = middle_point;
top_point.Offset(0, -y_offset);
gfx::PointF bottom_point = middle_point;
bottom_point.Offset(0, y_offset);
middle_dot_.Paint(middle_point, start_color_, severity_color_, canvas, bounds,
animation_.get());
top_dot_.Paint(top_point, start_color_, severity_color_, canvas, bounds,
animation_.get());
bottom_dot_.Paint(bottom_point, start_color_, severity_color_, canvas, bounds,
animation_.get());
}
void AppMenuAnimation::SetIconColors(SkColor start_color,
SkColor severity_color) {
start_color_ = start_color;
severity_color_ = severity_color;
}
void AppMenuAnimation::StartAnimation() {
if (!animation_->is_animating()) {
animation_->SetSlideDuration(kOpenDurationMs);
animation_->Show();
owner_->AppMenuAnimationStarted();
}
}
void AppMenuAnimation::AnimationEnded(const gfx::Animation* animation) {
if (animation_->IsShowing() && should_animate_closed_) {
animation_->SetSlideDuration(kCloseDurationMs);
animation_->Hide();
return;
}
if (!animation_->IsShowing())
start_color_ = severity_color_;
owner_->AppMenuAnimationEnded();
}
void AppMenuAnimation::AnimationProgressed(const gfx::Animation* animation) {
owner_->SchedulePaint();
}