|  | // Copyright 2013 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef PPAPI_CPP_TCP_SOCKET_H_ | 
|  | #define PPAPI_CPP_TCP_SOCKET_H_ | 
|  |  | 
|  | #include <stdint.h> | 
|  |  | 
|  | #include "ppapi/c/ppb_tcp_socket.h" | 
|  | #include "ppapi/cpp/net_address.h" | 
|  | #include "ppapi/cpp/pass_ref.h" | 
|  | #include "ppapi/cpp/resource.h" | 
|  |  | 
|  | namespace pp { | 
|  |  | 
|  | class CompletionCallback; | 
|  | class InstanceHandle; | 
|  |  | 
|  | template <typename T> class CompletionCallbackWithOutput; | 
|  |  | 
|  | /// The <code>TCPSocket</code> class provides TCP socket operations. | 
|  | /// | 
|  | /// Permissions: Apps permission <code>socket</code> with subrule | 
|  | /// <code>tcp-connect</code> is required for <code>Connect()</code>; subrule | 
|  | /// <code>tcp-listen</code> is required for <code>Listen()</code>. | 
|  | /// For more details about network communication permissions, please see: | 
|  | /// http://developer.chrome.com/apps/app_network.html | 
|  | class TCPSocket : public Resource { | 
|  | public: | 
|  | /// Default constructor for creating an is_null() <code>TCPSocket</code> | 
|  | /// object. | 
|  | TCPSocket(); | 
|  |  | 
|  | /// A constructor used to create a <code>TCPSocket</code> object. | 
|  | /// | 
|  | /// @param[in] instance The instance with which this resource will be | 
|  | /// associated. | 
|  | explicit TCPSocket(const InstanceHandle& instance); | 
|  |  | 
|  | /// A constructor used when you have received a <code>PP_Resource</code> as a | 
|  | /// return value that has had 1 ref added for you. | 
|  | /// | 
|  | /// @param[in] resource A <code>PPB_TCPSocket</code> resource. | 
|  | TCPSocket(PassRef, PP_Resource resource); | 
|  |  | 
|  | /// The copy constructor for <code>TCPSocket</code>. | 
|  | /// | 
|  | /// @param[in] other A reference to another <code>TCPSocket</code>. | 
|  | TCPSocket(const TCPSocket& other); | 
|  |  | 
|  | /// The destructor. | 
|  | virtual ~TCPSocket(); | 
|  |  | 
|  | /// The assignment operator for <code>TCPSocket</code>. | 
|  | /// | 
|  | /// @param[in] other A reference to another <code>TCPSocket</code>. | 
|  | /// | 
|  | /// @return A reference to this <code>TCPSocket</code> object. | 
|  | TCPSocket& operator=(const TCPSocket& other); | 
|  |  | 
|  | /// Static function for determining whether the browser supports the | 
|  | /// <code>PPB_TCPSocket</code> interface. | 
|  | /// | 
|  | /// @return true if the interface is available, false otherwise. | 
|  | static bool IsAvailable(); | 
|  |  | 
|  | /// Binds the socket to the given address. The socket must not be bound. | 
|  | /// | 
|  | /// @param[in] addr A <code>NetAddress</code> object. | 
|  | /// @param[in] callback A <code>CompletionCallback</code> to be called upon | 
|  | /// completion. | 
|  | /// | 
|  | /// @return An int32_t containing an error code from <code>pp_errors.h</code>, | 
|  | /// including (but not limited to): | 
|  | /// - <code>PP_ERROR_ADDRESS_IN_USE</code>: the address is already in use. | 
|  | /// - <code>PP_ERROR_ADDRESS_INVALID</code>: the address is invalid. | 
|  | int32_t Bind(const NetAddress& addr, const CompletionCallback& callback); | 
|  |  | 
|  | /// Connects the socket to the given address. The socket must not be | 
|  | /// listening. Binding the socket beforehand is optional. | 
|  | /// | 
|  | /// @param[in] addr A <code>NetAddress</code> object. | 
|  | /// @param[in] callback A <code>CompletionCallback</code> to be called upon | 
|  | /// completion. | 
|  | /// | 
|  | /// @return An int32_t containing an error code from <code>pp_errors.h</code>, | 
|  | /// including (but not limited to): | 
|  | /// - <code>PP_ERROR_NOACCESS</code>: the caller doesn't have required | 
|  | ///   permissions. | 
|  | /// - <code>PP_ERROR_ADDRESS_UNREACHABLE</code>: <code>addr</code> is | 
|  | ///   unreachable. | 
|  | /// - <code>PP_ERROR_CONNECTION_REFUSED</code>: the connection attempt was | 
|  | ///   refused. | 
|  | /// - <code>PP_ERROR_CONNECTION_FAILED</code>: the connection attempt failed. | 
|  | /// - <code>PP_ERROR_CONNECTION_TIMEDOUT</code>: the connection attempt timed | 
|  | ///   out. | 
|  | /// | 
|  | /// Since version 1.1, if the socket is listening/connected or has a pending | 
|  | /// listen/connect request, <code>Connect()</code> will fail without starting | 
|  | /// a connection attempt. Otherwise, any failure during the connection attempt | 
|  | /// will cause the socket to be closed. | 
|  | int32_t Connect(const NetAddress& addr, const CompletionCallback& callback); | 
|  |  | 
|  | /// Gets the local address of the socket, if it is bound. | 
|  | /// | 
|  | /// @return A <code>NetAddress</code> object. The object will be null | 
|  | /// (i.e., is_null() returns true) on failure. | 
|  | NetAddress GetLocalAddress() const; | 
|  |  | 
|  | /// Gets the remote address of the socket, if it is connected. | 
|  | /// | 
|  | /// @return A <code>NetAddress</code> object. The object will be null | 
|  | /// (i.e., is_null() returns true) on failure. | 
