blob: 90be54f05634431595ca992321cc00c83a538065 [file] [log] [blame]
// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/test/video_encoder/bitstream_validator.h"
#include <numeric>
#include "base/callback.h"
#include "base/callback_helpers.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/synchronization/waitable_event.h"
#include "media/base/decoder_buffer.h"
#include "media/base/media_log.h"
#include "media/base/media_switches.h"
#include "media/base/media_util.h"
#include "media/base/video_decoder_config.h"
#include "media/base/video_frame.h"
#include "media/filters/ffmpeg_video_decoder.h"
#include "media/filters/vpx_video_decoder.h"
#include "media/gpu/macros.h"
#include "media/gpu/test/video_encoder/decoder_buffer_validator.h"
#include "media/gpu/test/video_frame_helpers.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
namespace media {
namespace test {
namespace {
constexpr int64_t kEOSTimeStamp = -1;
std::unique_ptr<VideoDecoder> CreateDecoder(
VideoCodec codec,
std::unique_ptr<MediaLog>* media_log) {
std::unique_ptr<VideoDecoder> decoder;
if (codec == kCodecVP8 || codec == kCodecVP9) {
#if BUILDFLAG(ENABLE_LIBVPX)
LOG_ASSERT(!base::FeatureList::IsEnabled(kFFmpegDecodeOpaqueVP8));
decoder = std::make_unique<VpxVideoDecoder>();
#endif
}
if (!decoder) {
#if BUILDFLAG(ENABLE_FFMPEG_VIDEO_DECODERS)
*media_log = std::make_unique<NullMediaLog>();
decoder = std::make_unique<FFmpegVideoDecoder>(media_log->get());
#endif
}
return decoder;
}
} // namespace
// static
std::unique_ptr<BitstreamValidator> BitstreamValidator::Create(
const VideoDecoderConfig& decoder_config,
size_t last_frame_index,
std::vector<std::unique_ptr<VideoFrameProcessor>> video_frame_processors,
absl::optional<size_t> spatial_layer_index_to_decode,
absl::optional<size_t> temporal_layer_index_to_decode,
const std::vector<gfx::Size>& spatial_layer_resolutions) {
std::unique_ptr<MediaLog> media_log;
auto decoder = CreateDecoder(decoder_config.codec(), &media_log);
if (!decoder)
return nullptr;
auto validator = base::WrapUnique(new BitstreamValidator(
std::move(decoder), std::move(media_log), last_frame_index,
decoder_config.visible_rect(), spatial_layer_index_to_decode,
temporal_layer_index_to_decode, spatial_layer_resolutions,
std::move(video_frame_processors)));
if (!validator->Initialize(decoder_config))
return nullptr;
return validator;
}
bool BitstreamValidator::Initialize(const VideoDecoderConfig& decoder_config) {
DCHECK(decoder_);
if (!validator_thread_.Start()) {
LOG(ERROR) << "Failed to start frame validator thread";
return false;
}
bool success = false;
base::WaitableEvent initialized;
VideoDecoder::InitCB init_done = base::BindOnce(
[](bool* result, base::WaitableEvent* initialized, Status status) {
*result = true;
if (!status.is_ok()) {
LOG(ERROR) << "Failed decoder initialization ("
<< static_cast<int32_t>(status.code())
<< "): " << status.message();
}
initialized->Signal();
},
&success, &initialized);
validator_thread_.task_runner()->PostTask(
FROM_HERE, base::BindOnce(&BitstreamValidator::InitializeVideoDecoder,
base::Unretained(this), decoder_config,
std::move(init_done)));
initialized.Wait();
return success;
}
void BitstreamValidator::InitializeVideoDecoder(
const VideoDecoderConfig& decoder_config,
VideoDecoder::InitCB init_cb) {
DCHECK_CALLED_ON_VALID_SEQUENCE(validator_thread_sequence_checker_);
decoder_->Initialize(
decoder_config, false, nullptr, std::move(init_cb),
base::BindRepeating(&BitstreamValidator::VerifyOutputFrame,
base::Unretained(this)),
base::NullCallback());
}
BitstreamValidator::BitstreamValidator(
std::unique_ptr<VideoDecoder> decoder,
std::unique_ptr<MediaLog> media_log,
size_t last_frame_index,
const gfx::Rect& decoding_rect,
absl::optional<size_t> spatial_layer_index_to_decode,
absl::optional<size_t> temporal_layer_index_to_decode,
const std::vector<gfx::Size>& spatial_layer_resolutions,
std::vector<std::unique_ptr<VideoFrameProcessor>> video_frame_processors)
: decoder_(std::move(decoder)),
media_log_(std::move(media_log)),
last_frame_index_(last_frame_index),
desired_decoding_rect_(decoding_rect),
spatial_layer_index_to_decode_(spatial_layer_index_to_decode),
temporal_layer_index_to_decode_(temporal_layer_index_to_decode),
spatial_layer_resolutions_(spatial_layer_resolutions),
video_frame_processors_(std::move(video_frame_processors)),
validator_thread_("BitstreamValidatorThread"),
validator_cv_(&validator_lock_),
num_buffers_validating_(0),
decode_error_(false),
waiting_flush_done_(false) {
DETACH_FROM_SEQUENCE(validator_sequence_checker_);
DETACH_FROM_SEQUENCE(validator_thread_sequence_checker_);
}
BitstreamValidator::~BitstreamValidator() {
// Make sure no buffer is being validated and processed.
