blob: 716e7cf72b663f1fdf6a3e69fdbcd4bda448489f [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_CURSOR_CURSOR_H_
#define UI_BASE_CURSOR_CURSOR_H_
#include "build/build_config.h"
#include "ui/base/cursor/cursor_type.h"
#include "ui/base/ui_base_export.h"
#if defined(OS_WIN)
typedef struct HINSTANCE__* HINSTANCE;
typedef struct HICON__* HICON;
typedef HICON HCURSOR;
#endif
namespace ui {
#if defined(OS_WIN)
typedef ::HCURSOR PlatformCursor;
#elif defined(USE_X11)
typedef unsigned long PlatformCursor;
#else
typedef void* PlatformCursor;
#endif
// Ref-counted cursor that supports both default and custom cursors.
class UI_BASE_EXPORT Cursor {
public:
Cursor();
// Implicit constructor.
Cursor(CursorType type);
// Allow copy.
Cursor(const Cursor& cursor);
~Cursor();
void SetPlatformCursor(const PlatformCursor& platform);
void RefCustomCursor();
void UnrefCustomCursor();
CursorType native_type() const { return native_type_; }
PlatformCursor platform() const { return platform_cursor_; }
float device_scale_factor() const {
return device_scale_factor_;
}
void set_device_scale_factor(float device_scale_factor) {
device_scale_factor_ = device_scale_factor;
}
bool operator==(CursorType type) const { return native_type_ == type; }
bool operator==(const Cursor& cursor) const {
return native_type_ == cursor.native_type_ &&
platform_cursor_ == cursor.platform_cursor_ &&
device_scale_factor_ == cursor.device_scale_factor_;
}
bool operator!=(CursorType type) const { return native_type_ != type; }
bool operator!=(const Cursor& cursor) const {
return native_type_ != cursor.native_type_ ||
platform_cursor_ != cursor.platform_cursor_ ||
device_scale_factor_ != cursor.device_scale_factor_;
}
void operator=(const Cursor& cursor) {
Assign(cursor);
}
private:
void Assign(const Cursor& cursor);
// See definitions above.
CursorType native_type_;
PlatformCursor platform_cursor_;
// The device scale factor for the cursor.
float device_scale_factor_;
};
} // namespace ui
#endif // UI_BASE_CURSOR_CURSOR_H_