|  | NetAddress GetRemoteAddress() const; | 
|  |  | 
|  | /// Reads data from the socket. The socket must be connected. It may perform a | 
|  | /// partial read. | 
|  | /// | 
|  | /// <strong>Caveat:</strong> You should be careful about the lifetime of | 
|  | /// <code>buffer</code>. Typically you will use a | 
|  | /// <code>CompletionCallbackFactory</code> to scope callbacks to the lifetime | 
|  | /// of your class. When your class goes out of scope, the callback factory | 
|  | /// will not actually cancel the operation, but will rather just skip issuing | 
|  | /// the callback on your class. This means that if the underlying | 
|  | /// <code>PPB_TCPSocket</code> resource outlives your class, the browser | 
|  | /// will still try to write into your buffer when the operation completes. | 
|  | /// The buffer must be kept valid until then to avoid memory corruption. | 
|  | /// If you want to release the buffer while the <code>Read()</code> call is | 
|  | /// still pending, you should call <code>Close()</code> to ensure that the | 
|  | /// buffer won't be accessed in the future. | 
|  | /// | 
|  | /// @param[out] buffer The buffer to store the received data on success. It | 
|  | /// must be at least as large as <code>bytes_to_read</code>. | 
|  | /// @param[in] bytes_to_read The number of bytes to read. | 
|  | /// @param[in] callback A <code>CompletionCallback</code> to be called upon | 
|  | /// completion. | 
|  | /// | 
|  | /// @return A non-negative number on success to indicate how many bytes have | 
|  | /// been read, 0 means that end-of-file was reached; otherwise, an error code | 
|  | /// from <code>pp_errors.h</code>. | 
|  | int32_t Read(char* buffer, | 
|  | int32_t bytes_to_read, | 
|  | const CompletionCallback& callback); | 
|  |  | 
|  | /// Writes data to the socket. The socket must be connected. It may perform a | 
|  | /// partial write. | 
|  | /// | 
|  | /// @param[in] buffer The buffer containing the data to write. | 
|  | /// @param[in] bytes_to_write The number of bytes to write. | 
|  | /// @param[in] callback A <code>CompletionCallback</code> to be called upon | 
|  | /// completion. | 
|  | /// | 
|  | /// @return A non-negative number on success to indicate how many bytes have | 
|  | /// been written; otherwise, an error code from <code>pp_errors.h</code>. | 
|  | int32_t Write(const char* buffer, | 
|  | int32_t bytes_to_write, | 
|  | const CompletionCallback& callback); | 
|  |  | 
|  | /// Starts listening. The socket must be bound and not connected. | 
|  | /// | 
|  | /// @param[in] backlog A hint to determine the maximum length to which the | 
|  | /// queue of pending connections may grow. | 
|  | /// @param[in] callback A <code>CompletionCallback</code> to be called upon | 
|  | /// completion. | 
|  | /// | 
|  | /// @return An int32_t containing an error code from <code>pp_errors.h</code>, | 
|  | /// including (but not limited to): | 
|  | /// - <code>PP_ERROR_NOACCESS</code>: the caller doesn't have required | 
|  | ///   permissions. | 
|  | /// - <code>PP_ERROR_ADDRESS_IN_USE</code>: Another socket is already | 
|  | ///   listening on the same port. | 
|  | int32_t Listen(int32_t backlog, | 
|  | const CompletionCallback& callback); | 
|  |  | 
|  | /// Accepts a connection. The socket must be listening. | 
|  | /// | 
|  | /// @param[in] callback A <code>CompletionCallbackWithOutput</code> to be | 
|  | /// called upon completion. | 
|  | /// | 
|  | /// @return An int32_t containing an error code from <code>pp_errors.h</code>, | 
|  | /// including (but not limited to): | 
|  | /// - <code>PP_ERROR_CONNECTION_ABORTED</code>: A connection has been aborted. | 
|  | int32_t Accept(const CompletionCallbackWithOutput<TCPSocket>& callback); | 
|  |  | 
|  | /// Cancels all pending operations and closes the socket. Any pending | 
|  | /// callbacks will still run, reporting <code>PP_ERROR_ABORTED</code> if | 
|  | /// pending IO was interrupted. After a call to this method, no output buffer | 
|  | /// pointers passed into previous <code>Read()</code> or <code>Accept()</code> | 
|  | /// calls will be accessed. It is not valid to call <code>Connect()</code> or | 
|  | /// <code>Listen()</code> again. | 
|  | /// | 
|  | /// The socket is implicitly closed if it is destroyed, so you are not | 
|  | /// required to call this method. | 
|  | void Close(); | 
|  |  | 
|  | /// Sets a socket option on the TCP socket. | 
|  | /// Please see the <code>PP_TCPSocket_Option</code> description for option | 
|  | /// names, value types and allowed values. | 
|  | /// | 
|  | /// @param[in] name The option to set. | 
|  | /// @param[in] value The option value to set. | 
|  | /// @param[in] callback A <code>CompletionCallback</code> to be called upon | 
|  | /// completion. | 
|  | /// | 
|  | /// @return An int32_t containing an error code from <code>pp_errors.h</code>. | 
|  | int32_t SetOption(PP_TCPSocket_Option name, | 
|  | const Var& value, | 
|  | const CompletionCallback& callback); | 
|  | }; | 
|  |  | 
|  | }  // namespace pp | 
|  |  | 
|  | #endif  // PPAPI_CPP_TCP_SOCKET_H_ |