WaitUntilDone();
// Since |decoder_| has to be destroyed on the sequence that executes
// Initialize(). Destroys it on the validator thread task runner.
if (validator_thread_.IsRunning())
validator_thread_.task_runner()->DeleteSoon(FROM_HERE, std::move(decoder_));
}
void BitstreamValidator::ConstructSpatialIndices(
const std::vector<gfx::Size>& spatial_layer_resolutions) {
SEQUENCE_CHECKER(validator_thread_sequence_checker_);
CHECK(!spatial_layer_resolutions.empty());
CHECK_LE(spatial_layer_resolutions.size(), spatial_layer_resolutions_.size());
original_spatial_indices_.resize(spatial_layer_resolutions.size());
auto begin = std::find(spatial_layer_resolutions_.begin(),
spatial_layer_resolutions_.end(),
spatial_layer_resolutions.front());
CHECK(begin != spatial_layer_resolutions_.end());
uint8_t sid_offset = begin - spatial_layer_resolutions_.begin();
for (size_t i = 0; i < spatial_layer_resolutions.size(); ++i) {
CHECK_LT(sid_offset + i, spatial_layer_resolutions_.size());
CHECK_EQ(spatial_layer_resolutions[i],
spatial_layer_resolutions_[sid_offset + i]);
original_spatial_indices_[i] = sid_offset + i;
}
}
void BitstreamValidator::ProcessBitstream(scoped_refptr<BitstreamRef> bitstream,
size_t frame_index) {
DCHECK_CALLED_ON_VALID_SEQUENCE(validator_sequence_checker_);
LOG_ASSERT(frame_index <= last_frame_index_)
<< "frame_index is larger than last frame index, frame_index="
<< frame_index << ", last_frame_index_=" << last_frame_index_;
base::AutoLock lock(validator_lock_);
// If many pending buffers are accumulated in this validator class and the
// allocated memory size becomes large, the test process is killed by the
// system due to out of memory.
// To avoid the issue, wait until the number of buffers being validated is
// less than or equal to 16. The number is arbitrary chosen.
if (frame_index != last_frame_index_) {
constexpr size_t kMaxNumPendingBuffers = 16;
while (num_buffers_validating_ > kMaxNumPendingBuffers)
validator_cv_.Wait();
}
num_buffers_validating_++;
validator_thread_.task_runner()->PostTask(
FROM_HERE, base::BindOnce(&BitstreamValidator::ProcessBitstreamTask,
base::Unretained(this), std::move(bitstream),
frame_index));
}
void BitstreamValidator::ProcessBitstreamTask(
scoped_refptr<BitstreamRef> bitstream,
size_t frame_index) {
DCHECK_CALLED_ON_VALID_SEQUENCE(validator_thread_sequence_checker_);
bool should_decode = false;
bool should_flush = false;
if (!spatial_layer_index_to_decode_ && !temporal_layer_index_to_decode_) {
should_decode = true;
should_flush = frame_index == last_frame_index_;
} else {
const Vp9Metadata& metadata = *bitstream->metadata.vp9;
if (bitstream->metadata.key_frame)
ConstructSpatialIndices(metadata.spatial_layer_resolutions);
const uint8_t spatial_idx = original_spatial_indices_[metadata.spatial_idx];
// |should_decode| equals true if SVC encoding mode with corresponding
// spatial/temporal decode chain.
// Check the spatial layer index.
should_decode = (spatial_idx == *spatial_layer_index_to_decode_) ||
(spatial_idx < *spatial_layer_index_to_decode_ &&
metadata.referenced_by_upper_spatial_layers);
// Check the temporal layer index.
should_decode &= metadata.temporal_idx <= *temporal_layer_index_to_decode_;
// |should_flush| is true if the last frame is received regardless whether
// the frame is decoded.
should_flush = frame_index == last_frame_index_ &&
spatial_idx == original_spatial_indices_.size() - 1;
}
if (should_flush) {
// |waiting_flush_done_| should be set before calling Decode() as
// VideoDecoder::OutputCB (here, VerifyOutputFrame) might be called
// synchronously.
