| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gl/gl_image.h" |
| |
| #if defined(OS_ANDROID) |
| #include "base/android/scoped_hardware_buffer_fence_sync.h" |
| #endif |
| |
| namespace gl { |
| |
| bool GLImage::BindTexImageWithInternalformat(unsigned target, |
| unsigned internalformat) { |
| return false; |
| } |
| |
| void GLImage::SetColorSpace(const gfx::ColorSpace& color_space) { |
| color_space_ = color_space; |
| } |
| |
| bool GLImage::EmulatingRGB() const { |
| return false; |
| } |
| |
| GLImage::Type GLImage::GetType() const { |
| return Type::NONE; |
| } |
| |
| #if defined(OS_ANDROID) |
| std::unique_ptr<base::android::ScopedHardwareBufferFenceSync> |
| GLImage::GetAHardwareBuffer() { |
| return nullptr; |
| } |
| #endif |
| |
| } // namespace gl |