blob: 5f73d041a57cea76be0f23d92ae265d72e34c052 [file] [log] [blame]
// Copyright (c) 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_PASSTHROUGH_PROGRAM_CACHE_H_
#define GPU_COMMAND_BUFFER_SERVICE_PASSTHROUGH_PROGRAM_CACHE_H_
#include "base/macros.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
#include "gpu/command_buffer/service/program_cache.h"
namespace gpu {
namespace gles2 {
// Program cache that does not store binaries, but communicates with the
// underlying implementation via the cache control extension.
class GPU_EXPORT PassthroughProgramCache : public ProgramCache {
public:
PassthroughProgramCache(size_t max_cache_size_bytes,
bool disable_gpu_shader_disk_cache);
~PassthroughProgramCache() override;
ProgramLoadResult LoadLinkedProgram(
GLuint program,
Shader* shader_a,
Shader* shader_b,
const LocationMap* bind_attrib_location_map,
const std::vector<std::string>& transform_feedback_varyings,
GLenum transform_feedback_buffer_mode,
GLES2DecoderClient* client) override;
void SaveLinkedProgram(
GLuint program,
const Shader* shader_a,
const Shader* shader_b,
const LocationMap* bind_attrib_location_map,
const std::vector<std::string>& transform_feedback_varyings,
GLenum transform_feedback_buffer_mode,
GLES2DecoderClient* client) override;
void LoadProgram(const std::string& key, const std::string& program) override;
size_t Trim(size_t limit) override;
private:
void ClearBackend() override;
bool CacheEnabled() const;
const bool disable_gpu_shader_disk_cache_;
DISALLOW_COPY_AND_ASSIGN(PassthroughProgramCache);
};
} // namespace gles2
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_PASSTHROUGH_PROGRAM_CACHE_H_