base::AutoLock lock(validator_lock_);
waiting_flush_done_ = true;
}
if (should_decode) {
scoped_refptr<DecoderBuffer> buffer = bitstream->buffer;
int64_t timestamp = buffer->timestamp().InMicroseconds();
decoding_buffers_.Put(timestamp,
std::make_pair(frame_index, std::move(bitstream)));
// Validate the encoded bitstream buffer by decoding its contents using a
// software decoder.
decoder_->Decode(std::move(buffer),
base::BindOnce(&BitstreamValidator::DecodeDone,
base::Unretained(this), timestamp));
} else {
// Skip |bitstream| because it contains a frame in upper layers than layers
// to be validated.
base::AutoLock lock(validator_lock_);
num_buffers_validating_--;
validator_cv_.Signal();
}
if (should_flush) {
// Flush pending buffers.
decoder_->Decode(DecoderBuffer::CreateEOSBuffer(),
base::BindOnce(&BitstreamValidator::DecodeDone,
base::Unretained(this), kEOSTimeStamp));
}
}
void BitstreamValidator::DecodeDone(int64_t timestamp, Status status) {
DCHECK_CALLED_ON_VALID_SEQUENCE(validator_thread_sequence_checker_);
if (!status.is_ok()) {
base::AutoLock lock(validator_lock_);
if (!decode_error_) {
decode_error_ = true;
LOG(ERROR) << "DecodeStatus is not OK, status="
<< GetDecodeStatusString(status.code());
}
}
if (timestamp == kEOSTimeStamp) {
base::AutoLock lock(validator_lock_);
waiting_flush_done_ = false;
validator_cv_.Signal();
return;
}
// This validator and |decoder_| don't use bitstream any more. Release here,
// so that a caller can use the bitstream buffer and proceed.
auto it = decoding_buffers_.Peek(timestamp);
if (it == decoding_buffers_.end()) {
// This occurs when VerifyfOutputFrame() is called before DecodeDone() and
// the entry has been deleted.
return;
}
it->second.second.reset();
}
void BitstreamValidator::OutputFrameProcessed() {
// This function can be called on any sequence because the written variables
// are guarded by a lock.
base::AutoLock lock(validator_lock_);
num_buffers_validating_--;
validator_cv_.Signal();
}
void BitstreamValidator::VerifyOutputFrame(scoped_refptr<VideoFrame> frame) {
DCHECK_CALLED_ON_VALID_SEQUENCE(validator_thread_sequence_checker_);
auto it = decoding_buffers_.Peek(frame->timestamp().InMicroseconds());
if (it == decoding_buffers_.end()) {
LOG(WARNING) << "Unexpected timestamp: "
<< frame->timestamp().InMicroseconds();
return;
}
size_t frame_index = it->second.first;
decoding_buffers_.Erase(it);
// For k-SVC stream, we need to decode the spatial layer frames up to the
// validated spatial layer in key picture. We don't validate the lower spatial
// layer frames as they are not shown frames. Skip them.
if (frame->visible_rect() != desired_decoding_rect_) {
if (!spatial_layer_index_to_decode_ ||
*spatial_layer_index_to_decode_ == 0) {
LOG(ERROR) << __func__ << " Unexpected frame skip";
}
DVLOGF(3) << "Skip a frame to be not shown. visible_rect="
<< frame->visible_rect().ToString()
<< ", shown visible_rect=" << desired_decoding_rect_.ToString();
OutputFrameProcessed();
return;
}
// Wraps VideoFrame because the reference of |frame| might be kept in
// VideoDecoder and thus |frame| is not released unless |decoder_| is
// destructed.
auto wrapped_video_frame =
VideoFrame::WrapVideoFrame(frame, frame->format(), frame->visible_rect(),
frame->visible_rect().size());
LOG_ASSERT(wrapped_video_frame) << "Failed creating a wrapped VideoFrame";
wrapped_video_frame->AddDestructionObserver(base::BindOnce(
&BitstreamValidator::OutputFrameProcessed, base::Unretained(this)));
// Send the decoded frame to the configured video frame processors to perform
// additional verification.
for (const auto& processor : video_frame_processors_)
processor->ProcessVideoFrame(wrapped_video_frame, frame_index);
}
bool BitstreamValidator::WaitUntilDone() {
base::AutoLock auto_lock(validator_lock_);
while (num_buffers_validating_ > 0 || waiting_flush_done_)
validator_cv_.Wait();
bool success = true;
for (const auto& processor : video_frame_processors_) {
if (!processor->WaitUntilDone()) {
LOG(ERROR) << "VideoFrameProcessor error";
success = false;
}
}
if (decode_error_) {
LOG(ERROR) << "VideoDecoder error";
success = false;
}
return success;
}
} // namespace test
} // namespace media