| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_STATE_TRACER_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_GPU_STATE_TRACER_H_ |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| |
| namespace gfx { |
| class Size; |
| } |
| |
| namespace gpu { |
| namespace gles2 { |
| |
| struct ContextState; |
| |
| // Saves GPU state such as framebuffer contents while tracing. |
| class GPUStateTracer { |
| public: |
| static std::unique_ptr<GPUStateTracer> Create(const ContextState* state); |
| ~GPUStateTracer(); |
| |
| // Take a state snapshot with a screenshot of the currently bound framebuffer. |
| void TakeSnapshotWithCurrentFramebuffer(const gfx::Size& size); |
| |
| private: |
| explicit GPUStateTracer(const ContextState* state); |
| |
| const ContextState* state_; |
| DISALLOW_COPY_AND_ASSIGN(GPUStateTracer); |
| }; |
| |
| } // namespace gles2 |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_STATE_TRACER_H_ |