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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
/*
* Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
* Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com
* Copyright (C) 2007 Holger Hans Peter Freyther
* Copyright (C) 2008 Collabora, Ltd. All rights reserved.
* Copyright (C) 2008, 2009 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// WindowsKeyCodeForGdkKeyCode is copied from platform/gtk/KeyEventGtk.cpp
#include "ui/base/keycodes/keyboard_code_conversion_gtk.h"
#include <gdk/gdk.h>
#include <gdk/gdkkeysyms.h>
#include <X11/keysym.h>
#include "base/basictypes.h"
#include "build/build_config.h"
#include "ui/base/keycodes/keyboard_code_conversion_x.h"
#include "ui/base/keycodes/keyboard_codes_posix.h"
namespace ui {
KeyboardCode WindowsKeyCodeForGdkKeyCode(int keycode) {
// Gdk key codes (e.g. GDK_BackSpace) and X keysyms (e.g. XK_BackSpace) share
// the same values.
return KeyboardCodeFromXKeysym(keycode);
}
int GdkKeyCodeForWindowsKeyCode(KeyboardCode keycode, bool shift) {
// Gdk key codes and X keysyms share the same values.
return XKeysymForWindowsKeyCode(keycode, shift);
}
// Just in case, test whether Gdk key codes match X ones.
COMPILE_ASSERT(GDK_KP_0 == XK_KP_0, keycode_check);
COMPILE_ASSERT(GDK_A == XK_A, keycode_check);
COMPILE_ASSERT(GDK_Escape == XK_Escape, keycode_check);
COMPILE_ASSERT(GDK_F1 == XK_F1, keycode_check);
COMPILE_ASSERT(GDK_Kanji == XK_Kanji, keycode_check);
COMPILE_ASSERT(GDK_Page_Up == XK_Page_Up, keycode_check);
COMPILE_ASSERT(GDK_Tab == XK_Tab, keycode_check);
COMPILE_ASSERT(GDK_a == XK_a, keycode_check);
COMPILE_ASSERT(GDK_space == XK_space, keycode_check);
int GdkNativeKeyCodeForWindowsKeyCode(KeyboardCode keycode, bool shift) {
int keyval = GdkKeyCodeForWindowsKeyCode(keycode, shift);
GdkKeymapKey* keys;
gint n_keys;
int native_keycode = 0;
if (keyval && gdk_keymap_get_entries_for_keyval(0, keyval, &keys, &n_keys)) {
native_keycode = keys[0].keycode;
g_free(keys);
}
return native_keycode;
}
} // namespace ui