| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // This file is auto-generated from |
| // ui/gl/generate_bindings.py |
| // It's formatted by clang-format using chromium coding style: |
| // clang-format -i -style=chromium filename |
| // DO NOT EDIT! |
| |
| #include "ui/gl/gl_stub_api_base.h" |
| |
| namespace gl { |
| |
| GLenum GLStubApiBase::glCheckFramebufferStatusEXTFn(GLenum target) { |
| return 0; |
| } |
| |
| GLenum GLStubApiBase::glClientWaitSyncFn(GLsync sync, |
| GLbitfield flags, |
| GLuint64 timeout) { |
| return 0; |
| } |
| |
| GLuint GLStubApiBase::glCreateProgramFn() { |
| return 0; |
| } |
| |
| GLuint GLStubApiBase::glCreateShaderFn(GLenum type) { |
| return 0; |
| } |
| |
| GLuint GLStubApiBase::glCreateShaderProgramvFn(GLenum type, |
| GLsizei count, |
| const char* const* strings) { |
| return 0; |
| } |
| |
| GLsync GLStubApiBase::glFenceSyncFn(GLenum condition, GLbitfield flags) { |
| return 0; |
| } |
| |
| GLuint GLStubApiBase::glGenPathsNVFn(GLsizei range) { |
| return 0; |
| } |
| |
| GLuint GLStubApiBase::glGenProgramPipelinesFn(GLsizei n, GLuint* pipelines) { |
| return 0; |
| } |
| |
| GLint GLStubApiBase::glGetAttribLocationFn(GLuint program, const char* name) { |
| return 0; |
| } |
| |
| GLuint GLStubApiBase::glGetDebugMessageLogFn(GLuint count, |
| GLsizei bufSize, |
| GLenum* sources, |
| GLenum* types, |
| GLuint* ids, |
| GLenum* severities, |
| GLsizei* lengths, |
| char* messageLog) { |
| return 0; |
| } |
| |
| GLenum GLStubApiBase::glGetErrorFn() { |
| return 0; |
| } |
| |
| GLint GLStubApiBase::glGetFragDataIndexFn(GLuint program, const char* name) { |
| return 0; |
| } |
| |
| GLint GLStubApiBase::glGetFragDataLocationFn(GLuint program, const char* name) { |
| return 0; |
| } |
| |
| GLenum GLStubApiBase::glGetGraphicsResetStatusARBFn() { |
| return 0; |
| } |
| |
| GLuint GLStubApiBase::glGetProgramResourceIndexFn(GLuint program, |
| GLenum programInterface, |
| const GLchar* name) { |
| return 0; |
| } |
| |
| GLint GLStubApiBase::glGetProgramResourceLocationFn(GLuint program, |
| GLenum programInterface, |
| const char* name) { |
| return 0; |
| } |
| |
| const GLubyte* GLStubApiBase::glGetStringFn(GLenum name) { |
| return 0; |
| } |
| |
| const GLubyte* GLStubApiBase::glGetStringiFn(GLenum name, GLuint index) { |
| return 0; |
| } |
| |
| GLuint GLStubApiBase::glGetUniformBlockIndexFn(GLuint program, |
| const char* uniformBlockName) { |
| return 0; |
| } |
| |
| GLint GLStubApiBase::glGetUniformLocationFn(GLuint program, const char* name) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsBufferFn(GLuint buffer) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsEnabledFn(GLenum cap) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsFenceAPPLEFn(GLuint fence) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsFenceNVFn(GLuint fence) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsFramebufferEXTFn(GLuint framebuffer) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsPathNVFn(GLuint path) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsProgramFn(GLuint program) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsProgramPipelineFn(GLuint pipeline) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsQueryFn(GLuint query) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsRenderbufferEXTFn(GLuint renderbuffer) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsSamplerFn(GLuint sampler) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsShaderFn(GLuint shader) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsSyncFn(GLsync sync) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsTextureFn(GLuint texture) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsTransformFeedbackFn(GLuint id) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glIsVertexArrayOESFn(GLuint array) { |
| return 0; |
| } |
| |
| void* GLStubApiBase::glMapBufferFn(GLenum target, GLenum access) { |
| return 0; |
| } |
| |
| void* GLStubApiBase::glMapBufferRangeFn(GLenum target, |
| GLintptr offset, |
| GLsizeiptr length, |
| GLbitfield access) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glTestFenceAPPLEFn(GLuint fence) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glTestFenceNVFn(GLuint fence) { |
| return 0; |
| } |
| |
| GLboolean GLStubApiBase::glUnmapBufferFn(GLenum target) { |
| return 0; |
| } |
| |
| } // namespace gl |