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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_VP9_DECODER_H_
#define MEDIA_GPU_VP9_DECODER_H_
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <vector>
#include "base/callback_forward.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "media/filters/vp9_parser.h"
#include "media/gpu/accelerated_video_decoder.h"
#include "media/gpu/vp9_picture.h"
#include "media/gpu/vp9_reference_frame_vector.h"
#include "ui/gfx/geometry/size.h"
namespace media {
// This class implements an AcceleratedVideoDecoder for VP9 decoding.
// Clients of this class are expected to pass raw VP9 stream and are expected
// to provide an implementation of VP9Accelerator for offloading final steps
// of the decoding process.
//
// This class must be created, called and destroyed on a single thread, and
// does nothing internally on any other thread.
class MEDIA_GPU_EXPORT VP9Decoder : public AcceleratedVideoDecoder {
public:
class MEDIA_GPU_EXPORT VP9Accelerator {
public:
// Methods may return kTryAgain if they need additional data (provided
// independently) in order to proceed. Examples are things like not having
// an appropriate key to decode encrypted content. This is not considered an
// unrecoverable error, but rather a pause to allow an application to
// independently provide the required data. When VP9Decoder::Decode()
// is called again, it will attempt to resume processing of the stream
// by calling the same method again.
enum class Status {
// Operation completed successfully.
kOk,
// Operation failed.
kFail,
// Operation failed because some external data is missing. Retry the same
// operation later, once the data has been provided.
kTryAgain,
};
VP9Accelerator();
virtual ~VP9Accelerator();
// Create a new VP9Picture that the decoder client can use for initial
// stages of the decoding process and pass back to this accelerator for
// final, accelerated stages of it, or for reference when decoding other
// pictures.
//
// When a picture is no longer needed by the decoder, it will just drop
// its reference to it, and it may do so at any time.
//
// Note that this may return nullptr if the accelerator is not able to
// provide any new pictures at the given time. The decoder must handle this
// case and treat it as normal, returning kRanOutOfSurfaces from Decode().
virtual scoped_refptr<VP9Picture> CreateVP9Picture() = 0;
// Submit decode for |pic| to be run in accelerator, taking as arguments
// information contained in it, as well as current segmentation and loop
// filter state in |segm_params| and |lf_params|, respectively, and using
// pictures in |ref_pictures| for reference.
// If done_cb_ is not null, it will be run once decode is done in hardware.
//
// Note that returning from this method does not mean that the decode
// process is finished, but the caller may drop its references to |pic|
// and |ref_pictures| immediately, and the data in |segm_params| and
// |lf_params| does not need to remain valid after this method returns.
//
// Return true when successful, false otherwise.
virtual Status SubmitDecode(scoped_refptr<VP9Picture> pic,
const Vp9SegmentationParams& segm_params,
const Vp9LoopFilterParams& lf_params,
const Vp9ReferenceFrameVector& reference_frames,
const base::OnceClosure done_cb) = 0;
// Schedule output (display) of |pic|.
//
// Note that returning from this method does not mean that |pic| has already
// been outputted (displayed), but guarantees that all pictures will be
// outputted in the same order as this method was called for them, and that
// they are decoded before outputting (assuming SubmitDecode() has been
// called for them beforehand). Decoder may drop its references to |pic|
// immediately after calling this method.
//
// Return true when successful, false otherwise.
virtual bool OutputPicture(scoped_refptr<VP9Picture> pic) = 0;
// Return true if the accelerator requires the client to provide frame
// context in order to decode. If so, the Vp9FrameHeader provided by the
// client must contain a valid compressed header and frame context data.
virtual bool IsFrameContextRequired() const = 0;
// Set |frame_ctx| to the state after decoding |pic|, returning true on
// success, false otherwise.
virtual bool GetFrameContext(scoped_refptr<VP9Picture> pic,
Vp9FrameContext* frame_ctx) = 0;
private:
DISALLOW_COPY_AND_ASSIGN(VP9Accelerator);
};
explicit VP9Decoder(
std::unique_ptr<VP9Accelerator> accelerator,
VideoCodecProfile profile,
const VideoColorSpace& container_color_space = VideoColorSpace());
~VP9Decoder() override;
// AcceleratedVideoDecoder implementation.
void SetStream(int32_t id, const DecoderBuffer& decoder_buffer) override;
bool Flush() override WARN_UNUSED_RESULT;
void Reset() override;
DecodeResult Decode() override WARN_UNUSED_RESULT;
gfx::Size GetPicSize() const override;
gfx::Rect GetVisibleRect() const override;
VideoCodecProfile GetProfile() const override;
uint8_t GetBitDepth() const override;
size_t GetRequiredNumOfPictures() const override;
size_t GetNumReferenceFrames() const override;
private:
// Decode and possibly output |pic| (if the picture is to be shown).
// Return kOk on success, kTryAgain if this should be attempted again on the
// next Decode call, and kFail otherwise.
VP9Accelerator::Status DecodeAndOutputPicture(scoped_refptr<VP9Picture> pic);
// Get frame context state after decoding |pic| from the accelerator, and call
// |context_refresh_cb| with the acquired state.
void UpdateFrameContext(scoped_refptr<VP9Picture> pic,
Vp9Parser::ContextRefreshCallback context_refresh_cb);
// Called on error, when decoding cannot continue. Sets state_ to kError and
// releases current state.
void SetError();
enum State {
kNeedStreamMetadata, // After initialization, need a keyframe.
kDecoding, // Ready to decode from any point.
kAfterReset, // After Reset(), need a resume point.
kError, // Error in decode, can't continue.
};
// Current decoder state.
State state_;
// Current stream buffer id; to be assigned to pictures decoded from it.
int32_t stream_id_ = -1;
// Current frame header and decrypt config to be used in decoding the next
// picture.
std::unique_ptr<Vp9FrameHeader> curr_frame_hdr_;
std::unique_ptr<DecryptConfig> decrypt_config_;
// Current frame size that is necessary to decode |curr_frame_hdr_|.
gfx::Size curr_frame_size_;
// Color space provided by the container.
const VideoColorSpace container_color_space_;
// Reference frames currently in use.
Vp9ReferenceFrameVector ref_frames_;
// Current coded resolution.
gfx::Size pic_size_;
// Visible rectangle on the most recent allocation.
gfx::Rect visible_rect_;
// Profile of input bitstream.
VideoCodecProfile profile_;
// Bit depth of input bitstream.
uint8_t bit_depth_ = 0;
// Pending picture for decode when accelerator returns kTryAgain.
scoped_refptr<VP9Picture> pending_pic_;
size_t size_change_failure_counter_ = 0;
const std::unique_ptr<VP9Accelerator> accelerator_;
Vp9Parser parser_;
DISALLOW_COPY_AND_ASSIGN(VP9Decoder);
};
} // namespace media
#endif // MEDIA_GPU_VP9_DECODER_H_