blob: 7b9363a222fcd74a023f3c03c72ed6f00207b50a [file] [log] [blame]
// Copyright (c) 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/service_utils.h"
#include "base/command_line.h"
#include "gpu/command_buffer/common/gles2_cmd_utils.h"
#include "gpu/command_buffer/service/context_group.h"
#include "gpu/command_buffer/service/gpu_switches.h"
#include "gpu/config/gpu_finch_features.h"
#include "ui/gl/gl_switches.h"
#if defined(USE_EGL)
#include "ui/gl/gl_surface_egl.h"
#endif // defined(USE_EGL)
namespace gpu {
namespace gles2 {
gl::GLContextAttribs GenerateGLContextAttribs(
const ContextCreationAttribs& attribs_helper,
const ContextGroup* context_group) {
DCHECK(context_group != nullptr);
gl::GLContextAttribs attribs;
attribs.gpu_preference = attribs_helper.gpu_preference;
if (context_group->use_passthrough_cmd_decoder()) {
attribs.bind_generates_resource = attribs_helper.bind_generates_resource;
attribs.webgl_compatibility_context =
IsWebGLContextType(attribs_helper.context_type);
// Always use the global texture share group for the passthrough command
// decoder
attribs.global_texture_share_group = true;
attribs.robust_resource_initialization = true;
attribs.robust_buffer_access = true;
// Request a specific context version instead of always 3.0
if (IsWebGL2OrES3ContextType(attribs_helper.context_type)) {
attribs.client_major_es_version = 3;
attribs.client_minor_es_version = 0;
} else {
DCHECK(IsWebGL1OrES2ContextType(attribs_helper.context_type));
attribs.client_major_es_version = 2;
attribs.client_minor_es_version = 0;
}
} else {
attribs.client_major_es_version = 3;
attribs.client_minor_es_version = 0;
}
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableES3GLContext)) {
// Forcefully disable ES3 contexts
attribs.client_major_es_version = 2;
attribs.client_minor_es_version = 0;
}
return attribs;
}
bool UsePassthroughCommandDecoder(const base::CommandLine* command_line) {
std::string switch_value;
if (command_line->HasSwitch(switches::kUseCmdDecoder)) {
switch_value = command_line->GetSwitchValueASCII(switches::kUseCmdDecoder);
}
if (switch_value == kCmdDecoderPassthroughName) {
return true;
} else if (switch_value == kCmdDecoderValidatingName) {
return false;
} else {
// Unrecognized or missing switch, use the default.
return base::FeatureList::IsEnabled(
features::kDefaultPassthroughCommandDecoder);
}
}
bool PassthroughCommandDecoderSupported() {
#if defined(USE_EGL)
// Using the passthrough command buffer requires that specific ANGLE
// extensions are exposed
return gl::GLSurfaceEGL::IsCreateContextBindGeneratesResourceSupported() &&
gl::GLSurfaceEGL::IsCreateContextWebGLCompatabilitySupported() &&
gl::GLSurfaceEGL::IsRobustResourceInitSupported() &&
gl::GLSurfaceEGL::IsDisplayTextureShareGroupSupported() &&
gl::GLSurfaceEGL::IsCreateContextClientArraysSupported();
#else
// The passthrough command buffer is only supported on top of ANGLE/EGL
return false;
#endif // defined(USE_EGL)
} // namespace gles2
} // namespace gles2
} // namespace gpu